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[DBTech] Forumon RPG v1 (vB4) [AJAX]
![]() Developer Last Online: Mar 2023 ![]() ![]()
Forumon RPG: What is it?
DragonByte Technologies is proud to present Forumon v1.0.0, the most professional, innovative and feature-rich forum RPG mod to date. Forumon RPG aims to bring your board alive with a fully featured RPG mod that'll let you stage monster fights against a powerful and cunning AI. Why Forumon RPG? The modification has the most advanced battle system seen in a mod of this kind to date, and it provides a great incentive for people to return to your board. AJAX-powered battles means non-stop action as your members fight for the lives of their pet monsters. ------------------------------------------------------------------------------------------- If you like this mod please hit the ![]() Please remember to click the, ![]() What does 'Marking As Installed' do ? * It helps you to stay on top of updates - members who have installed modifications will be notified by us whenever new updates are available. * For security issues - vbulletin.org will contact all members who have installed a modification whenever a security issue is brought to their attention. * Marking a modification as installed also helps us know how many people are using our work, giving us extra incentive to provide more features and new modifications. We appreciate the support! ------------------------------------------------------------------------------------------- Differences between Pro and Lite Priority support & Product Demos available at: http://www.dragonbyte-tech.com/forumon.php ------------------------------------------------------------------------------------------- Lite Feature List: Advanced Battle System: A battle system more advanced than any ever before seen on a forum RPG. Incorporating tactical elements such as movement distance and Action Points, as well as a vast array of different attacks, including ideal ranges, ineffective ranges and different Action Point costs, as well as Focus/Stamina costs and boosts from other stats. Monster Breeding: A breeding system which allows players to choose their own monsters, from feet up to head, including a choice of any hex colour for each part! Basic breeding allows players to safely create above average monsters. Super Fine Control: Fine tune the EXP players get with our variety of user-friendly options which do not sacrifice depth. Create many areas for players to do battle in, and create the exact monsters you wish them to face. Gotta Catch em All: Players are able to capture monsters and use them in battle, or use them to breed super powerful combination monsters! Items: Provide your monsters with a boost to their stats with usable items that can be dropped from enemy monsters. Extra Pro Features: Special Monster Breeding: Use special breeding to create potentially incredible specimens, but resulting in the death of both parents! Unlimited Possibilities: A monster combination system so in depth that with the addon pack installed it gives over HALF A GOOGOL of potential combinations & colours. Configurable Monster Roster Size: Control just how many monsters a player can have in their roster via the settings. Mass Add Enemies: Allows you to quickly create a large number of enemies to spawn in a certain area of your choosing. Import / Export Data: Created an awesome game you want to give to a friend, or sell for money? With the Import / Export feature, sharing your game is easier than ever. Complete Feature List
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xrvel |
Comments |
#72
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![]() Indeed it does ![]() Fillip |
#73
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Forumon v1.0.4 (Hotfix)
Fillip |
#74
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if i download and install this, am i able to upgrade to the pro version and retain data etc?
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#75
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Yep, the upgrade is entirely seamless and follows the same installation procedure as Lite
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#76
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ive installed the lite version and have being going through the settings setting it up, i was adding the new starter monster, when i got this error
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#77
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You need the GD library installed on your server, please contact your web host and see if they can activate / install it for you
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#78
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ok thankyou for your response, ill get that sorted
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#79
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Hi Fillip,
first of all thanks for the mod. Some of my mates are really into it and try to do a nice game ![]() But when they tried to add a Move as Buff, they figured out, that its not saved properly. Its always resettet to Attack. Maybe its missing at the current version? Hopefully you can help. Best Regards Zohhak |
#80
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I don't believe it's been properly implemented for Moves yet - only Items can currently function as buffs.
We will correct this and properly allow Moves to also be Buffs in the next feature version ![]() Fillip |
#81
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Hi, i just noticed setting this up none of the modules are aligned, and they don't sit too well
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