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vBGamEz - game monitoring script
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vBGamEz 4.0.4 Light Edition Installation:vBGamEz - script to monitor and publish information of your game server.. The script supports many games. vBGamEz established on the basis of LGSL, with a completely reworked design for vBulletin. This is light version, pro version on http://vbgamez.com (commercial). vBGamEz Light: Features:
1. Upload files from the folder 'upload' in the root of your forum using FTP 2. Import the product according to your coding 3. Download maps, unpack and copy to 'images/vbgamez/maps' folder. Updates: 4.0.3: 1. Added software port to game servers 4.0.4: Updated monitoring protocol |
I get error: Parse error: syntax error, unexpected T_VARIABLE, expecting T_FUNCTION in
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oh no,
fixed, please re-upload files |
So does this work with Counter Strike Source?
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Yes.
When you add a server, select the type of "source", CSS will be determined automatically. |
Since you are using LGSL as a base you should probably make it use the same structure as well because I cannot add my Unreal game servers or my Killingfloor servers to it.
I tried add the query ports but it didn't work as it does in LGSL 5.8 Example: [ IP ] [ Connection Port ] [ Query Port ] [ Software Port ] 208.86.251.30 7757 7758 7776 I tried many variations and couldn't get the servers listed... I also noticed the display order is backwards just a heads up |
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Ooop, shouting... Just as a heads up, Bad Company 2 is not reporting back player names and maps, although it does show for example 32/32 playing map Panama Canal. Any ideas? |
<a href="https://translate.google.com/translate?js=y&prev=_t&hl=ru&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fvbgamez.cyber-worlds.cn%2Ffeatures.php&sl=ru&tl=en" target="_blank">http://translate.google.com/translat...hp&sl=ru&tl=en</a>
Sorry, i dont see any point in installing this. 2 features... |
I am vary interested in the pro-version!
Just I want to see the issue with the UT3 and UT2004 query fixed! I think what you have done so far is amazing!!!!!!:up: |
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