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vbProArcade v1.0 Flash Games Development Details »» | |||||||||||||||||||||||||
vbProArcade v1.0 Flash Games Development Thread
This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade. Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another. For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread. For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself. A list of current games can you find in the second post. Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise. As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily. Show Your Support
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#1072
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weeee hahaha i saw that game, it's terrible. As a matter of fact the one posted earlier in this thread is much better.
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#1073
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Quote:
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#1074
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If its a string you can define the score variable at the top of the submit code like this:
var score = _global.score; Example: Code:
on(release){ var score = _global.score; vpaver = "100B2"; scorevariable = score; action = "gameover"; game = gamename; score_loc = location + "/proarcade.php"; hashoffset = 5; subhash1 = gamehash.substr(0,hashoffset); subhash2 = gamehash.substr(hashoffset); newhash = subhash2.concat(subhash1); getURL (score_loc, "_self", "POST"); } BTW, 3dball looks cool Nuc. Thanks! |
#1075
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Quote:
i played solitare twice and i won but it says system error and then says i cheated and i dint cheat and it dnt pout my score up help... |
#1076
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One of my posters posted this on my site
Quote:
Is there a way to cheat, or is something messed up or whatever? I'm kind of confused |
#1077
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Space Hunter
After nearly 4 hours of trial & error I finally got this game to work with the vb arcade. :banana: Game Identifier: spacehunter Filename: spacehunter.swf Game Hash Offset: 5 Score Return Variable: $score HTML Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="550" height="380"> <param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]&username=$username&highscore=$highscore&bbtitle=$bbtitle"> <param name="quality" value="high"> <embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="550" height="380"> </embed></object> |
#1078
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That's what I thought. I like the way I used to have it, i.e. just showing crowns from left to right - I never used the text variable. Is there anyway to achieve this given the fact I have to remove the other variable to make the who's online work?
Thx for the new game btw - I'll check that out later . Quote:
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#1079
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Quote:
In admin/functions.php find & remove this: Code:
$vpachamptext .= "<br>"; I'm thinking this should display the crowns for each game side by side. Let me know if it works. |
#1080
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EvilLS1
very cool game, from what I can tell the submit button works |
#1081
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EviLS1 - yeps submit button works for me too .
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