Go Back   vb.org Archive > vBulletin Modifications > vBulletin 3.8 Modifications > vBulletin 3.8 Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
Realm Conquest System Details »»
Realm Conquest System
Version: 1.3.0, by Jaxel Jaxel is offline
Developer Last Online: Sep 2013 Show Printable Version Email this Page

Category: Major Additions - Version: 3.8.x Rating:
Released: 04-21-2009 Last Update: 04-28-2009 Installs: 211
DB Changes Uses Plugins
Additional Files  
No support by the author.

This Conquest System is very similar to the vBarmy system, except it has a few specific fundamental changes. Instead of every player working alone to fight other players, players work together as a single nation to fight other players who are members of different nations. Everything else in the system is pretty much self-explanitory.

Product Demo:
http://www.8wayrun.com/conquest.php
Installation Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. CHMOD /conquest/nations to 777.
  3. Import the product "product-conquest.xml" in your Product Manager.
Upgrade Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. Import the product "product-conquest.xml" in your Product Manager.

Don't forget to click INSTALL!

If you want to donate, I'm all for it... as I'm an unemployed computer programmer...

Download Now

File Type: zip Conquest-1.3.0.zip (208.2 KB, 1187 views)

Screenshots

File Type: jpg conquest-index.jpg (259.9 KB, 0 views)
File Type: jpg conquest-home.jpg (222.8 KB, 0 views)
File Type: jpg conquest-armory.jpg (212.6 KB, 0 views)
File Type: jpg conquest-barracks.jpg (258.6 KB, 0 views)
File Type: jpg conquest-scout.jpg (218.4 KB, 0 views)
File Type: jpg conquest-admin-settings.jpg (238.0 KB, 0 views)
File Type: jpg conquest-admin-nations.jpg (217.8 KB, 0 views)
File Type: jpg conquest-admin-armor.jpg (190.7 KB, 0 views)
File Type: jpg conquest-admin-reset.jpg (217.4 KB, 0 views)

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.
2 благодарности(ей) от:
Developerz, kevin.kool

Comments
  #272  
Old 05-11-2009, 11:39 AM
kyrenator kyrenator is offline
 
Join Date: Apr 2009
Posts: 147
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

can i replace the soul calibur characters with mine?
Reply With Quote
  #273  
Old 05-11-2009, 11:42 AM
Darkfire122333 Darkfire122333 is offline
 
Join Date: Mar 2005
Location: Canada
Posts: 135
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by kyrenator View Post
can i replace the soul calibur characters with mine?
Yes, you can rename them, add a new image by uploading your own image VIA "Admin Nations"

where it says "Upload New Nation Standard" all that means in lamans terms, "Upload New Image", so just direct to the new image on your computer, upload and refresh the page. the image is yours!
Reply With Quote
  #274  
Old 05-11-2009, 12:21 PM
kyrenator kyrenator is offline
 
Join Date: Apr 2009
Posts: 147
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

ok thanks
Reply With Quote
  #275  
Old 05-11-2009, 12:35 PM
BlueNinjaGo's Avatar
BlueNinjaGo BlueNinjaGo is offline
 
Join Date: Mar 2009
Posts: 668
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Installed on my 3.7 test board... and LOVE IT so far. Got a handful of users testing it out to get some input on it.

One thing I did notice... you spelled "receive" wrong in the default faction descriptions. Not a big deal, but being a grammar policeman I felt I had to point that out.

Question: Is there a minimum amount of factions the system requires?

Suggestion: Make the "How to Play" mandatory to read before the rest of the system is active. That way they don't jump right in and become confused.

Another Suggestion: Add a "how to get started" section to the "how to play" page.
Reply With Quote
  #276  
Old 05-11-2009, 04:05 PM
rknight111 rknight111 is offline
 
Join Date: Oct 2006
Posts: 145
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Im not sure what is going on, I was attacked several times last night, then waking up and I had 42949667295 Gold. So I had to go into SQL and fix this. Then 2 hrs later the second player had the exact same amount of gold. Any one else had these issues?

Also when 5 or 6 armys gang up on an army they can kill it completly, right to 0 and then that player cannot play anymore or has to wait for some cash so they can recruit. All they do is work there way down there members so they all go above the 25% that I allowd. That can suck for the odd guy.

Oh, on my board there are 60 users, We have 10000 + Troops with 600000 defence on average.
Reply With Quote
  #277  
Old 05-11-2009, 04:20 PM
Darkfire122333 Darkfire122333 is offline
 
Join Date: Mar 2005
Location: Canada
Posts: 135
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by BlueNinjaGo View Post
Installed on my 3.7 test board... and LOVE IT so far. Got a handful of users testing it out to get some input on it.

One thing I did notice... you spelled "receive" wrong in the default faction descriptions. Not a big deal, but being a grammar policeman I felt I had to point that out.

Question: Is there a minimum amount of factions the system requires?

Suggestion: Make the "How to Play" mandatory to read before the rest of the system is active. That way they don't jump right in and become confused.

Another Suggestion: Add a "how to get started" section to the "how to play" page.
Minimum factions - 2

and as for a maximum, i have gotten up to 10 to work fine

I have to agree with you on the make the how to play mandatory... Also an admin control panel would be nice too
Reply With Quote
  #278  
Old 05-11-2009, 06:38 PM
gorentals gorentals is offline
 
Join Date: May 2008
Posts: 89
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

This is a cool mod.

1. Would like to see a way to limit how many people can join a nation.

2. Would like the ability to remove inactive players.
Reply With Quote
  #279  
Old 05-11-2009, 06:47 PM
Flowsion Flowsion is offline
 
Join Date: Oct 2008
Posts: 31
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Also the ability to remove nations.
Reply With Quote
  #280  
Old 05-11-2009, 08:07 PM
Tagert Tagert is offline
 
Join Date: Sep 2008
Posts: 10
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Just installed the mod on my forum and the people love it
I love it too!
Not sure if this has been mentioned before, but are there any plans on adding like a bribe feature.

Like player xx bribes player yy with xx amount of gold in order for him to join his nation or something like that :P
Reply With Quote
  #281  
Old 05-11-2009, 08:31 PM
BlueNinjaGo's Avatar
BlueNinjaGo BlueNinjaGo is offline
 
Join Date: Mar 2009
Posts: 668
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

*possible bug?*

I just noticed when I view someone's village, it says their attacks and defends history... It says their name under enemy... shouldn't it be the person they attacked or defended against?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:15 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.05606 seconds
  • Memory Usage 2,348KB
  • Queries Executed 28 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (2)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (4)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (2)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (2)post_thanks_box_bit
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (1)post_thanks_postbit
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (10)postbit_attachment
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • fetch_musername
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • post_thanks_function_fetch_thanks_bit_start
  • post_thanks_function_show_thanks_date_start
  • post_thanks_function_show_thanks_date_end
  • post_thanks_function_fetch_thanks_bit_end
  • post_thanks_function_fetch_post_thanks_template_start
  • post_thanks_function_fetch_post_thanks_template_end
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_attachment
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete