The Arcive of Official vBulletin Modifications Site.It is not a VB3 engine, just a parsed copy! |
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vbProArcade Beta 2
1/5/03: Beta 2 released 9/12/02: Beta 1.03 zip updated to include safe mode fix 9/3/02: Beta 1.03 released -- small bug fixes, see below 9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions. Background Information vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more. This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect. Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest. Credits This hack materialized thanks to work and help from a number of people and forums. Here they are:
So far, there are FIVE GAMES that work correctly with this hack. They are: Breakout Pacman Snake Space Invaders Tetris All five .SWF files are included in the release archive. There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you. Installation Instructions Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything. There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else. Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here. And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack. Problems and Fixes/Workarounds (as of 1/5)
Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
Here is the list of posts from this thread that contain screen shots for the new version. Check them out!
This is the stuff that is in progress for future release:
All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack. Last but not least, thanks for checking this out! Show Your Support
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#502
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mine is the same except domain.net/forums
after game over it looks for proarcade.php in the domain.net/ directory. |
#504
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#505
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Oh, I think I may have found a slight problem with the Champions system. One of my users has the top score in 4 of the games and another user has the top score in one of the games. It works fine for the user that has the high score in one game, but doesn't show anything for the user that has the high score in the other 4. The only difference I see in their accounts is the one it works for has a custom user title and the other doesn't. It's not really a big deal for me, but I thought I'd let you know.
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#506
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#507
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thanx mate
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#508
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mewgood: You need to empty the data from the arcade table. Run a query something like:
DELETE FROM arcade WHERE game='game' That should do it. |
#509
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#510
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As for the problems with the game going to the wrong directory, this is actually a client-side problem related to Flash and its handling of POST variables. The way the script works is like this:
script gets "play" request from user script sends game, user, highscore, and location of forums to a flash game flash game plays flash game ends, and sends game, user, score to the page defined in location script takes that data and keeps going So basically, what's happening is that Flash is not correctly sending the location back to the script via POST. Because of the problems with this, one option is to change the script to use GET. This means that the URL bar would look something like this: http://www.yoursite.com/forum/proarcade.php?action=gameover&game=tetris&score=45 6000&whatever Obviously this creates a problem in that people can see how the score is being passed and just enter it manually. So I'm thinking that we'd need to put an MD5 hash on it before transmission, and I'm not sure that Flash's ActionScript can do that. So I'm kind of stumped as where to go from here. I will keep working on a solution... |
#511
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As well, a member in my board played the game and in the top 10 and it should be in the scoreboard, but it doesn't show up.
HELP PELASE |
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X vBulletin 3.8.12 by vBS Debug Information | |
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