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-   vBulletin 2.x Beta Releases (https://vborg.vbsupport.ru/forumdisplay.php?f=5)
-   -   vbProArcade Beta 2 (https://vborg.vbsupport.ru/showthread.php?t=42880)

WEForums 06-05-2003 09:46 PM

You have apparently either added the templates to the wrong style you are currently using as default or you have no added the styles/added them properly.

[Fx]AssAssiN 06-05-2003 10:38 PM

thats it.
Added templates in wrong place.

futureal 06-09-2003 10:32 PM

Hi guys,

Sorry for the lack of support/updates these past few weeks. I've been terribly busy with outside stuff: work, fiance, buying a house, etc. Lots of stuff that has kept me away.

Beta 2.1 is still mostly done and will be released as soon as I have time to package it and come up with an update procedure from 2 to 2.1.

Thanks for sticking with me, and enjoying the hack!

PixelFx 06-09-2003 10:43 PM

congrats on buying a house :)

powelly 06-09-2003 10:48 PM

Can't wait for it ;)

Tigga 06-10-2003 02:20 AM

Congrats and looking forward to the update! :D

Erwin 06-10-2003 02:24 AM

2 to 2.1... should call it 3, to coincide with vB 3. ;)

Flogger 06-10-2003 04:30 AM

can anyone suggest why the games are not loading? i let it sit there for a good 15 minutes and they never load...im on broadband it shouldn't be like this


www.dereth-is-flat.com/forum

Flogger 06-10-2003 05:04 AM

nevermind got it workin...great hack :banana:

RISKS 06-14-2003 03:03 PM

how about vbulletin v3?

Talisman 06-14-2003 04:07 PM

Love the games, this is great. You've done an awesome job with this, futureal. Thank you.

It seems to be working perfectly. I had one problem, same thing I've read here about the games not ever loading. But the fix is also few pages back in this thread. In the Admin Control Panel, you have to get rid of the first slash ( / ) in the path. Use "games/" ..... not "/games/"

(In our case, I called the directory "arcade" instead of "games" to differentiate this from other game-stuff we're doing.)

The only changes needed for our board is the dark background color has to go -- "secondaltcolor" will look better for us. And the postbit text is too big/red ..... so I'll mess around with that.

Very nice package!! Look forward to the next updates.

Cheers,

Talis.

futureal 06-15-2003 07:34 PM

Quote:

Yesterday at 11:03 AM RISKS said this in Post #1370
how about vbulletin v3?
There will be a version of vbProArcade for vB3 after vB3 has been officially released.

I don't plan on working with vB3 until it has reached "gold" status. I just don't have the time to continually re-upgrade my forums each time a new version comes out.

futureal 06-15-2003 07:35 PM

Quote:

Yesterday at 12:07 PM Talisman said this in Post #1371
The only changes needed for our board is the dark background color has to go -- "secondaltcolor" will look better for us. And the postbit text is too big/red ..... so I'll mess around with that.

Very nice package!! Look forward to the next updates.

Yea, the templates need some serious reworking, at least with the colors. Optimizing them is still on the table (and one of the reasons Beta 2.1 is not out yet).

Thanks!

bharvey42 06-15-2003 09:44 PM

Do you know if the thunbnails for the games will be revised? Becuase for some reason they still don't work for me.

Talisman 06-16-2003 12:28 AM

Quote:

Today at 01:35 PM futureal said this in Post #1373
Yea, the templates need some serious reworking, at least with the colors. Optimizing them is still on the table (and one of the reasons Beta 2.1 is not out yet).

Thanks!

Oh hi..... I hadn't seen your reply, futureal.

Yes, that's what I've been doing ever since I installed this beast. I started with the first template and went through them all line by line... changing categoryfontcolors to tableheadtextcolors and normalfonts to smallfonts and..... categorybackcolors to secondaltcolors..... and .... (sigh). That gets old real fast.

I found most everything else I needed in this monster thread. So now, I have three things to ask help with.

1. I can't figure out when/how the vbproarcade_userdetail and vbproarcade_userdetail_gamecell templates are displayed. I've been clicking on everything I see, but I haven't come across that content yet on the screen. (And I'm curious!)

2. I found out how to change the font color on the variables in postbit (using default) in the ACP. But I still want make the font smaller and not bolded. (Have a attached a screenie.)

3. There remains one other bit of text that's defined in your variables ...... well, somewhere. I need to change the font settings there, too. (Will just show you in another attachment.)

Once I get these sorted, I'll see if I can load up more games from your development thread and we'll take our new arcade live.

Everything is working just fine. Thanks, again, for doing the hack.

Talis.

Talisman 06-16-2003 12:33 AM

This shows the last of the font changes I need to make.

(Oh, and I was looking for Hangman and Minesweeper.... those haven't been done in the dev thread. Any idea if someone has them converted over?)

Cheers!

Joel Llewellyn 06-16-2003 02:28 AM

what i dont get is how do i access my shell?:(

Talisman 06-16-2003 08:40 PM

Joel, talk to whoever runs your server. That's who you get shell access to your server from. If you don't already know your shell access info, then odds are very likely that you don't have permission and you'll have to ask your host to attend to whatever you need done.

I got the other stuff sorted that I'd mentioned in my earlier post, so there's no need for help with that anymore. I hadn't seen anyone use the navBar style definition for a table link before, so that threw me. And I finally got the font change made in the php file. Since we have all these templates, I wasn't expecting that to be there, either.

Now, I'm off to redirect a few links (bottom of score board and top score board). They don't seem to like the thisgame variable.

I've installed a new game from the development thread (picked Simon Says).... so I know how to do that. Looks like the sql queries don't work right, but it's okay if I copy one from the original install and change the specific game parameters before running that manually.

Some of this minor stuff has taken some time for me to sort through (but I learn a lot in the process)..... I'm just glad the hack runs so good. This will really be a spectacular hack once it's finished and ready for full release!!

(BTW...... I made more champion crowns in different colors if anyone wants them. I haven't seen any new ones anywhere, yet. Will upload a zip file HERE with them in the game development thread.)

Dean C 06-18-2003 08:58 PM

I remember about 6months ago i had a nice arcade running for a client and this was the first beta. So i finally decided to take the move and install this on my live board. Everything appears to be all in order apart from one thing...

The images... Some images load on occasions... some don't... it really appears to be random as to which images load and which images don't. This is very odd. The images are in my imagesfolder which i assume is right? I tried reuploading the php files to no success. I was quite looking forward to using the arcade for donators on my site but now i'll have to delay it a while due to this problem.

Has anyone else experienced this problem and if so is there a possible solution :)?

Thanks in advance

- miSt

Talisman 06-18-2003 09:22 PM

Hi Mist. The only thing I know is you gotta stay out of the database and leave the scripts alone. This thing works best if you upload everything using the ACP. If you make changes or run queries using phpmyadmin, it starts throwing a fit.

If you ran the install unchanged, it created a directory called forum/games for the swf files and forum/graphics for the images. So that might be causing you trouble if you keep the pics somewhere else.

futureal?? I wouldn't mind now if you never rebuild the templates, but is there any chance you'll be able to come up with that array you mentioned to fix the problem with all these queries. (Please? Someone?)

If I take off the scoring stats and all those little high scoreboards from our main arcade page (as Erwin suggested) ..... then we'll lose 80 percent of what motivates our members to keep playing these silly games. They're a highly competitive bunch -- they want to see who's on top and how much farther they have to go to beat their friends.

I hope we can solve this problem...... so I can install all the games available.

Thanks everyone!

Cloudrunner 06-18-2003 10:17 PM

The images are stored in the database as binary MEDUIMBLOB columns.

Thus if your query with the binary string is corrupted, so will your image be.

Like Talisman said, the fix is to edit your games images in the AdminCP. and then add any new games via the AdminCP. The HTML is EXACTLY the same for all of them.

bharvey42 06-19-2003 03:59 AM

What do you mean when you say edit your games images in the AdminCP? Like try and re-upload them? If thats what you mean it doesn't work I have tried it numerous times. I have even tried to manually upload the image into the db and it STILL doesn't work.

It would be nice for it to just look for the .gif associated with the game name or even number so we didn't have to worry about the uploads not working. It would also probably be better security as well.

Talisman 06-19-2003 04:26 AM

It's a weird hack, bharvey. The normal stuff we're used to don't work with this, for some reason. Guess it's because it's still a beta. I imagine futureal will tidy things up in time.

I had the same problems you guys are describing. So I searched the thread and found little scattered comments in here that serve as work-arounds. But they're not easy to find and they're not very thoroughly described. Sounds more like those who posted knew what was going on at the time, but it's not so clear to the rest of us. (At least it made little sense to me, at first.)

There are two things you need to look at:

1. If your situation is like mine..... any time you upload the graphic files to your database yourself, it won't work. Same thing if you run the queries, either using a script or doing it manually. The big globs of gobbledygook (great big columns of binary blob things) in the database come out differently than they do if you upload them using the "add game" or "modify games" options in the ACP.

2. The other thing to check if this isn't working right is the path provided by the hack in the ACP. It's not correct..... you have to delete the first slash. (This is mentioned in passing early on in this thread.)

Sounds like these might be the reasons your graphics aren't getting in there. You can't enter them by query or manually yourself ...... and the bad path in the ACP prevents you from the uploading them the way this hack wants you to do it.

Look at the screenshot I took of this and you'll see what I mean.

Hope that works for you.

Talisman 06-19-2003 04:32 AM

Quote:

10-02-02 at 07:50 PM \ \ - Speedy - / / said this in Post #477
Thank You So Much!!! That did the trick!!!

from

/games/

to

games/



\ \ - Speedy - / /

Here's the message I found about this from last October.

Futureal, maybe you could edit your first post to explain this and make a few minor corrections to the txt file?

Cloudrunner 06-19-2003 04:37 AM

Quote:

Today at 09:59 PM bharvey42 said this in Post #1382
What do you mean when you say edit your games images in the AdminCP? Like try and re-upload them? If thats what you mean it doesn't work I have tried it numerous times. I have even tried to manually upload the image into the db and it STILL doesn't work.

It would be nice for it to just look for the .gif associated with the game name or even number so we didn't have to worry about the uploads not working. It would also probably be better security as well.

Well, my redneck english might be hard to understand sometimes bein that I done went and growed up in tha middle of Utah in the desert, but I think it's pretty straight forward what I meant. ;)

Go into the admin CP, choose edit game....then scroll to the game you wanna edit. You'll see the corrupted image, then below that there is a radio button that says something like delete current image? you answer yes, then below that there is a file browser. Select the image file you want to use, hit submit, and it stores it CORRECTLY in the database using the proper BLOB format.

As far as security goes, what's more secure? a file, or a datastream protected via MD5 encryption and pass within MySQL...

Personally, I find that uploading the image into the database is alot easier than having to make sure that my uploads directory is properly CHMODed and that the paths are correct, etc.etc....just put the binary in the database, then pull when needed.

Talisman 06-19-2003 04:42 AM

He he.... we'll just blame it all on futureal. He spent all that time making it possible for us to upload these things from the ACP, and he damn well intends for us to use it.

Whether we want to or not ...... lol. ;)

Cloudrunner 06-19-2003 04:59 AM

;)

Dean C 06-19-2003 10:58 AM

No such luck in any of the solutions described here regarding my images :(

- miSt

bharvey42 06-19-2003 02:58 PM

Quote:

Today at 01:37 AM Cloudrunner said this in Post #1385
Well, my redneck english might be hard to understand sometimes bein that I done went and growed up in tha middle of Utah in the desert, but I think it's pretty straight forward what I meant. ;)

Go into the admin CP, choose edit game....then scroll to the game you wanna edit. You'll see the corrupted image, then below that there is a radio button that says something like delete current image? you answer yes, then below that there is a file browser. Select the image file you want to use, hit submit, and it stores it CORRECTLY in the database using the proper BLOB format.

Personally, I find that uploading the image into the database is alot easier than having to make sure that my uploads directory is properly CHMODed and that the paths are correct, etc.etc....just put the binary in the database, then pull when needed.

That was the first thing I tried amongst other things and still doesn't work.

Doesn't work with the / in front of games or not in front.

Also Database, Files, who cares I like solutions that work for everybody. And this seems to be a common issue for some dumb reason.

Littlebit 06-20-2003 12:24 PM

Quote:

06-09-03 at 07:32 PM futureal said this in Post #1363
Hi guys,

Sorry for the lack of support/updates these past few weeks. I've been terribly busy with outside stuff: work, fiance, buying a house, etc. Lots of stuff that has kept me away.

Beta 2.1 is still mostly done and will be released as soon as I have time to package it and come up with an update procedure from 2 to 2.1.

Thanks for sticking with me, and enjoying the hack!

Hi Futureal,
Thanks for keeping this on your ToDo list even during all your exciting endeavors!

:classic:

coldpride 06-22-2003 08:25 PM

Alright I am having a litle problem with this hack.... I installed it but now the http://www.ani-community.net/proarcade.php games... It's avtive from the admin panel, but I can't see anything..can anyone help me out here.

sonic3d 06-22-2003 09:40 PM

looks like u forgot to add the templates.

l8er
sonic

coldpride 06-22-2003 11:01 PM

which one. There are 23 templates I added all of them.....? Which one did I mis ?

Talisman 06-23-2003 03:21 AM

If you've got 23 of them, then you didn't miss any. (We assume the content came out okay so they're all complete.)

I've seen several comments before where a person installed the templates well enough, but they were put under an old/discontinued style. So double-check that if you have a default and custom style[s].

Check to see if the php scripts ended up in the right place. It's easy to put one in the forum directory when it should be in forum/admin.... and so on.

Check to be sure your queries set up the tables correctly. Do you have 5 new tables in your database?

arcadeconfig
arcadegames
arcadescoregroups
arcadescores
arcadetopscores

Do you have an new Arcade section in your Admin Control Panel?

vbProArcade
General Options
Modify Games | Add Game
Scores Editor

coldpride 06-24-2003 12:45 AM

Alright I found the porblem... The templates were under the wrong style... Thankx for all your help.

Dean C 06-24-2003 03:26 PM

I fixed my problem with the images. If anyone has any HTTP restrictions (including the hack here at vb.org for server flood control) - this is what is causing the images not to work correctly :)

- miSt

scottct1 06-24-2003 07:39 PM

Man I can't wait until this one gets ported over to VB3.

Out of all the hacks I lost when I switched over, this is the only one users are complaigning about loosing.

-Sidekick- 06-24-2003 07:57 PM

I don't know if anyone ever brought this up or noticed this or if it's just me.

Though from time to time when people go into the arcade, on user locations, it will show them doing whateve they are doing, and it will also show a guest doing the same thing with the same ip.

Is there any fix for this?

Madacc 06-25-2003 03:19 PM

Can someone please modify the code to only save the top 100 scores in the scoreboard? Some of my games have like 1000+ scores listed which is unnecessary and a waste of space. I tried modifying it myself but I keep screwing stuff up.

LightBringer 06-27-2003 04:56 AM

Quote:

06-24-03 at 02:39 PM scottct1 said this in Post #1397
Man I can't wait until this one gets ported over to VB3.

Out of all the hacks I lost when I switched over, this is the only one users are complaigning about loosing.


Ditto, that's the main reason why I have not moved my forum over to vb3.. A TON of members play the arcade, what would they do at work now?!? ;)

How hard would it be to port it over? I'd love to see it as soon as humanly possible, this is really a great hack


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