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vbProArcade v1.0 Flash Games Development Details »»
vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #722  
Old 04-16-2003, 10:51 AM
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EvilLS1 EvilLS1 is offline
 
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Hmm.. I didn't notice the 46 point limit b/c I'm not good enough at the game to get out of the 30s.

Anyway, here's the fla file if anyone wants to adjust it.
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  #723  
Old 04-16-2003, 11:04 AM
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EvilLS1 EvilLS1 is offline
 
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Quote:
Today at 01:34 AM DigitalDesktops said this in Post #711
i'm trying to modify Kill Kenny atm, but it redirects me to *ROOT*/proarcade.php not to *FORUMROOT*/proarcade.php.

this is the code i'm using:

PHP Code:
// set up vars to return
vpaver "100B2";
score score;
action "gameover";
game gamename;
score_loc location+"/proarcade.php";
// this needs to match the Admin CP value
// and should be between 0 and 31
hashoffset 5;
// do security shuffle to return newhash
subhash1 gamehash.substr(0hashoffset);
subhash2 gamehash.substr(hashoffset);
newhash subhash2.concat(subhash1);
// redirect back to vbProArcade
getURL(score_loc"_self""POST");
stop(); 
anyone know why this is happening?
I figured out where to place the code in order to make it forward to the correct page (forums/proarcade.php) but for some reason "score" doesn't work as the score variable.. It takes me to the scoreboard but no scores show up.
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  #724  
Old 04-16-2003, 11:41 AM
joecool joecool is offline
 
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you might use the wrong hash
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  #725  
Old 04-16-2003, 11:49 AM
joecool joecool is offline
 
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Quote:
Yesterday at 02:15 PM drumsy said this in Post #689
No, I didn't do any other steps, as the only way I can install games is via an SQL query. I ran the Query directly from the Admin CP and it didn't work.
Ops i must have missed this post, sorry!
did the other query works for you? and do you have more then 6 members on you're board? i noticed that i added the 6th member as the king holder :P so if you dont have 6 members that might be you're prob that would be simple to fix
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  #726  
Old 04-16-2003, 11:51 AM
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MentaL MentaL is offline
 
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i need to find my flash cd O_o...... any1 seen it?
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  #727  
Old 04-16-2003, 11:56 AM
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EvilLS1 EvilLS1 is offline
 
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Quote:
Today at 12:41 PM joecool said this in Post #722
you might use the wrong hash

You mean variable? Theres only three in the game... score, knives, & lives.

Feel free to take a shot at it if you think you can make it work.
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  #728  
Old 04-16-2003, 12:31 PM
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drumsy drumsy is offline
 
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Quote:
Today at 07:49 AM joecool said this in Post #723
Ops i must have missed this post, sorry!
did the other query works for you? and do you have more then 6 members on you're board? i noticed that i added the 6th member as the king holder :P so if you dont have 6 members that might be you're prob that would be simple to fix

I have 13,000+ members with an average of 200 on at a time. Still doesn't work.
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  #729  
Old 04-16-2003, 12:35 PM
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drumsy drumsy is offline
 
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Quote:
Yesterday at 09:42 PM Alien said this in Post #716
drumsy: Question for ya... Have you tried the following:

...adding a game via admincp...

upload the thumbnail manually into your /graphics directory... add the game like usual, put in your local path of the game "c:\thumb-1.gif" for example... (same filename you put in your graphics directory earlier). Then after entering all the info like hash etc, click submit. Yes I know, the thumbnail will never upload but this step is NECESSARY because it creates something *somewhere*.

Then when done, go to your proarcade and you should see just the title, no icon or broken image at all. Go into phpmyadmin and go to "arcadegames" table, and browse. You should see down in the list the game you just added. In the column where the thumbnail should be should be blank. Add the name ONLY of what you uploaded into the /graphics directory and let me know if this works for you? If so, we have the same problem.

Now people might be asking themselves, well of course that should work if you put the thumbnail in there manually. Nope! If you do NOT put the name into the admin thumbnail textfield it will not work! This step is necessary even though it uploads NOTHING via the admincp for me, it still must create a note somewhere of the name. If you just add a game and don't fill in that field, and submit.. Then go to phpmyadmin and add the title in there it will *NOT* work. Odd eh? Would love to have this looked at. It's the only hack I can't get to work (without a workaround) out of 50 I just installed this week on a fresh vB 2.3.0.

-Jason

Jason, I will have to try this later in the day. Thanks for looking into this for me!

Daniel
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  #730  
Old 04-16-2003, 12:44 PM
DigitalDesktops DigitalDesktops is offline
 
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Quote:
Today at 12:56 PM EvilLS1 said this in Post #725
You mean variable? Theres only three in the game... score, knives, & lives.

Feel free to take a shot at it if you think you can make it work.

the file is corrupt, i can't open it.
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  #731  
Old 04-16-2003, 01:00 PM
The Wedge The Wedge is offline
 
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Quote:
Yesterday at 09:06 PM Jakor Sevel said this in Post #699
And wedge, I think i've converted some pretty decent games. All my members on my board love the new games. I could've converted a lot of bad games.

I've tried to convert several awesome games, but I can't seem to find the right scene for it. Like this one I just found which many would like, it's called Kill Kenny. You dodge the knives your friends drop at you. Maybe you wouldn't like it but I know a lot of people would, since they're such southpark fans and I know a lot of people loved Kenny. however, I can't seem to find the right place to put the code, i can't find the last screen from the game some reason. Dunno why though.

Then there was VR_Squad game, but the file had a bad .fla some reason. Then there were a few others, but I can't get them working.

Besides, if you want quality games, go find somewhere to download em. Most the good games from flashkit have been done already.

Joe, i just saw the prob, i think it divides it by 10.

i've played the south park game before and if im sure you can only get a certain max score but anyway, i think that people dont really care about game quality anymore, i think that they just want to code anything just so they coded something, i know my first game i coded was a bad game, but im sure some people stil linstalled it and thought it was a great game, im just saying that like a month ago, people wouldnt just post any darn game they looked for quality in a game not just to code anything... did i make sense?
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