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Realm Conquest System Details »»
Realm Conquest System
Version: 1.3.0, by Jaxel Jaxel is offline
Developer Last Online: Sep 2013 Show Printable Version Email this Page

Category: Major Additions - Version: 3.8.x Rating:
Released: 04-21-2009 Last Update: 04-28-2009 Installs: 211
DB Changes Uses Plugins
Additional Files  
No support by the author.

This Conquest System is very similar to the vBarmy system, except it has a few specific fundamental changes. Instead of every player working alone to fight other players, players work together as a single nation to fight other players who are members of different nations. Everything else in the system is pretty much self-explanitory.

Product Demo:
http://www.8wayrun.com/conquest.php
Installation Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. CHMOD /conquest/nations to 777.
  3. Import the product "product-conquest.xml" in your Product Manager.
Upgrade Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. Import the product "product-conquest.xml" in your Product Manager.

Don't forget to click INSTALL!

If you want to donate, I'm all for it... as I'm an unemployed computer programmer...

Download Now

File Type: zip Conquest-1.3.0.zip (208.2 KB, 1187 views)

Screenshots

File Type: jpg conquest-index.jpg (259.9 KB, 0 views)
File Type: jpg conquest-home.jpg (222.8 KB, 0 views)
File Type: jpg conquest-armory.jpg (212.6 KB, 0 views)
File Type: jpg conquest-barracks.jpg (258.6 KB, 0 views)
File Type: jpg conquest-scout.jpg (218.4 KB, 0 views)
File Type: jpg conquest-admin-settings.jpg (238.0 KB, 0 views)
File Type: jpg conquest-admin-nations.jpg (217.8 KB, 0 views)
File Type: jpg conquest-admin-armor.jpg (190.7 KB, 0 views)
File Type: jpg conquest-admin-reset.jpg (217.4 KB, 0 views)

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.
2 благодарности(ей) от:
Developerz, kevin.kool

Comments
  #182  
Old 05-03-2009, 07:48 PM
ArchangelX ArchangelX is offline
 
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Did you set your Usergroup permissions?
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  #183  
Old 05-03-2009, 07:55 PM
Adromir Adromir is offline
 
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Yeah, i just discovered it, but thanks for your answer. By the way it would be good, if zou could administrate the game without having to choose a nation first
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  #184  
Old 05-03-2009, 10:00 PM
Sugoi na Sugoi na is offline
 
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Suggestion

What about a way to limit the amount of users that can join each nation?

For example, a small forum may only have 30 active people playing. As we all know, everyone wants to be the best so everyone will look at the nation list & simply join the top ranked nation.

So if you have 4 nations total:

Nation A has 22 people
Nation B has 4 people
Nation C has 2 people
Nation D has 2 people

what nation do you think will dominate most stats? What nation do you think the new people will join due to those stats?

So again, my suggestion would be to allow an admin set amount of people to be able to join each nation. This would be a great tool as for my forums genre I could create 30 nations with a limit of 5 per nation. This would really get people fighting & get new nations to rival each other.
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  #185  
Old 05-04-2009, 09:15 AM
goranbaxy goranbaxy is offline
 
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there is no file for language? How can I translate mod to some other language?
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  #186  
Old 05-04-2009, 10:02 AM
Collussus Collussus is offline
 
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Quote:
Originally Posted by Sugoi na View Post
Suggestion

What about a way to limit the amount of users that can join each nation?

For example, a small forum may only have 30 active people playing. As we all know, everyone wants to be the best so everyone will look at the nation list & simply join the top ranked nation.

So if you have 4 nations total:

Nation A has 22 people
Nation B has 4 people
Nation C has 2 people
Nation D has 2 people

what nation do you think will dominate most stats? What nation do you think the new people will join due to those stats?

So again, my suggestion would be to allow an admin set amount of people to be able to join each nation. This would be a great tool as for my forums genre I could create 30 nations with a limit of 5 per nation. This would really get people fighting & get new nations to rival each other.
I'm currently making additions to this mod on my forum. I had already thought of your idea but more like percentages. Where you set that after one(or more) nation(s) is 30% stronger in attack and defense it's impossible to join it.
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  #187  
Old 05-04-2009, 10:11 AM
Megatr0n Megatr0n is offline
 
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Quote:
Originally Posted by Adromir View Post
Yeah, i just discovered it, but thanks for your answer. By the way it would be good, if zou could administrate the game without having to choose a nation first
I agree.

Jaxel, you also need to be aware of the following have not been phrased:

- The messages which, confirm you have changed/updated in the settings (the text in blue)
- The PM message that users recieve
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  #188  
Old 05-04-2009, 12:23 PM
ghostiya ghostiya is offline
 
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just instaled this was wondering how do i give people admin and allow people to play. can some1 give me a screenshot of were i go to do it.
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  #189  
Old 05-04-2009, 03:36 PM
Sugoi na Sugoi na is offline
 
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Quote:
Originally Posted by Collussus View Post
I'm currently making additions to this mod on my forum. I had already thought of your idea but more like percentages. Where you set that after one(or more) nation(s) is 30% stronger in attack and defense it's impossible to join it.
That would actually be much better then my original idea. I hope you are willing to release it as an addon =)

Good work!
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  #190  
Old 05-04-2009, 05:10 PM
Jaxel Jaxel is offline
 
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What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.
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  #191  
Old 05-04-2009, 05:28 PM
rknight111 rknight111 is offline
 
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Is it normal for the Invest work force to recuit troops function to get bigger as you get more available troops, I started getting 2 troops and now that Im at 2000 troops Im getting 20 per time?
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