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vbGuild (full) - Guild/Clan Roster Plugin (multi-game, multi-char)
![]() Developer Last Online: Nov 2023 ![]() ![]()
I'm no longer supporting it so I've published the most recent FULL version for free. I hope you all enjoy it.
Until now, there's been no vBulletin plugin that supports a guild whose history spans more than one game, one server, or with members having multiple characters in the same game. vbGuild is made with those guilds in mind. Define games, servers for those games, and traits for each game. A trait can be a text input value like surname or crafter type, a dropdown for values like race, class, or level, a radio button, or a check box. Set up each game's character history exactly as you want it. Determine which usergroups can record their characters on your board and which show up in your roster and then view that roster at any level, i.e. all games, one game, or one server. The free version only supports one game and server nor will it see any future enhancements. You can find out about some of the planned enhancements, what the full version can do, and how to get it at Unmoderated Info. This is our first mod and we're hoping to make it a major one over time. Please support the effort. Thanks and we look forward to hearing feedback. It works with 3.7.x and higher. Please click installed. PUBLISH FILES:
IMPORT PRODUCT:
USERGROUP PERMISSIONS:
DEFINE GAMES:
DEFINE SERVERS:
DEFINE TRAITS:
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#142
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I've been so busy I completely forgot it even has to happen. Didn't it just go gold?
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#143
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I took a quick stab at converting it, got past the errors, but still can't get it to display anything. So I decided to convert my GuildMate mod first since it's much less intensitive. That's going ok, but I'm having trouble getting the popup menus to work. But I'll get that going eventually. heh. |
#144
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I'm sure it won't be that big a deal to convert but I don't plan to upgrade my own vBulletin licenses to vb4 which means I won't have a test environment to code against.
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#145
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Awesome, then I'll leave that to you! =) This is one of those mods that I've come to rely on so getting it ported will be awesome.
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#146
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Do you have a vb4 test environment I could use?
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#147
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Ok, so I finally got my GuildMate add-on working correctly. Took me long enough but... as long as I retain what I learned, it was useful time spent. I need to style it up a bit more and some people might complain about me using tables instead of DIVs, but... it does what I want it to. Converting to DIVs is an exercise for another day.
As for an environment for you to use, I'll see. Right now my dev environment is using a backup copy of my DB, so all my member information is available. Ohh, I did spend a little more time converting your mod though (Mostly, I'm trying to learn how to make these things work in vB4, I'll leave the real conversion to you), I have it displaying the data now in the userCP. It's not pretty, but it's there. heh |
#148
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Hi I uninstalled this temporarily but it left the admincp menu entries. How do I maually delete these please.
many thanks |
#149
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Uninstallation does not remove the physical files. You'll need to manually delete the files that you uploaded as well. The best way is to open the archive again and see what the files are, then FTP into your website and delete the same files.
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#150
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awsome mod for mmorpg forums ( which is me
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#151
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Currently there is no VB4 version available. The author says he plans on converting it to VB4. I took a quick stab at it and... it's not really coded as a VB mod under the hood and while I have it working on my website, it's... not good. I think it needs a lot of rewrite to make it work correctly under vB4, but... that could just be my uninformed opinion. =) |
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