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vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

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  #542  
Old 04-09-2003, 04:49 AM
Crazy Pete Crazy Pete is offline
 
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Quote:
Yesterday at 11:43 PM Erwin said this in Post #537
Are these games public domain? You cannot modify games that are copyright and not released to the public for changes.

Ahh, as far as I know they are. I haven't really looked into that much, I just know that they're some fun games that I came across a while ago and keep returning to. Thought they might go well in the arcade, or at least some ones similar to them if these are unavailable.
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  #543  
Old 04-09-2003, 04:55 AM
Crazy Pete Crazy Pete is offline
 
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There seems to be a problem with that Shooter game where you can only get up to 850 points. After that, the next two aircraft that fly by can't be shot, no matter how many times you try. We have about 12 users all with the same score, no one can get higher than 850 and thus can't continue with the game.

Anyone else have this problem?
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  #544  
Old 04-09-2003, 09:16 AM
Da`Nacho Da`Nacho is offline
 
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Whats the problem people are having with Jewels again?

I got Jewels and a bunch of other games about 2 weeks ago off a few of the sites that were mentioned here earlier. Once I figured out the score variable I've not had a single problem. It's one of the most addictive and popular games on the forum.
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  #545  
Old 04-09-2003, 09:26 AM
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EvilLS1 EvilLS1 is offline
 
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Quote:
Today at 11:16 AM Da`Nacho said this in Post #542
Whats the problem people are having with Jewels again?

I got Jewels and a bunch of other games about 2 weeks ago off a few of the sites that were mentioned here earlier. Once I figured out the score variable I've not had a single problem. It's one of the most addictive and popular games on the forum.

I couldn't find the score variable for it.. I only tried a couple and then gave up because it just takes too long for the game to end just to find out if its actually submitting the score to the database.

I don't care much for the game, but PixelFx wants it if you're willing to share.
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  #546  
Old 04-09-2003, 09:37 AM
Da`Nacho Da`Nacho is offline
 
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Quote:
Today at 05:26 AM EvilLS1 said this in Post #543
I couldn't find the score variable for it.. I only tried a couple and then gave up because it just takes too long for the game to end just to find out if its actually submitting the score to the database.

I don't care much for the game, but PixelFx wants it if you're willing to share.

Not a problem - Please enjoy.

score variable: $jewelsscore
hash offset: 5

It's a very addicting game and holds true to the BeJeweled ruleset very well, it's just got better graphics.

HINT: You can get higher scores and keeop the game going forever by concentrating on the top of the board.
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  #547  
Old 04-09-2003, 12:32 PM
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MentaL MentaL is offline
 
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good work all.
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  #548  
Old 04-09-2003, 04:23 PM
lioncool1589 lioncool1589 is offline
 
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why some games dont work on forum i get black screen when game start up
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  #549  
Old 04-09-2003, 04:34 PM
Crazy Pete Crazy Pete is offline
 
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Make sure the path and the filenames for them are correct in the admin cp. I had the same problem with a few of them until I checked that.
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  #550  
Old 04-09-2003, 05:02 PM
The Wedge The Wedge is offline
 
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Quote:
Today at 06:55 AM Crazy Pete said this in Post #541
There seems to be a problem with that Shooter game where you can only get up to 850 points. After that, the next two aircraft that fly by can't be shot, no matter how many times you try. We have about 12 users all with the same score, no one can get higher than 850 and thus can't continue with the game.

Anyone else have this problem?

ill take a look at the FLA file, if i can't fix it ill post the FLA file to somebody who can, can anybody make the FLA of frogger repeats itself after the first level but keep the same score?
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  #551  
Old 04-09-2003, 05:37 PM
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Zelda-King Zelda-King is offline
 
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I don't suppose anyone knows where to find Galaga? My lot're really pining for that game but it's not at http://www.flashkit.com/movies/Games/Full_Game_Source/.
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