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vbGuild (full) - Guild/Clan Roster Plugin (multi-game, multi-char) Details »»
vbGuild (full) - Guild/Clan Roster Plugin (multi-game, multi-char)
Version: 1.1.4, by Deyth Deyth is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Category: Add-On Releases - Version: 3.8.x Rating:
Released: 03-09-2009 Last Update: 03-02-2011 Installs: 63
DB Changes Uses Plugins Auto-Templates
Additional Files  
No support by the author.

I'm no longer supporting it so I've published the most recent FULL version for free. I hope you all enjoy it.

Until now, there's been no vBulletin plugin that supports a guild whose history spans more than one game, one server, or with members having multiple characters in the same game. vbGuild is made with those guilds in mind. Define games, servers for those games, and traits for each game. A trait can be a text input value like surname or crafter type, a dropdown for values like race, class, or level, a radio button, or a check box. Set up each game's character history exactly as you want it. Determine which usergroups can record their characters on your board and which show up in your roster and then view that roster at any level, i.e. all games, one game, or one server.

The free version only supports one game and server nor will it see any future enhancements. You can find out about some of the planned enhancements, what the full version can do, and how to get it at Unmoderated Info.

This is our first mod and we're hoping to make it a major one over time. Please support the effort. Thanks and we look forward to hearing feedback.

It works with 3.7.x and higher. Please click installed.

PUBLISH FILES:
  1. Download the latest version attached.
  2. Extract the files to your desktop.
  3. Transfer the contents of the "upload" folder to your web server's forum root folder via FTP.

IMPORT PRODUCT:
  1. Open your board's admin control panel: http://mysite/vbulletin/admincp
  2. Expand Plugins & Products >> Manage Products
  3. Click [Add/Import Product] at the bottom.
  4. Browse to product_vbGuild.xml in the "do not upload" folder you extracted.
  5. Allow Overwrite = Yes.
  6. Click Import.

USERGROUP PERMISSIONS:
  1. Open your board's admin control panel: http://mysite/vbulletin/admincp
  2. Expand Usergroups >> Usergroup Manager
  3. Choose a group to allow to manage characters and show in the list
  4. Scroll to the bottom of the permissions list
  5. Select the desired permissions in the vbGuild block
  6. Click Update.
  7. Repeat for each usergroup you want to permit some vbGuild usage. The default is deny all but viewing.

DEFINE GAMES:
  1. Open your board's admin control panel: http://mysite/vbulletin/admincp
  2. Expand vbGuild >> Edit Game List
  3. Add game.
  4. Repeat for each game you want to add.

DEFINE SERVERS:
  1. Open your board's admin control panel: http://mysite/vbulletin/admincp
  2. Expand vbGuild >> Edit Server List
  3. Choose game in the dropdown.
  4. Add servers to that game.
  5. Repeat for each game you want to add to.

DEFINE TRAITS:
  1. Open your board's admin control panel: http://mysite/vbulletin/admincp
  2. Expand vbGuild >> Edit Character Traits
  3. Choose game in the dropdown.
  4. Enter a trait name, choose the type, click add trait.
  5. Most things should be obvious. The two things worth mentioning are drag-and-drop sorting and, for select boxes, if you put a number range in the option name field it will create that entire range. For instance, if you want to create levels 1 through 70, type 1-70 and click Add Option.
  6. Repeat for each game you want to add to.

Download Now

File Type: zip vbGuild_1.1.4.zip (288.5 KB, 99 views)

Screenshots

File Type: jpg GameList.jpg (58.2 KB, 0 views)
File Type: jpg Roster.jpg (42.1 KB, 0 views)
File Type: jpg RosterServer.jpg (21.7 KB, 0 views)
File Type: jpg ServerList.jpg (55.4 KB, 0 views)
File Type: jpg TraitList.jpg (28.9 KB, 0 views)
File Type: jpg TraitOptions.jpg (75.9 KB, 0 views)
File Type: jpg UserCP.jpg (64.0 KB, 0 views)

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #142  
Old 12-26-2009, 08:06 PM
Deyth's Avatar
Deyth Deyth is offline
 
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Quote:
Originally Posted by Trek View Post
Hey Deth, any update as to the progress of the vB4 version?

Thanks!
I've been so busy I completely forgot it even has to happen. Didn't it just go gold?
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  #143  
Old 12-26-2009, 09:37 PM
Trek Trek is offline
 
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Quote:
Originally Posted by Deyth View Post
I've been so busy I completely forgot it even has to happen. Didn't it just go gold?
Yeah it did last week.

I took a quick stab at converting it, got past the errors, but still can't get it to display anything.

So I decided to convert my GuildMate mod first since it's much less intensitive. That's going ok, but I'm having trouble getting the popup menus to work. But I'll get that going eventually. heh.
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  #144  
Old 12-26-2009, 10:27 PM
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Deyth Deyth is offline
 
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I'm sure it won't be that big a deal to convert but I don't plan to upgrade my own vBulletin licenses to vb4 which means I won't have a test environment to code against.
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  #145  
Old 12-27-2009, 12:29 AM
Trek Trek is offline
 
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Quote:
Originally Posted by Deyth View Post
I'm sure it won't be that big a deal to convert but I don't plan to upgrade my own vBulletin licenses to vb4 which means I won't have a test environment to code against.
Awesome, then I'll leave that to you! =) This is one of those mods that I've come to rely on so getting it ported will be awesome.
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  #146  
Old 12-27-2009, 01:20 AM
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Deyth Deyth is offline
 
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Quote:
Originally Posted by Trek View Post
Awesome, then I'll leave that to you! =) This is one of those mods that I've come to rely on so getting it ported will be awesome.
Do you have a vb4 test environment I could use?
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  #147  
Old 12-27-2009, 05:06 AM
Trek Trek is offline
 
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Ok, so I finally got my GuildMate add-on working correctly. Took me long enough but... as long as I retain what I learned, it was useful time spent. I need to style it up a bit more and some people might complain about me using tables instead of DIVs, but... it does what I want it to. Converting to DIVs is an exercise for another day.

As for an environment for you to use, I'll see. Right now my dev environment is using a backup copy of my DB, so all my member information is available.

Ohh, I did spend a little more time converting your mod though (Mostly, I'm trying to learn how to make these things work in vB4, I'll leave the real conversion to you), I have it displaying the data now in the userCP. It's not pretty, but it's there. heh
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  #148  
Old 01-04-2010, 12:48 PM
mcca mcca is offline
 
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Hi I uninstalled this temporarily but it left the admincp menu entries. How do I maually delete these please.

many thanks
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  #149  
Old 01-04-2010, 05:04 PM
Trek Trek is offline
 
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Quote:
Originally Posted by mcca View Post
Hi I uninstalled this temporarily but it left the admincp menu entries. How do I maually delete these please.

many thanks
Uninstallation does not remove the physical files. You'll need to manually delete the files that you uploaded as well. The best way is to open the archive again and see what the files are, then FTP into your website and delete the same files.
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  #150  
Old 01-04-2010, 07:48 PM
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Gnoll Gnoll is offline
 
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awsome mod for mmorpg forums ( which is me ) , i installed it to my localhost everything goes nice but when i tried to add multiple game/server replacing the first one ( just accepting 1 game/server ) , also templates not working as well , is pro version works fine with vb4 ?
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  #151  
Old 01-04-2010, 08:16 PM
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Quote:
Originally Posted by Gnoll View Post
awsome mod for mmorpg forums ( which is me ) , i installed it to my localhost everything goes nice but when i tried to add multiple game/server replacing the first one ( just accepting 1 game/server ) , also templates not working as well , is pro version works fine with vb4 ?
The free version only allows for one game and one server. The pro version removes that limitation. I think there are a couple other things in the pro version but really am not sure (I'm not the author).

Currently there is no VB4 version available.

The author says he plans on converting it to VB4. I took a quick stab at it and... it's not really coded as a VB mod under the hood and while I have it working on my website, it's... not good. I think it needs a lot of rewrite to make it work correctly under vB4, but... that could just be my uninformed opinion. =)
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