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-   -   vbProArcade v1.0 Flash Games Development (https://vborg.vbsupport.ru/showthread.php?t=47198)

The Wedge 04-06-2003 08:36 PM

Quote:

03-30-03 at 11:27 PM HLodder said this in Post #359
Two games I'd like to see ported for it, the first is Monster!...

...attached is the FLA and SWF file from Flash Kit download site.


the game only goes up to 25 saves so theres no really reason unless one wants to edit it until theres like a certain amount of kills and it keeps goin until it reaches that, i dunno

Mr L 04-06-2003 09:10 PM

Ah, didn't know it went to 25 saves.

Would there be a possibility to remove that upper limit?

DigitalDesktops 04-06-2003 09:23 PM

Quote:

Today at 11:10 PM HLodder said this in Post #481
Ah, didn't know it went to 25 saves.

Would there be a possibility to remove that upper limit?


you can do it, but its harder.

Zelda-King 04-06-2003 11:41 PM

Quote:

Yesterday at 01:52 AM Erwin said this in Post #449
I've already posted this, Zelda-King. READ THE THREAD.

But just for you, I'll post it again.

Actually I've read this entire thread. I have no idea how I missed that.

So, is this scorevariable problem getting sorted out or what?

The Wedge 04-07-2003 03:01 AM

im trying to edit a game now, and it seems to keep score, but once you reached the end of the blocks and it resets and ur on the second set it only posts the score of the points you killed during any set that you die on... any ideas?

EvilLS1 04-07-2003 05:12 AM

Kart Racer

Game identifier: kartf1
Filename: kartf1.swf
Game Hash Offset: 5
Score Return Variable: $conta

HTML:
Code:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="495" height="235">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name=loop value=false>
<param name=menu value=false>
<param name=quality value=high>
<param name=bgcolor value=#000000>
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="550" height="500">
</embed>
</object>


The Wedge 04-07-2003 06:42 AM

good lookin on the new game, now how did u fidn out conta was the score variable? because this is the problem with certain games im trying to edit....

EvilLS1 04-07-2003 06:53 AM

Quote:

Today at 08:42 AM The Wedge said this in Post #486
good lookin on the new game, now how did u fidn out conta was the score variable? because this is the problem with certain games im trying to edit....
I just spotted the code in Flash MX.

Code:

pos = 1;
/:vidas = 1;
/:vueltas = 5000000;
/:conta = 0;
/:conprovi;
stop();

conta means score, vidas means lives, vueltas is laps, etc. :)

PixelFx 04-07-2003 07:23 AM

Found a new game for you guys to update, I had a look at the action scripts but still learning how to add the files need to make it work with proarcade.

the came is like collasp, aka called Jewels.

this is much like bejeweled

needs to be edited for vbproarcade :)

EvilLS1 04-07-2003 07:53 AM

PixelFx,

My server is down right now so I have no way to test this. So give it a try and let me know if it works:

Game identifier: jewels
Filename: jewels.swf
Game Hash Offset: 5
Score Return Variable: $score

Just use the HTML from one of the other games.. You might have to adjust the hight and width a little.

Edit: file removed.. not working.

PixelFx 04-07-2003 08:17 AM

Thanks for your help EvilLS1,

that was fast, I think it works, I posted it on my site, the only problem, is I don't know how to die in the game.

Need to test the score and find If there was a way to add a visual timer to the game that would help end the game. Or possibly 3 tries to match a jewel set before it's game over. I don't know what coding would be needed in the actions for this.

I updated the flash options to match default vbulletin layout and the size of the jewel screen better..

Code:


<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="500" height="450">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name=loop value=false>
<param name=menu value=false>
<param name=quality value=high>
<param name=bgcolor value=#F1F1F1>
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="450">
</embed>
</object>

below is a gif I made for the game..

this is what I have setup do far, I've got a credits page I'm working on for everyone that has made games, so far they are in my site build notes while I add hacks to the site.

http://www.xtremegames.ca/forum/proarcade.php

EvilLS1 04-07-2003 08:21 AM

When there are no more possible moves it will say "game over" and forward you to submit the score (tried this on my PC and it works).. I just haven't tested it in the arcade to see if its actually submitting the score.

PixelFx 04-07-2003 08:35 AM

EvilLS1
grins I'll keep trying, one of the things I want to do is edit the sounds in the game, from "excellent" to something a bit more fitting ;) oh and I updated your account so your registered :)

I managed to get to level 9, I think I ran out of jewels, the game didn't track the score on the site. although it did bring up a score table. If that helps.

EvilLS1 04-07-2003 08:47 AM

I just got "game over" and it doesnt seem to work. I'll tinker with it some more when my server is up again so that I can test it.

EvilLS1 04-07-2003 10:22 AM

Wall-Ball

This is a varient of ping-pong. Too easy, but still kinda fun.

Game identifier: wallball
Filename: wallball.swf
Game Hash Offset: 5
Score Return Variable: $gScore

HTML

Code:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="450" height="450">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name="quality" value="high">
<param name="menu" value="false">
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="500">
</embed></object>


PixelFx 04-07-2003 10:43 AM

funny I was just looking at that script. :) its up :)

Erwin 04-07-2003 11:21 AM

Thanks.

Kart Racer works great.

WallBall works well too.

:)

Dean C 04-07-2003 12:02 PM

Wow i guess its time to install again with the new games :)!

- miSt

Zelda-King 04-07-2003 12:23 PM

No Game Hash Offset works for Pinball. I tried every number from 0 to 31.

Jakor Sevel 04-07-2003 12:47 PM

thanks for the two new games, i've been wanting kart racer for a while now.....but uh.....could you maybe make it 3 lives instead of one? Should be just the change of a number right?

Zelda-King 04-07-2003 01:10 PM

Hmm, I don't think you really need more than one life. It's a really easy game. :D

Jakor Sevel 04-07-2003 01:49 PM

i played it on another site and it had 3 lives, and yes it's an easy game if you know the trick, heh. But for those who play it for real it's not THAT easy. And besides, maybe people wanna choose between 1 live and 3 lives, that was there's two versions, lol.

auz1111 04-07-2003 02:15 PM

Quote:

04-04-03 at 04:29 AM auz1111 said this in Post #381
I have been unable to fix the problem for about two weeks now. I left a post in the arcade thread, but got no reply.

After finishing any game instead of allowing me to enter in a comment it goe to this page: http://proarcade.php/ which of course doesn't exist. Does anybody have a suggestion that may lead me in the right direction. I haven't altered proarcade.php in any way.


this problem is still killing the arcade on my boards. I have uploaded a new proarcade.php, but it still persist. Does anybody know why it would redirect to: http://proarcade.php/ after playing a game instead of letting the user input a comment?

Jakor Sevel 04-07-2003 05:17 PM

*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.

Jakor Sevel 04-07-2003 05:18 PM

*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.

Jakor Sevel 04-07-2003 05:18 PM

*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.

PixelFx 04-07-2003 06:40 PM

anyone had a chance to update or look at Jewels? So that the score tracks properly? I'm able to get to level nine so far, not sure if you can get higher. But once the game is over the score page comes up but isn't tracked yet.

thanks

PixelFx 04-07-2003 06:42 PM

anyone had a chance to look at why the score system in jewels isn't working?

Link14716 04-07-2003 07:06 PM

Using an SWF decompiler, I found that the score variable for Jewels is $jewelsscore.

EvilLS1 04-07-2003 08:42 PM

Quote:

Today at 02:47 PM Jakor Sevel said this in Post #499
thanks for the two new games, i've been wanting kart racer for a while now.....but uh.....could you maybe make it 3 lives instead of one? Should be just the change of a number right?
I can change it so that you have 3 lives. It originally came with several lives but the game is so easy that I figured one life is more than enough. I can't do it right now because I'm at my work computer and have no access to any files or Flash MX, but I'll do it when I get home and post it here for you.

EvilLS1 04-07-2003 08:45 PM

Quote:

Today at 08:42 PM PixelFx said this in Post #507
anyone had a chance to look at why the score system in jewels isn't working?
I'll try to get it working when I get home from work tonight.

sonic3d 04-07-2003 09:02 PM

i was playing jewels but it took too long to finish. so i closed it.

l8er
sonic

drumsy 04-07-2003 09:17 PM

Quote:

Today at 02:12 AM EvilLS1 said this in Post #485
Kart Racer

Game identifier: kartf1
Filename: kartf1.swf
Game Hash Offset: 5
Score Return Variable: $conta


What's the SQL query to install it?

Jakor Sevel 04-07-2003 09:43 PM

so is jewels working or no?

Erwin 04-07-2003 09:48 PM

Quote:

Today at 09:17 AM drumsy said this in Post #512
What's the SQL query to install it?
You don't need an SQL query. Just add it in your Admin CP.

sonic3d 04-08-2003 12:03 AM

Quote:

Today at 05:43 PM Jakor Sevel said this in Post #513
so is jewels working or no?
i never finished the game

The Wedge 04-08-2003 03:51 AM

whats with everybody and SQL entries, just add em thogh the Admin CP never had a problem with Admin CP, just never got simon to work ;/

EvilLS1 04-08-2003 04:32 AM

No luck with Jewels..

It just takes too long to finish that game to see if its working or not, so I'm giving up on it. Sorry.

EvilLS1 04-08-2003 04:42 AM

Quote:

Yesterday at 02:47 PM Jakor Sevel said this in Post #499
thanks for the two new games, i've been wanting kart racer for a while now.....but uh.....could you maybe make it 3 lives instead of one? Should be just the change of a number right?
3 lives version attached.

The Wedge 04-08-2003 04:51 AM

has anybody figured out why the Pinball game keeps givin a security error???


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