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vbProArcade v1.0 Flash Games Development Details »» | |||||||||||||||||||||||||
vbProArcade v1.0 Flash Games Development Thread
This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade. Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another. For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread. For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself. A list of current games can you find in the second post. Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise. As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily. Show Your Support
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#1142
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Intex,
I would be happy to convert it, but unfortunately that scoring system wouldn't work properly with the arcade. The game ranks high scores based on the time it takes to complete the game and flips, so lower numbers are actually better. It would be sorted in reverse (bad scores/times listed first) by the vbproarcade. Thats the only reason I haven't bothered trying to convert a matching game before. However, it might be possible to add a standard scoring system to the game (give each person a certain amount of points based on his time & flips).. I'll look into it when I get some free time.. I'm not sure if I can make it work though. |
#1143
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#1144
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This game is immature.
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#1145
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we're also thinking of re-drawing all the characters and the building. |
#1146
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Ahh yes of course. OK nps. Thanks for the reply anyway .
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#1147
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Hm i can't find the scorevariable for that coptergame. I've tried _root.best and distance, _global.score, _root.score and score but nope.
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#1148
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Coptergame working, tnx evils1 to suggest a button. I've tried it the difficult way by adding the scorevariable in the end stage of the script but that wasn't working. The button is ok but the only location for it was the copyright info wich is replaced by it. If you wish you can add a small description about the author.
Info in zip. |
#1149
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#1150
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great copter game, whats your highest score? so far, 842 here although I haven't installed it yet, just played the swf to see how it runs
anyone find a working version of centipede or donkey kong? some of my members also asked if anyone has found Dig Dug? ahh brings back memories thanks for everyones hard work on this |
#1151
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NuclioN - you're the man! . Thx for the copter game.
I'm sure there's quite a few people that don't use the store hack. Can you release the other ones anyway? Quote:
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