Go Back   vb.org Archive > vBulletin Modifications > Archive > vB.org Archives > vBulletin 2.x > vBulletin 2.x Beta Releases
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
vbProArcade v1.0 Flash Games Development Details »»
vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #1232  
Old 08-17-2003, 10:58 AM
NuclioN's Avatar
NuclioN NuclioN is offline
 
Join Date: Aug 2002
Posts: 955
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

It's mentioned before...a gasmesystem that works together with the store/bank hacks to increase or decrease money from an account. If you win at a pokergame or slot the money goes trough a click of a button into the bank. If you lose money, it will automatically reduce the total amount of money in the bank..or it will reduce it from an amount that is first token from the account to use that for the game.

We will pay for such a system. Virtual money though. But if this will not get the attention we realy want to pay if all other options keep closed.
Reply With Quote
  #1233  
Old 08-17-2003, 07:57 PM
Alien's Avatar
Alien Alien is offline
 
Join Date: Oct 2001
Posts: 827
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Any additional confirmations that Joust has many problems/bugs?

I'd REALLY love to add this game.
Reply With Quote
  #1234  
Old 08-17-2003, 09:43 PM
MaDCaT75 MaDCaT75 is offline
 
Join Date: Jul 2003
Location: Southern California
Posts: 718
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Today at 09:57 PM Alien said this in Post #1232
Any additional confirmations that Joust has many problems/bugs?

I'd REALLY love to add this game.
Ditto.
Reply With Quote
  #1235  
Old 08-18-2003, 09:27 PM
ap0c's Avatar
ap0c ap0c is offline
 
Join Date: Mar 2003
Posts: 210
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

it has a few, sometimes the joust player gets stuck up top, fall in the pit and sometimes the guy doesnt die and no new player is created to continue the game.
Reply With Quote
  #1236  
Old 08-19-2003, 08:04 AM
MaDCaT75 MaDCaT75 is offline
 
Join Date: Jul 2003
Location: Southern California
Posts: 718
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Dang
Reply With Quote
  #1237  
Old 08-21-2003, 03:58 PM
zeidlern's Avatar
zeidlern zeidlern is offline
 
Join Date: Aug 2003
Location: Sterling Heights, MI
Posts: 16
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

It sure would be nice if someone could release a version of L.O.R.D for this.

Legend of the Red Dragon from the BBS days. I would pay for that.
Reply With Quote
  #1238  
Old 08-22-2003, 07:18 AM
MaDCaT75 MaDCaT75 is offline
 
Join Date: Jul 2003
Location: Southern California
Posts: 718
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I'd pay for marvel super heroes versus street fighter
Reply With Quote
  #1239  
Old 08-23-2003, 04:13 PM
legendarysk8er legendarysk8er is offline
 
Join Date: Nov 2002
Posts: 131
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
04-08-03 at 08:19 AM EvilLS1 said this in Post #522
Funky Pong

Game Identifier: funkypong
Filename: funkypong.swf
Game Hash Offset: 5
Score Return Variable: $score

HTML

Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="535" height="400">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name=loop value=false> 
<param name=menu value=false> 
<param name=quality value=high> 
<param name=bgcolor value=#000000>
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="400">
</embed>
</object>
{Edit} Added a submit button to the game.
This game is very annoying if it's the one I'm thinking of. If you hit it on a corner, it doesn't hit the way it should and sometimes if it barely hits the edge then its Game Over.
Reply With Quote
  #1240  
Old 08-24-2003, 01:14 AM
ap0c's Avatar
ap0c ap0c is offline
 
Join Date: Mar 2003
Posts: 210
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Today at 01:13 PM legendarysk8er said this in Post #1238
This game is very annoying if it's the one I'm thinking of. If you hit it on a corner, it doesn't hit the way it should and sometimes if it barely hits the edge then its Game Over.
yep, that's one
Reply With Quote
  #1241  
Old 08-24-2003, 06:08 AM
MaDCaT75 MaDCaT75 is offline
 
Join Date: Jul 2003
Location: Southern California
Posts: 718
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

How about some marvel super heroes vs. street fighter? Cant be that hard to do
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:27 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.06149 seconds
  • Memory Usage 2,315KB
  • Queries Executed 27 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)bbcode_code
  • (3)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (6)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (4)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete