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  #31  
Old 01-24-2004, 11:41 AM
Dark_Wizard Dark_Wizard is offline
 
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Quote:
Originally Posted by Mikal
That's a lot of games!
Agreed...what I'm trying to do is come up with a couple of templates to work with all of them otherwise this would take quite awhile to complete if I had to do them for each game.
  #32  
Old 01-25-2004, 01:21 PM
13th_Disciple 13th_Disciple is offline
 
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this particular hack is the main reason i am moving to vb3.. i am looking forward to this hack with a lot of anticipation.. Dark Wizard you have done a great job with what I have seen so far.. very impressed..

i know this is OT for the topic, but have you made any progress on your pafiledb hack? i think i saw somewhere that you were gonna do something like that.. anyway, not the place for it.. if you hang in irc anywhere, tell me where and i will come to you..

anyway, really looking forward to the release of vbwar for vb3..

edit--

i forgot to ask, under certain games, for instance UT2003, will mod support be there for the many mods that are created for the varying games? or will we be able to add additional game types under each particular game?

UT2003
|_DeathBall
|_SAS
|_Frag.Ops

something like that? that way clans aren't limited specifically to choosing UT2003 as the game.. i noticed in your screen shots that there was a spot for selecting game type.. just wasn't sure if there would be a way for adding support for custom mods and not just the games built-in game types..
  #33  
Old 01-26-2004, 01:35 PM
Dark_Wizard Dark_Wizard is offline
 
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This is taking longer than expected. I am rewriting this from scratch and changing all the vbwar functions. Please expect a few more weeks before this goes to a beta stage. Sorry for the delay but it will be worth it!
  #34  
Old 01-26-2004, 02:38 PM
Mikal Mikal is offline
 
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That's fine! Can't wait though
  #35  
Old 01-26-2004, 02:44 PM
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KuraFire KuraFire is offline
 
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Quote:
Originally Posted by Dark_Wizard
This is taking longer than expected. I am rewriting this from scratch and changing all the vbwar functions. Please expect a few more weeks before this goes to a beta stage. Sorry for the delay but it will be worth it!
Are you going to make that beta release an HTL-release ?
  #36  
Old 01-26-2004, 02:53 PM
Dark_Wizard Dark_Wizard is offline
 
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Quote:
Originally Posted by KuraFire
Are you going to make that beta release an HTL-release ?
ROFLMAO....sure, why not.
  #37  
Old 01-26-2004, 02:59 PM
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KuraFire KuraFire is offline
 
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Quote:
Originally Posted by Dark_Wizard
ROFLMAO....sure, why not.
Yay HTL-hacks are just so much easier to make AND use.
  #38  
Old 01-29-2004, 06:14 PM
Dark_Wizard Dark_Wizard is offline
 
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Ok...vbWar is coming along nicely and here is a demo but without the data....
  #39  
Old 01-29-2004, 07:12 PM
danbc danbc is offline
 
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Oh man, I can?t wait to play with that, looks VERY nice
  #40  
Old 01-29-2004, 07:15 PM
Mikal Mikal is offline
 
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VERY NICE!!......gimme gimme
Looking forward to it!
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