This is as silly as asking someone 'why on earth' they would buy a car if they don't know how to perform their own tune ups...
However, if you don't know how to tune up a car, you take it to someone who does, you don't try and do it yourself, and then start asking technical questions you're not going to understand the answers to.
If you want to alter your plumbing and you don't know what you are doing, you get a plumber to do it, If you want to do some electrical work you don't know what you are doing, you get a electrician to do it - the same applies here - If you want to start altering code by installing hacks then you should know what you are doing - if you don't - ask someone who does to do it for you - perhaps even start learning by being with them as they do it.
Quote:
Originally Posted by pcoskat
Respond to me, if you wish, but as soon as I hit 'reply', I'll also be hitting IGNORE.
You may respond to me, I won't have you on ignore.
However, if you don't know how to tune up a car, you take it to someone who does, you don't try and do it yourself, and then start asking technical questions you're not going to understand the answers to.
Exactly, I don't try to do it myself. I know the 'end result' I need, and I look for the technical experts who can handle it.
Quote:
Originally Posted by Paul M
If you want to start altering code by installing hacks then you should know what you are doing - if you don't - ask someone who does to do it for you
Precisely. (emphasis mine). I'll add 'ask' or 'hire' someone to do it for you (but the pros 'for hire' are few and far between. Hopefully Wayne Luke's directory will solve this problem.)
Quote:
Originally Posted by Paul M
...perhaps even start learning by being with them as they do it.
I'll pass. My plate is full enough.
Quote:
Originally Posted by Paul M
You may respond to me, I won't have you on ignore.
Amen! Nothing drives me battier then to relesase a mod, have 12 people click install and say great job and then have somebody come along and point out an error in the install instructions that means nobody could possibly have it working.
Then, people come along and see 'great job' and several installs, assume it's working and try to install it before things are fixed.
I don't count how many 'installs' I have. It's a meaningless number. What I much prefer is to see a mod in action on a user's site. It's much more fun to see mods I create making a difference for somebody.
As far as support goes, I try to help when time permits, but I ignore duplicate questions and problematic users. I had somebody plagiarize a chunk of content off my site once and then have the nerve to get miffed when I wouldn't support her when she broke something. She's been grumping about lack of support ever since and all I can do is shake my head in wonder at some people's nerve.
I think what I would like to see are mods in a tentative or beta release status until ALL or the majority of the bugs it has are fully resolved. Then - and only then will these mods be featured in the FULL release forums.
I think what I would like to see are mods in a tentative or beta release status until ALL or the majority of the bugs it has are fully resolved. Then - and only then will these mods be featured in the FULL release forums.
You and me, both!
Often times, the mods listed as full releases have so many bugs and issues I wonder why they aren't still in beta.
People need to get into the habit of asking questions as a last resort. The best way to get an understanding of what a hack does and how it affects the vBulletin script is to read through the thread from start to finish.
I disagree. Some threads for the more popular hacks are so long its not feasible to read through the whole thing. I agree with the notion that a method of marking each bug/issue as resolved would be useful.
Hmm. This may be a silly question but is there such thing as a "bug" in coding? The way I see it, codes behave as intended. Though, maybe not as the coder had intended. LOL.