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vbProArcade v1.0 Flash Games Development Details »»
vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

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  #422  
Old 04-04-2003, 03:26 PM
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drumsy drumsy is offline
 
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Quote:
Yesterday at 09:59 PM dstruct2k said this in Post #378
TIE Fighter

This is the Star Wars Shooter that was submitted earler, it was easy to fix up.

Thank you for the MySQL query now will everyone else please submit the MySQL query when releasing a new game?

Thank you!!!
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  #423  
Old 04-04-2003, 03:39 PM
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drumsy drumsy is offline
 
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Quote:
03-28-03 at 03:38 PM drumsy said this in Post #356
I'm having a problem with new games. The initial five released work wonderfully and the thumbnail images display properly but the two I've installed lately, Simon Says and Hexagon, are displaying the thumbnails very poorly. Colors are mixed up and the image is junky. What could be the problem? I can't manually add the image because I get an error having to do with openbase_dir or something like that. We also are running in safe mode.

Simon Says and Hexagon still don't work but the Tie Fighter icon does. Can anyone still help me with this?
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  #424  
Old 04-04-2003, 05:10 PM
futureal futureal is offline
 
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Hi everybody,

Thanks for all the new games. You guys are the ones making this hack awesome! I have updated the first post in the thread with the links to all of the new games I've seen.

Regarding optimization:

Because of the way the "mini scoreboards" work on the main page, when more games are added you are seeing tons and tons of queries. I have a new version of the hack ready (though I haven't done the install instructions yet) that fixes a few minor bugs and some other annoyances.

After seeing how many games are available, I think it's time to re-think how the mini-boards are done. Instead of querying on a per-game basis, I think I will see if I can pull everything on one or two massive queries and then sort the information into arrays via PHP. With any luck, there will be a demo of this up on one of my sites soon that I can point you to.

Thanks for the feedback!
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  #425  
Old 04-04-2003, 05:47 PM
The Wedge The Wedge is offline
 
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ill try and do some editing to the flash files of Ping Pong, but i'm not that good, so i might send it to my uncle, anyway, ill try and do this later tonitei cant believe i edited em!!!
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  #426  
Old 04-04-2003, 06:13 PM
Mr L Mr L is offline
 
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I don't know how one goes about this, but how is a hack awarded a Hack Of The Month prize?

This hack (I know this thread is part and parcel of a main hack and I am not talking directly about the individual games) has absolutely transformed my board.

I can put my hands up and say this is clearly the best addon that I have done for vBulletin. My board is about Retrogaming as the signature says and some of these games that have come through with the help of this hack have helped it no ends.

Cheers futureal for the best vBulletin addition yet and allowing one that is also easially expandable with the modification of FLA files.
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  #427  
Old 04-04-2003, 07:15 PM
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Jitway Jitway is offline
 
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I agree has to be one of the greatest if not the greatest
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  #428  
Old 04-04-2003, 08:59 PM
Jakor Sevel Jakor Sevel is offline
 
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thanks for all the games. Now if only someone could convert that pinball game *hint hint* ^_^
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  #429  
Old 04-04-2003, 09:22 PM
DigitalDesktops DigitalDesktops is offline
 
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Witch Hunt

Game Hash Offset: 5
Score Return Variable: $score
HTML Code for Game:

Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="550" height="400">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name=loop value=false> 
<param name=menu value=false> 
<param name=quality value=high> 
<param name=bgcolor value=#000000>
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="550" height="400">
</embed>
</object>
I'll get sql query posted up soon.
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  #430  
Old 04-04-2003, 09:55 PM
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EvilLS1 EvilLS1 is offline
 
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Quote:
Today at 07:10 PM futureal said this in Post #422




Regarding optimization:

Because of the way the "mini scoreboards" work on the main page, when more games are added you are seeing tons and tons of queries.

Futureal,
So its just the mini scoreboards that are causing all the extra queries? And if so, couldn't they be easily removed?

I'd be willing to ditch the mini scoreboards in order to cut down the number of queries so that I can add more games. If members want to see all the scores they can click on the link to view the big scoreboards.
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  #431  
Old 04-04-2003, 10:29 PM
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Erwin Erwin is offline
 
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I've optmized my ProArcade so it only has 16 queries, from the original 83 queries.

I did this by removing all score board information, mini scoreboard, high score etc. from the Arcade main page, and just kept the game name and description, and links to the high scores.

No matter how many games you add, the queries should remain at 16, as it takes only ONE query to get the name and description.

If anyone wants to know how to do this, I can gladly show them. But otherwise, ask futureal.
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