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[DBTech] Forumon RPG v1 (vB4) [AJAX] Details »»
[DBTech] Forumon RPG v1 (vB4) [AJAX]
Version: 1.0.11pl1, by DragonByte Tech DragonByte Tech is offline
Developer Last Online: Mar 2023 Show Printable Version Email this Page

Category: Major Additions - Version: 4.x.x Rating:
Released: 10-29-2010 Last Update: 08-16-2017 Installs: 50
DB Changes Uses Plugins
Additional Files Translations  
No support by the author.

Forumon RPG: What is it?

DragonByte Technologies is proud to present Forumon v1.0.0, the most professional, innovative and feature-rich forum RPG mod to date.

Forumon RPG aims to bring your board alive with a fully featured RPG mod that'll let you stage monster fights against a powerful and cunning AI.

Why Forumon RPG?
The modification has the most advanced battle system seen in a mod of this kind to date, and it provides a great incentive for people to return to your board.
AJAX-powered battles means non-stop action as your members fight for the lives of their pet monsters.

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If you like this mod please hit the button to the right ---->

Please remember to click the, button to the right if you installed the mod ---->

What does 'Marking As Installed' do ?

* It helps you to stay on top of updates - members who have installed modifications will be notified by us whenever new updates are available.

*
For security issues - vbulletin.org will contact all members who have installed a modification whenever a security issue is brought to their attention.

* Marking a modification as installed also helps us know how many people are using our work, giving us extra incentive to provide more features and new modifications.

We appreciate the support!
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Differences between Pro and Lite

Priority support & Product Demos available at: http://www.dragonbyte-tech.com/forumon.php

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Lite Feature List:

Advanced Battle System: A battle system more advanced than any ever before seen on a forum RPG. Incorporating tactical elements such as movement distance and Action Points, as well as a vast array of different attacks, including ideal ranges, ineffective ranges and different Action Point costs, as well as Focus/Stamina costs and boosts from other stats.

Monster Breeding: A breeding system which allows players to choose their own monsters, from feet up to head, including a choice of any hex colour for each part! Basic breeding allows players to safely create above average monsters.

Super Fine Control: Fine tune the EXP players get with our variety of user-friendly options which do not sacrifice depth. Create many areas for players to do battle in, and create the exact monsters you wish them to face.

Gotta Catch em All: Players are able to capture monsters and use them in battle, or use them to breed super powerful combination monsters!

Items: Provide your monsters with a boost to their stats with usable items that can be dropped from enemy monsters.


Extra Pro Features:
Special Monster Breeding: Use special breeding to create potentially incredible specimens, but resulting in the death of both parents!

Unlimited Possibilities: A monster combination system so in depth that with the addon pack installed it gives over HALF A GOOGOL of potential combinations & colours.

Configurable Monster Roster Size: Control just how many monsters a player can have in their roster via the settings.

Mass Add Enemies: Allows you to quickly create a large number of enemies to spawn in a certain area of your choosing.

Import / Export Data: Created an awesome game you want to give to a friend, or sell for money? With the Import / Export feature, sharing your game is easier than ever.

Complete Feature List
  • Front-End
    • General
      • Dynamic context menu offering you menu choices
      • List of your monster stables
    • Profile
      • List of monsters
      • Choose active monster
      • Choose your starter monster
      • Breed your monsters
        • Requires 2 monsters you're not using as your active monster
        • Create new, more powerful monsters from breeding
    • Healer
      • Heals your monster stables to full health
    • World Map
      • Modern map point selection or list-based view
      • Choose an area to visit
      • Areas
        • Hunt for enemies
          • Modern AJAX-based battle system
          • Detailed information about all your available battle actions
          • Grid-based combat
          • Combat log
          • Advanced AI
  • AdminCP
    • General
      • Separated from vBulletin AdminCP in order to facilitate non-admins as RPG Game Masters.
      • Fully permission based
    • Main Settings
      • Control all settings
      • Repair Cache
    • Users
      • Search for, edit and delete player's monsters
    • Difficulty Settings
      • Create, edit and delete various types of difficulty settings to fine-tune the EXP rewards from enemy monsters.
    • Moves
      • Create, edit and delete various moves, each with fine-tuned cost and damage done.
    • Species
      • Create, edit and delete various species of monsters, allowing great control over their development.
    • Items
      • Create, edit and delete various items, and add them to monsters' loot tables.
    • Enemies
      • Create, edit and delete various enemy monsters, and place them in your created areas.
    • Starter Monsters
      • Create, edit and delete specific monsters that your members can choose from at the start of their journey in Forumon RPG.
    • Map Legends
      • Create, edit and delete map legend icons that'll be displayed on the World Map.
    • Areas
      • Create, edit and delete various areas where you can put monsters that players can hunt for.

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This mod displays a copyright notification in the footer of pages generated by this mod which includes:
  • 1 Link to DragonByte Technologies homepage
  • 1 Link to Product Description page of this modification

Download Now

File Type: zip [DBTech] Forumon RPG v1.0.11pl1 [Lite].zip (1.39 MB, 14 views)

Screenshots

File Type: png forumonbattle.png (72.7 KB, 0 views)
File Type: png forumonhome.png (66.8 KB, 0 views)
File Type: png forumonworldmap.png (726.0 KB, 0 views)

Supporters / CoAuthors

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.
Благодарность от:
xrvel

Comments
  #82  
Old 02-17-2011, 10:01 PM
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DragonByte Tech DragonByte Tech is offline
 
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Everything is working as intended in that screenshot


Fillip
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  #83  
Old 03-18-2011, 09:06 PM
creppello creppello is offline
 
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First off, I'm a huge fan of DBTech stuff. The best way to keep your site stable is to use products from one supplier, and you guys pretty much have it covered......good on ya !!!!

While I'm about 40 years PAST the pokemon fad, I might give this a looksee.

I've added your logo as an advert on our site, and listed the DBTech mods we use. I'm am currently going to change my other mods to DBTech as well.

I was wondering if you were thinking of incorporating vbActivity and vbShop into this as well? Perhaps so the users would have to purchase monsters or breeding? This would make those who play this visit the other locations of your site even more so they can gain the points they need for purchases.
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  #84  
Old 03-19-2011, 07:34 AM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
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Quote:
Originally Posted by creppello View Post
First off, I'm a huge fan of DBTech stuff. The best way to keep your site stable is to use products from one supplier, and you guys pretty much have it covered......good on ya !!!!

While I'm about 40 years PAST the pokemon fad, I might give this a looksee.

I've added your logo as an advert on our site, and listed the DBTech mods we use. I'm am currently going to change my other mods to DBTech as well.

I was wondering if you were thinking of incorporating vbActivity and vbShop into this as well? Perhaps so the users would have to purchase monsters or breeding? This would make those who play this visit the other locations of your site even more so they can gain the points they need for purchases.
We're planning several features to integrate the game with the forum in a more natural way, including the things you mentioned =)

Probably won't be for a few months though, Forumon is a huge project and requires quite a bit of time dedicated to it when it gets worked on

Iain Kidd
Founder & Managing Director
DragonByte Technologies www.DragonByte-Tech.com
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  #85  
Old 04-22-2011, 12:52 AM
rob01 rob01 is offline
 
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Species
Manage Species
Add New Species

(Doesn't show up)

Enemies
Manage Enemies
Add New Enemy

why im unable to see it? (from the admin section)
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  #86  
Old 04-22-2011, 08:09 AM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
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Grant your usergroup the Can Administer X permissions under the forumon admin permissions, then click "Forumon RPG AdminCP" in the bottom right corner.

Fillip
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  #87  
Old 04-22-2011, 11:35 AM
fevredsuk fevredsuk is offline
 
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Very good mod but takes some setting up, would have been nice with option to use defaut settings and then add a few extra setting and monsters etc.

Gonna be weeks before anyone gets to play it
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  #88  
Old 04-22-2011, 12:02 PM
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DragonByte Tech DragonByte Tech is offline
 
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The ability to import / export data sets is a Pro feature


Fillip
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  #89  
Old 04-22-2011, 12:20 PM
fevredsuk fevredsuk is offline
 
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I think most would just give up on this completely before pay for pro version.

I have nothing against the option to pay for pro for extra features,

but it wouldn't hurt to start this mod off with maybe 2-3 started monsters and 2-3 enemies etc just for example sake. it's like i'm setting this up blind without a clue what i'm doing God knows how the games going to progress with my settings.
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  #90  
Old 04-23-2011, 02:27 AM
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DragonByte Tech DragonByte Tech is offline
 
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Quote:
Originally Posted by fevredsuk View Post
I think most would just give up on this completely before pay for pro version.

I have nothing against the option to pay for pro for extra features,

but it wouldn't hurt to start this mod off with maybe 2-3 started monsters and 2-3 enemies etc just for example sake. it's like i'm setting this up blind without a clue what i'm doing God knows how the games going to progress with my settings.
Feedback noted. There are quite a few changes we will be making to the mod (lite and pro) this summer hopefully, it needs some TLC xD

Iain
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  #91  
Old 04-28-2011, 04:19 PM
mountainlife mountainlife is offline
 
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is this fully customizeable, I'm interested in an RPG but of a totally different concept and theme
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