Go Back   vb.org Archive > vBulletin Modifications > Archive > vB.org Archives > vBulletin 3.6 > vBulletin 3.6 Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO) Details »»
MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO)
Version: 1.4, by turnipofdoom turnipofdoom is offline
Developer Last Online: Apr 2013 Show Printable Version Email this Page

Category: Portal Software - Version: 3.6.0 Rating:
Released: 06-22-2007 Last Update: 10-12-2008 Installs: 89
DB Changes Uses Plugins Template Edits
Additional Files  
No support by the author.

vBadvanced MMO Recruitment Modules Supporting :
Age of Conan, Everquest, Everquest2, Lord of the Rings Online, Vanguard and World of Warcraft, Star Wars Galaxy, Matrix Online, Final Fantasy Online


You should remove the current product and import the new file (not overwrite) for best results.

Some installs require the update template to have $PHP_SELF, some it breaks on. If you get a double URL when updating then remove $PHP_SELF/ from adv_portal_(game)_recruit_updater

Added Age Of Conan Support.

Removed the requirement for numbers in the update fields for some games (LOTR and AOC). I will remove the rest shortly, its a lot of template edits and im out of time for this weekend. (you can put html in the boxes now font colors etc)

Also added beta multigame support.

For this to work you choose the game you want per VBA page as the module so instead of init_recruit.php it would be eq_recruit.php, lotr_recruit.php.

You then need to go to the admin CP and switch to each game you want to use and populate the initial data for it.

The update form works much the same. Put it on a page as per directions below, use the admincp option to switch between games you want to update.

I will be working on multi support more. This is just a beta.

If you changed any of your templates you will need to revert them after the product import!

This is a VBAdvanced add on for the portal home page.. It will display a list of classes you are recruiting for your selected game, it also provides (a now templated) form to update the status, permissions for the form are controlled via group id's (primary group id) in the admin panel.

The zip file has a complete set of instructions for installing and removing the mod.

PLEASE CLICK INSTALL FOR SUPPORT (unless you like cannot install it and need that kind of support)..

Installing the product:

Download recruit.zip from the link provided below.Copy the contents of the upload folder to your forum root, take care not to overwrite directories, but to copy files into them.
Import mmoRecruit.xml from the Product Manager Interface.
Open the settings menu, select your game and submit the form. Once the game is selected choose the last option to import the initial database.

Create the Display vBa CMPS Module:

Add a new module from your vBa CMPS menu, select PHP file as the module type.
Set Module Title to Recruitment or Recruiting or whatever you would like the heading to say.
Select init_recruit.php as the file to include.
Leave Initialize BB Code Parser, Initialize Forum Permissions, Initialize Moderator Cache, Initialize Ignored Users and Clean File Output to no
Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!!
You can set a link for the heading of the module, to point to your recruiting post by filling in Module Link.
Make sure all usergroups are selected and save the form.
You can now add this as a module to any vBa CMPS page.
You will now see the display box on the page you place it on, with each class set to 1. If you do not, go back and check the instructions.

Create the Update vBa CMPS Module:


Add a new module from your vBa CMPS menu, select PHP file as the module type.
Set Module Title to mmoUpdateRecruit.
Select update_recruitment.php as the file to include.
Leave Initialize BB Code Parser, Initialize Forum Permissions, Initialize Moderator Cache, Initialize Ignored Users and Clean File Output to no
Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!!
Set Collapse by default to your preference..
You can now add this as a module to any vBa CMPS page.


Optional (Add AJAX Support to the updater form):

Inside the header OR headerinclude template (where ever your <head> </head> tags exist)

Put: <script type="text/javascript" src="http://www.mydomain.com/forum/clientscript/mmoRecruit.js"></script>

The AJAX has been tested on Firefox and IE7, if the requestor code fails the form will just submit normally.



Troubleshooting:

If the product import fails you can still do it by hand.
The templates are in forum_templates directory, the name of the file is the template name that needs to be used.

Creating the SQL Tables by hand.
Code:
CREATE TABLE game_rec_settings(
	game VARCHAR( 120 ) NOT NULL,
	enabled INT(2) NOT NULL,
	groups VARCHAR( 12 ) NOT NULL			
)ENGINE = MYISAM;
You may need to add the table prefix.

Code:
INSERT INTO game_rec_settings(game,enabled,groups)VALUES('','1','6,7,5');
Again you may need to include the table prefix

UPDATED:
**Beta MultiGame Support
**Added Age Of Conan Support
**Updated XML typos. pft..
**Added Matrix online, FFO and SWG
**In some cases the game would not be set when updating the table, this should not happen anymore.
**Now supports Lord of the Rings Online.
**Update form can now be set to collapse by default and it will actually stay that way!
**Added (optional)AJAX POST support to the update form.
**Fixed bad XML in product file.
**All modules now use vBa CMPS Shell Module Templates
**Added Everquest Live

Supporters / CoAuthors

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #142  
Old 04-30-2008, 12:23 PM
Mother_Dee Mother_Dee is offline
 
Join Date: Jul 2007
Location: Wisconsin
Posts: 66
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by craigwest13 View Post
fixed the one error got the settings completed now I can't create the module using the directions given here...I will try some of the fixes put in the thread and if I can get it to work I will post the update to include AOC...
Email me at balaa@darkportals.com if you need assistance modding the files, etcetera. Turnip is hiking the Appalachian Trail and has limited access to a computer, so mods are not entirely her priority right now.

Thanks for attempting to add the new game.
Reply With Quote
  #143  
Old 05-01-2008, 12:47 PM
craigwest13 craigwest13 is offline
 
Join Date: Apr 2008
Posts: 4
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

ok got the recruitment module to load, unfornately only two classes loaded and with no pics
the update module loaded but when I go to reset the values I get an error and it closes the page and website down with an error.

but I am making progess lol..
I will send email with status to the dev, hopefully she can help.
Reply With Quote
  #144  
Old 05-07-2008, 02:54 PM
Ragefire Ragefire is offline
 
Join Date: Apr 2008
Location: Bradford - UK
Posts: 6
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Excellent mod. Is it possible, rather than to display how many of a class you require, to simply display 'Open' or 'Closed'?
Reply With Quote
  #145  
Old 05-09-2008, 06:29 PM
Mother_Dee Mother_Dee is offline
 
Join Date: Jul 2007
Location: Wisconsin
Posts: 66
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

We coded the old mod (for WoW) that way, and changed it to hide classes if there was a number zero as once we supported some of the more class-heavy games (EQ, EQ2) the list of classes would take an entire column

You can change it to show all classes and input text just by going into the adv_portal_(GAME)_recruit template and remove all the conditionals. Then you will be able to input "Closed" or "Open" to your hearts' content.

I am eventually (perhaps once this baby is born) going to look into specifications for WoW to perhaps break down the talent trees and allow for an overlib for each spec if a class is recruiting. We'll see.
Reply With Quote
  #146  
Old 06-07-2008, 02:57 AM
dodjer42's Avatar
dodjer42 dodjer42 is offline
 
Join Date: Jul 2006
Posts: 93
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Craigwest: how is it progressing? Im interesting in an AoC form too and would be interested in assisting if you need help.
Reply With Quote
  #147  
Old 06-09-2008, 06:14 PM
bonewizard bonewizard is offline
 
Join Date: Mar 2008
Posts: 3
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I wish someone could kindly take this mod over to expand games It's a great mod the it seems not
enough time for them to add more games to it. By now most ppl recruiting have forgotten about this mod.
Reply With Quote
  #148  
Old 06-20-2008, 04:22 PM
krucified krucified is offline
 
Join Date: Jun 2008
Posts: 2
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Well got the whole mod working for Age of conan but i seem to get a blank page when i try to update the numbers after the modules have been placed on the main page

http://www.requiemmassguild.com/vbtest/cmps_index.php

is where you can see it



any ideas

and i cant find where you actually put this

Optional (Add AJAX Support to the updater form):

Inside the header OR headerinclude template (where ever your <head> </head> tags exist)

Put: <script type="text/javascript" src="http://www.mydomain.com/forum/clientscript/mmoRecruit.js"></script>

The AJAX has been tested on Firefox and IE7, if the requestor code fails the form will just submit normally.
Reply With Quote
  #149  
Old 07-11-2008, 10:11 AM
evildream evildream is offline
 
Join Date: Jan 2008
Posts: 4
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

This is the AoC mod the admin of my guild made to MMO Recruit that we use on our forum. Enjoy.

You can see it here http://www.divinusguild.org
Reply With Quote
  #150  
Old 08-04-2008, 01:15 AM
Warion's Avatar
Warion Warion is offline
 
Join Date: Feb 2008
Location: Pennsylvania
Posts: 102
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Ok, i have mine mod'd for AOC but I have a question. The original way this mod is set up is by placing a number (etc.1, 2, 3 or so on). But what I would like is a dropdown list for the admin to place instead of numbers.
A dropdown with:
Open
Closed
Limited
Priority

... and basically have them different colored as well, like below

Open
Closed
Limited
Priority or Priority

Can anyone help?

I have a working aoc mod here
Reply With Quote
  #151  
Old 09-04-2008, 06:39 AM
Warion's Avatar
Warion Warion is offline
 
Join Date: Feb 2008
Location: Pennsylvania
Posts: 102
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I reinstalled on a fresh site and now it seems to hang when I attempt to imprt database to populate initial database. what am I doing wrong?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:41 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.07193 seconds
  • Memory Usage 2,316KB
  • Queries Executed 28 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (2)bbcode_code
  • (1)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (6)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (1)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete