Version: 1.00, by futureal
Developer Last Online: May 2013
Version: 2.2.x
Rating:
Released: 12-31-2002
Last Update: Never
Installs: 83
Is in Beta Stage
No support by the author.
vbProArcade v1.0 Flash Games Development Thread
This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.
Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.
For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.
For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.
A list of current games can you find in the second post.
Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.
As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.
Show Your Support
This modification may not be copied, reproduced or published elsewhere without author's permission.
Yesterday at 07:45 PM Intex said this in Post #1049 Can you just turn off the champion system in the general options, or do you have to actually exclude the variables from the postbit templates?
Today at 12:23 AM gwhooooey said this in Post #1050
I um, need a better poker, yeah I know you gave me the edited version so it's harder...but the gits still manage to get the highest score possible. So yeah, I need another one
Try this one. I edited it once again so that its even more difficult.
How can we prevent viewing the games on local pc's because if a game is cool they just extract it from the temp and play it offline. And we want visitors to come for the games right? I've seen many (not opensource) swf games that are not playable offline or on another domain. How did they do that???
People could play the games offline, but their scores would not be recorded. Thus, I think that very few people would do that, when they might as well just play them through the arcade system.
The Frogger game wont save my score when I have a perfect game, which is 300 points. This happens every time I reach 300 . I decided to just lose my extra lives once I reached the second best possible score, which is 295.
Silly Question:
For the Tie-Fighter game, what exactly is the query for? I installed the game without it, and didnt notice any problems. Can someone tell me what sort of problems I shoudl expect by not running that query? Just curious! Great work to everyone and great support futureal!
Today at 01:31 AM Baptizer said this in Post #1058 Silly Question:
For the Tie-Fighter game, what exactly is the query for? I installed the game without it, and didnt notice any problems. Can someone tell me what sort of problems I shoudl expect by not running that query? Just curious! Great work to everyone and great support futureal!
Running the query does the same thing as adding the game in the control panel. Some people can't add games through thier CP for whatever reason so they need the query. But since you can add them in the CP you don't need it.