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vBGamEz - game monitoring script Details »»
vBGamEz - game monitoring script
Version: 4.0.4, by GiveMeABreak GiveMeABreak is offline
Developer Last Online: Nov 2017 Show Printable Version Email this Page

Category: Add-On Releases - Version: 4.0.x Rating:
Released: 06-17-2010 Last Update: 07-02-2010 Installs: 126
DB Changes Uses Plugins
Additional Files Translations  
No support by the author.

vBGamEz 4.0.4 Light Edition

vBGamEz - script to monitor and publish information of your game server.. The script supports many games. vBGamEz established on the basis of LGSL, with a completely reworked design for vBulletin.

This is light version, pro version on http://vbgamez.com (commercial).

vBGamEz Light: Features:
  • Displays a list of online servers
  • Displays game map
  • Display the number of views servers
  • Showing players on the server
  • Displays the map image / text
  • Sorting Options
  • Displays game icon / text
  • Hide offline servers
  • Auto Update server list
  • Change the script name (optional)
  • and more...
vBGamEz Pro: Features:
  • Rating system
  • Search system
  • Adding servers by users
  • Comments
  • Userbars/frames
  • TOP servers
  • vBCMS/vBA CMPS/Forum Sidebar blocks
  • and more..
List of officialy supported game servers:
  • Americas Army
  • Americas Army 3
  • Arca Sim Racing
  • ArmA: Armed Assault
  • ArmA 2
  • Aliens VS. Predator 2
  • Aliens VS. Predator ( 2010 By Rebellion )
  • Battlefield Bad Company 2
  • Battlefield Vietnam
  • Battlefield 1942
  • Battlefield 2
  • Battlefield 2142
  • Call Of Duty
  • Call Of Duty: United Offensive
  • Call Of Duty: World at War
  • Call Of Duty 2
  • Call Of Duty 4
  • Command and Conquer: Renegade
  • Crysis
  • Crysis Wars
  • Counter-Strike 2D
  • Cube Engine
  • Doom - Skulltag
  • Doom - ZDaemon
  • Doom 3
  • Deer Hunter 2005
  • Far Cry
  • F.E.A.R.
  • Operation Flashpoint
  • Freelancer
  • Frontlines: Fuel Of War
  • F1 Challenge 99-02
  • Generic GameSpy 1
  • Generic GameSpy 2
  • Generic GameSpy 3
  • Ghost Recon
  • Ghost Recon: Advanced Warfighter
  • Ghost Recon: Advanced Warfighter 2
  • GTR 2
  • Hidden and Dangerous 2
  • Half-Life (CS, TF, ..)
  • Half-Life - WON
  • Halo
  • IL-2 Sturmovik
  • JediKnight 2: Jedi Outcast
  • JediKnight: Jedi Academy
  • Killing Floor
  • Kingpin: Life of Crime
  • Medal of Honor: Allied Assault
  • Medal of Honor: Allied Assault Breakthrough
  • Medal of Honor: Allied Assault Spearhead
  • Medal of Honor: Pacific Assault
  • Multi Theft Auto
  • Nascar Thunder 2004
  • NeverWinter Nights
  • NeverWinter Nights 2
  • Nexuiz
  • Open Transport Tycoon Deluxe
  • PainKiller
  • Prey
  • Quake World
  • Enemy Territory: Quake Wars
  • Quake 2
  • Quake 3
  • Quake 4
  • Raven Shield
  • Red Orchestra
  • RFactor
  • San Andreas Multiplayer
  • Savage
  • Savage 2
  • Serious Sam
  • Serious Sam 2
  • Shattered Horizon
  • Soldier of Fortune 2
  • Soldat
  • Source (Half-Life 2, TF2, ..)
  • S.T.A.L.K.E.R.
  • S.T.A.L.K.E.R. Clear Sky
  • StarTrek Elite-Force
  • Star Wars: Battlefront
  • Star Wars: Battlefront 2
  • Star Wars: Republic Commando
  • SWAT 4
  • Teeworlds
  • Tribes ( Starsiege )
  • Tribes 2
  • Tribes Vengeance
  • UrbanTerror
  • Unreal Tournament
  • Unreal Tournament 2003
  • Unreal Tournament 2004
  • Unreal Tournament 3
  • Vice City Multiplayer
  • Vietcong
  • Vietcong 2
  • Warsow
  • Warsow ( 0.4.2 and older )
  • Wolfenstein: Enemy Territory
  • Wolfenstein: Return To Castle Wolfenstein
  • Wolfenstein ( 2009 By Raven )
  • World Of Warcraft (Full Version Only)
View screenshots

Installation:

1. Upload files from the folder 'upload' in the root of your forum using FTP
2. Import the product according to your coding
3. Download maps, unpack and copy to 'images/vbgamez/maps' folder.


Updates:
4.0.3:
1. Added software port to game servers
4.0.4:
Updated monitoring protocol

Download Now

File Type: zip vbgamez-lite-4-0-4.zip (233.1 KB, 1249 views)

Screenshots

File Type: jpg scr1.jpg (38.6 KB, 0 views)
File Type: jpg scr2.jpg (37.3 KB, 0 views)
File Type: jpg scr3.jpg (64.3 KB, 0 views)
File Type: jpg scr4.jpg (51.1 KB, 0 views)

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #262  
Old 03-18-2014, 10:16 PM
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CoZmicShReddeR CoZmicShReddeR is offline
 
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Download the standaone version of LGSL http://www.greycube.com/site/download.php?view.56

You need a database and php running like Xampp or Wamp for instance...


Goto vbulletin Settings: vBGamEz: Optimization (Last Input Change the Default to your own)
Point your vBGameZ http://server-ip/lgsl/lgsl_files/lgsl_feed.php

It's still more effective hosting your site and queries on the same machine.
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  #263  
Old 03-19-2014, 10:52 AM
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kiD16 kiD16 is offline
 
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Install the LGSL on my dedicated server or in the domain ?
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  #264  
Old 03-20-2014, 01:13 AM
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CoZmicShReddeR CoZmicShReddeR is offline
 
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Quote:
Originally Posted by kiD16 View Post
Install the LGSL on my dedicated server or in the domain ?
Your dedicated server and point your vBgameZ to the link I described above using your Dedicated server IP Address
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  #265  
Old 04-30-2014, 07:57 PM
Bestrafung Bestrafung is offline
 
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We are using this mod on a competitive gaming site and semi-accurate player counts are extremely important for us. I've noticed that the server blocks do not update/refresh unless we manually open the server page and click the "Update" button. I've checked the script settings and the cache/update time is set to 1. Is there any way to make certain servers update on a certain interval. For example, can a cron be setup to update server ID 1,5,10,15 every x minutes?

I just need to know if there's an easy way to tie into the functions to do this or if someone has an idea of custom code for this. I'm going to look into it myself but my skills aren't the greatest. I'd appreciate any assistance.
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  #266  
Old 04-30-2014, 08:15 PM
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CoZmicShReddeR CoZmicShReddeR is offline
 
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Quote:
Originally Posted by Bestrafung View Post
We are using this mod on a competitive gaming site and semi-accurate player counts are extremely important for us. I've noticed that the server blocks do not update/refresh unless we manually open the server page and click the "Update" button. I've checked the script settings and the cache/update time is set to 1. Is there any way to make certain servers update on a certain interval. For example, can a cron be setup to update server ID 1,5,10,15 every x minutes?

I just need to know if there's an easy way to tie into the functions to do this or if someone has an idea of custom code for this. I'm going to look into it myself but my skills aren't the greatest. I'd appreciate any assistance.
It's really not built to force or auto update blocks... I think it would require extra coding to make individual blocks update...

The only other idea I can recommend and not 100% sure it will work is that you download stand alone version of LGSL from GreyCube.com and make custom blocks and use a java command to update or refresh the blocks... You can then create a custom link pointing back to the vBulletin page on your website...
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  #267  
Old 04-30-2014, 09:47 PM
Bestrafung Bestrafung is offline
 
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Quote:
Originally Posted by CoZmicShReddeR View Post
It's really not built to force or auto update blocks... I think it would require extra coding to make individual blocks update...

The only other idea I can recommend and not 100% sure it will work is that you download stand alone version of LGSL from GreyCube.com and make custom blocks and use a java command to update or refresh the blocks... You can then create a custom link pointing back to the vBulletin page on your website...
Thanks for the reply. I've actually already got it figured out and am working on it. When on the server page it auto refreshes to the value I mentioned earlier. You also get the manual update button. I'm just going to make a minimal script and modify the javascript to run on page load instead of auto refresh so it can be run as a cron job. It should be fairly simple.
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  #268  
Old 05-01-2014, 08:26 PM
Bestrafung Bestrafung is offline
 
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Ok, I spoke too soon. I have a basic page with multiple servers on the same page. Auto refresh doesn't work but I'm not going to fix it because I don't want it to. Eventually I want it refresh on page load for cron jobs but also have the manual update buttons. In order to have multiple servers on the page I made a new JS function copying the existing but adding serverid where appropriate and then added the serverid to the HTML code. The first refresh works but the AJAX rewrites the HTML from id="vbg_updater9" back to id="vbg_updater" breaking any subsequent refresh attempts. If someone could point me in the correct direction I could continue on and would much appreciate it. Eventually once the barebones are worked out I'll make into an actual VB page + template. I just need to learn how to setup a VB settings to select which server IDs to use. If anyone is interested in the final script (if it's ever finished) let me know.

New JS function, I've colored the changes to make it easier:
Code:
function vbg_update_eventserver(serverid, isvb3)
{
    var sort_option = fetch_object('vbg_sort_players').value;
	var order_option = fetch_object('vbg_order_players').value;
	
    fetch_object('vbg_updater' + serverid).style.display = '';
    var sUrl = vbgamez_path;
    var postData = 'do=view&id=' + serverid + '&ajax=1&securitytoken=' + SECURITYTOKEN + '&sort_by_field=' + sort_option + '&order=' + order_option;
    var handleSuccess = function(o)
    {
        if(o.responseText !== undefined)
        {
               if(o.responseText == '') { return false; }

               fetch_object('vbg_serverinfo' + serverid).innerHTML = o.responseText;

        }
    }
    var handleFailure = function(o)
    {
        if(o.responseText !== undefined)
        {
            alert(o.responseText);
        }
    }
    var callback =
    {
        success: handleSuccess,
        failure: handleFailure,
        timeout: vB_Default_Timeout
    };
    YAHOO.util.Connect.asyncRequest('POST', sUrl, callback, postData);
}
Example HTML block:
Code:
          <!-- Begin game block -->
          <div class="vbgamezlist_full">
            <div id="vbg_serverinfo9" class="block">
              <h2 class="blockhead">
                <img src="images/site_icons/network.png" alt="" />Server 1
				<span id="vbg_updater9" style="display:none;"><img src="images/theme/misc/13x13progress.gif" alt="Updating..." title="Updating..."/></span>
				<a href="javascript://"  onclick="vbg_update_eventserver(9);" class="blockheadinfo">Update</a>
			  </h2>
			  <div class="blockbody">
				<ul class="blockrow">
                  <li class="sgicon floatcontainer owngroup">
                    <div class="leftcol" id="left_column" id="lightbox_leftcol">
                        <center>
                            <div class="sgicon" style="background-image:url(images/vbgamez/map_overlay.gif); background-repeat:no-repeat; background-position:center; width:135px; height:135px;">
                                <a href="/vbgamez.php?do=showmap&amp;type=cmw&amp;game=chivalrymedievalwarfare&amp;map=aoclts-moor_p&amp;status=1" rel="Lightbox_9" id="attachment9"><img alt="" class="sgicon" src="images/vbgamez/maps/cmw/aoclts_moor_p.jpg" height="135" width="135"/></a>
                            </div>
                        </center>
                    
                        <ul class="controls">
                            <li><a class="textcontrol" rel="nofollow" href="steam://run/219640/en/xxx.xxx.xxx.xxx:7777"><img src="images/site_icons/add.png" alt=""/> Logon to server&nbsp;&nbsp;</a></li>
                        </ul>
                    </div>
                    
                    <div class="maincol">
                        <p class="description">Server status: <b>Online</b></p>
                        <p class="description">Game: <a href="/vbgamez_search.php?do=dosearch&amp;map=aoclts-moor_p&amp;game=cmw&amp;additional_game=chivalrymedievalwarfare" rel="nofollow"><b>Chivalry: Medieval Warfare</b></a></p>
                        <p class="description">IP: <a href="steam://run/219640/en/xxx.xxx.xxx.xxx:7777"><b>xxx.xxx.xxx.xxx:7777</b></a>&nbsp;</p>
                        <p class="description">Map: <b>aoclts-moor_p</b></p>
                        <p class="description">Players: <b>0/3</b></p>
                        <p class="description">Rating: <b><span id="rating_9">0</span></b>
                            <a href="/vbgamez.php?do=ratingminus&amp;serverid=9" onclick="vbg_rate(9, 'minus'); return false;"><img style="vertical-align: middle;" src="/images/theme/cms/arrow_down.png" alt="" /></a>
                            <a href="/vbgamez.php?do=ratingplus&amp;serverid=9" onclick="vbg_rate(9, 'plus'); return false;"><img style="vertical-align: middle;" src="/images/theme/cms/arrow_up.png" alt="" /></a>
                        </p>
                        <p class="description">Views: <b>14</b></p>
                        <p class="description"><a href="javascript://" onclick="vbg_detalis(9);">View server settings</a></p>
                        <hr />
                        Now playing: <b>0</b>
                    </div>
                  </li>
                  <input type="hidden" name="vbg_sort_players" id="vbg_sort_players" value="name">
                  <input type="hidden" name="vbg_order_players" id="vbg_order_players" value="desc">
                </ul>
              </div>
            </div>
          </div>
          <!-- End game block -->
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  #269  
Old 05-06-2014, 08:16 PM
Archerus Archerus is offline
 
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Hello,

If you access the software LGSL, I allow you to access the mine, it is available to all.
It includes the latest version of VBGamez + Modifications for Minecraft/Teamspeak/Teamspeak3

URL: http://dedie.clan-rmg.com/lgsl/lgsl_files/lgsl_feed.php

Regards,
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  #270  
Old 05-13-2014, 07:55 PM
goarack goarack is offline
 
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greetings i have this up on my site now showing no errors and everything seems to be working.

attached is my updated bootstrap.php
with edits i found in this thread

second i added this code to my vbulletin config.php under
<?php
define('SKIP_ALL_ERRORS', true);

maybe that will help some others
all the tabs are working as well.

to view
http://sinistergaming.com/vbgamez.php

also does anyone have the map images pack that went with this ?
Attached Files
File Type: php bootstrap.php (74.6 KB, 11 views)
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  #271  
Old 05-21-2014, 12:20 AM
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CoZmicShReddeR CoZmicShReddeR is offline
 
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Quote:
Originally Posted by goarack View Post
greetings i have this up on my site now showing no errors and everything seems to be working.

attached is my updated bootstrap.php
with edits i found in this thread

second i added this code to my vbulletin config.php under
<?php
define('SKIP_ALL_ERRORS', true);

maybe that will help some others
all the tabs are working as well.

to view
http://sinistergaming.com/vbgamez.php

also does anyone have the map images pack that went with this ?
All the edits were already in the final release I provided but you would have had to still use the skip errors for VB 4.2 and above ... Minecraft and TeamSpeak

http://www.cozworld.com/files/vb/mod..._4_English.rar
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