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RPG Integration Hack Details »» | |||||||||||||||||||||||||
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RPG Integration Hack v3.5.1 Patch Level 2 [/high]RPG Integration Hack (RPG hack for short) v3.5.1 is the first step into the next generation of the classic hack compiled by Bitsys. For those that are unfamiliar with any of what I mentioned above, heres a quick rundown of what this hack is and does. The RPG hack adds a whole new level of fun to a forum, by allowing uses to duke it out in a fierce battle. Use items to turn the tide of the battle, or use powerful spells to bring down an opponent. Or you can just rely on the good old sword to cut your enemy down to size! Create or join a clan to amass an army and conquer the boards. Patch yourself up after a hard battle. Feeling lucky? Go bet on the lottery! No RPG forum should be without. Administrator controls every single aspect of how the hack works, right down to every item and an user's level/stat gains. [high]Important Notices:[/high]
[high]Upgrading Users:[/high] What's new in v3.5?
All support queries in this thread will be ignored by me. Show Your Support
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Comments |
#772
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You seem to be the kind of person that would enjoy tinkering with the stats formulae as well
I have 6 files left to do in the Game Master CP for the Guilds module before it's time to get started on the front-end. So things are progressing |
#773
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can you upgrade this hack to 3.8.x version?
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#774
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Good to hear, Revan...with RPG Inferno dead, this seems to be the only hope for us on the horizon. The last iteration of this one was only removed because 3.8.2 didn't like it at all and I couldn't figure out how to get it to work. So here's hoping this new version is compatible. I really love the guild idea...so keep up the good work!
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#775
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Since it's still a ways off, by the time it's ready for public consumption vB4 will be out (if not 4.1), so I'm mainly going to be aiming for vB4 compatibility.
It's a load of hassle to support two versions, and by then most of the more popular mods will also have moved to vB4, so there's little reasons not to upgrade EDIT: After having seen how people reacted to the postbit I originally created for v4, I've decided to revert to a look similar to v3. So, here's some screenshots of the revised postbit in v4. Thanks to swiftor for still running v3 so I could dig up the HTML code I used easily Full View: Attachment 98742 Collapsed View: Attachment 98743 The magnifying glass icon will take the user to the extended RPG information page, which in this version will be fully integrated with the tabbed profile system found natively in vBulletin, rather than opening a pop-up window. This decision was made because pop-ups are generally annoying, and because having a tab in the profile allows for much easier extension by modules (Guilds, Items, Battle, etc) than a fixed-size popup would. Don't worry, it opens a new tab in the browser, so you won't face angry messages from users saying "OMFG I JUST LOST MY HUGE EPIC RP POST JUST BECAUSE I WANTED TO CHECK OUT MY OPPONENT, WTF YOU SUCK" I didn't make the icon bar in the bottom collapse alongside the main content because that would just cause extra clicks for people who just don't want the in-line display of RPG info - should you disagree with me and want it collapsed, it's a simple template edit to move the image bar into the rest of the fold (pun intended). And finally, a note about the collapsing: It's unfortunately not feasible to create a system where collapsing one member's RPG info collapses it globally for all posts made by this member. Not only does that produce XHTML validation errors when this member posts more than once per page, but the JavaScript code vBulletin uses for collapsing only collapses the first post. To compensate, I'm going to create a setting that allows users to see the collapsed postbit by default, so that they can expand it as they desire. Hope you liked this little update, more to come in the future once I finalise the design on the Guilds front-end. |
#776
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it seems like everything is going great with the new version. I know this is too early to ask and it might also annoy but when can we expect the release of this new version of this great mod?
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#777
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It is a bit early to tell; I'm rebuilding everything from scratch, which takes its time.
Also, it's not going to be released here, which is why I'm making it in different pieces (modular) - so that people won't need to pay for a complete package that they may only use some parts of. I'm not posting about it here to generate hype or anything, just because the people who still follow this thread are the ones who would care about the v4 in any form, so yeah. |
#778
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I just installed the mod. Everything works except for the Admin CP, I cant see the navigation bar and when I go to the URL manualy like "admincp/rpg_index.php" it shows a blank page. But when I go to an url from the mod outside of the Admin CP it works like a charm. Can someone tell me what's wrong?
I'm running VBulletin 3.7.3 and the RPG Integration Hack is the latest version on this site with the 3.6.x patch. I also re-uploaded the files into the site just in case and re-imported the mod manually. None of this things worked. Any kind of help with this problem would be great. |
#779
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I'm very excited about seeing the new version, it sounds like it's shaping up to be great!
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#780
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Do you think there is a way to get this to work with 3.8.x ?
If so, is there anyone who accomplished that..? |
#781
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Looking forward on seeing this soon Revan. Keep us all up to date when you can. Thanks
Whats the site url that the rpg will be located so I can bookmark it |
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