The Arcive of Official vBulletin Modifications Site.It is not a VB3 engine, just a parsed copy! |
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#11
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Thanks for all your help Velocd
Sorry I forgot to mention: The way it will work is: - The user ticks the checkboxes to show that he wants to learn that ability. - He gets exp for all the abilities that are checked. So just because it the ability is in the DB, doesn't mean he is learning it. Basically he can stop learning an ability too and put his "exp" towards a different 1. Hope that better explains the situation. Edited A field I left out in the rpguserabilities field is "learned" - it will update to "learned" once the required exp for that ability have been met (another field I forgot but I'm learning ) Thanks so much again |
#12
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I tried your method Velo, but I get all the boxes the user has checked and all the abilities from the rpgabilities table :/
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