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RPG Integration Hack Details »»
RPG Integration Hack
Version: 3.5.1, by Revan Revan is offline
Developer Last Online: Jun 2014 Show Printable Version Email this Page

Version: 3.5.4 Rating:
Released: 02-23-2006 Last Update: 08-12-2006 Installs: 213
DB Changes Uses Plugins Template Edits
Additional Files  
No support by the author.

[high]
RPG Integration Hack v3.5.1 Patch Level 2
[/high]
RPG Integration Hack (RPG hack for short) v3.5.1 is the first step into the next generation of the classic hack compiled by Bitsys. For those that are unfamiliar with any of what I mentioned above, heres a quick rundown of what this hack is and does.
The RPG hack adds a whole new level of fun to a forum, by allowing uses to duke it out in a fierce battle. Use items to turn the tide of the battle, or use powerful spells to bring down an opponent. Or you can just rely on the good old sword to cut your enemy down to size!
Create or join a clan to amass an army and conquer the boards.
Patch yourself up after a hard battle.
Feeling lucky? Go bet on the lottery!

No RPG forum should be without. Administrator controls every single aspect of how the hack works, right down to every item and an user's level/stat gains.


[high]Important Notices:[/high]
  1. You need an external Cash mod installed for this mod to function properly.
    • uCash/uShop or vBPlaza, either will do
    • The Cash mod need to use the `user` table
    • You need to configure a setting in the RPG Integration Hack - Cash Options after install/upgrade
[high]Known Issues:[/high]
  1. Regular postbit doesn't contain RPG info
  2. RPG Manual is still outdated
These are all issues that will be addressed in upcoming versions.



[high]Upgrading Users:[/high]
What's new in v3.5?
  • OOP coding for query efficiency
  • Revamped templates
  • New Battle formulas (Thanks to Decado)
  • Works with AJAX Quick Reply/Quick Edit
  • Reoccurring Lotteries
  • Improved Healing Center
  • Inventory feature for the ability to carry multiple items from same item category
  • RPG Info no longer changeable on the fly
  • And last, but not least: [high]NO FILE EDITS![/high]
For support, please visit the RPG Integration Hack Support Forums
All support queries in this thread will be ignored by me.


If you use this mod,

Click it!


If you wish to support me in the development of the hack,


Your donations are most appreciated

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #732  
Old 08-13-2008, 10:00 PM
stickskills stickskills is offline
 
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I'm actually running 3.7.2, so I'm kind of skeptical to install this because last time I installed it on 3.7.0., and even with the suggested fixes, I saw a few crazy errors.

You have given me some hope though haha, so maybe I'll make another dev board for my forum and test it on that.
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  #733  
Old 11-15-2008, 09:30 PM
tigrattack tigrattack is offline
 
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I have this running great on my forum and my membership is very happy with it.

The only issue I find can be annoying is the fact that a post is needed upon level up to increase HP/MP levels...

Does anyone know a way to bypass this?

Thanks

FYI: Copying the contents of the 'rpg_stats' template into the 'rpg_postbit' or 'rpg_postbit_legacy' template will show stats in your postbit after adding $rpg_postbit or $rpg_postbit_legacy to whichever template your forums draw from
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  #734  
Old 11-17-2008, 10:21 PM
Dyrnwyn Dyrnwyn is offline
 
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Hrm. I tried to install it on my forum using the patch, but it actually wound up killing my reply features. It would just go to a blank white page. Same with trying to use any of the other pages that it enables. Any thoughts on how to fix this?
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  #735  
Old 11-19-2008, 02:53 PM
tigrattack tigrattack is offline
 
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I would say a fresh install may help...

I had to do it 3 times before getting it to work properly...had to go into the SQL and remove all instances referring to the rpg hack.

Read back a few pages for help doing this
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  #736  
Old 12-12-2008, 06:45 PM
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swiftor swiftor is offline
 
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I have it working so far on 3.7.3, i made sure to append the install files with the files attached earlier.

I've went through a lot of the posts and tried a search, but did anyone post some improved postbit code of their own? The neomateria forums appear to be closed.
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  #737  
Old 12-12-2008, 07:05 PM
gamerfu gamerfu is offline
 
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Anyone try Private Messaging the developer? He was online a while ago.
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  #738  
Old 12-13-2008, 01:59 PM
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swiftor swiftor is offline
 
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Update: That particular file was not agreeing with some rules on my host (HostGator), and I had to contact them to correct the issue.


Can anyone help, I can't access the Class Manager, I get:

Forbidden

You don't have permission to access /admincp/rpg_classes.php on this server.

I've tried reuploading the file and checking the permissions (which are the same as all the other working files). It's only that section that doesn't work. Any suggestions?

I had supplied the updated class installer patch before doing the fresh install as well.
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  #739  
Old 12-14-2008, 10:08 PM
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swiftor swiftor is offline
 
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Any suggestions for a formula to specify weapon/armor specs?

For instance perhaps weapon Cost/20 = Strength?

EDIT: Also, does anyone know where I can edit or disable this addon giving $10 per post?

My existing money system was handling that and gave me more control, and now my economy is getting a bit off balance with this hack giving relatively large bonuses in all areas of the forum.
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  #740  
Old 12-18-2008, 04:37 AM
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Nintendo-Daily Nintendo-Daily is offline
 
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Question:

Do we replace original files with the patched files?

Or do we actually create directories and copy the patch files to those directories like this:

\upload\installer\class_installer.php
\upload\installer\hacks\rpg_integr_hack\install.ph p

* also, aren't these supposed to be forward slashes?
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  #741  
Old 12-18-2008, 02:15 PM
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swiftor swiftor is offline
 
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I have a user getting the same Invalid Battle bug, is there any work around?

Quote:
Originally Posted by ArchangelX View Post
This mod is pretty much unsupported now, so I guess it's up to us to help keep it going.

From what I understand, 3.6+ has trouble with the mod unless you install it in 3.5, then upgrade to 3.6. Kinda a pain in the butt, but I believe others have it working. I'm still on 3.5, so it's been rather easy for me.

I use iCash and it seems to work fine. It works for any points system as long as you put in the proper "money" names in.

My two biggest concerns are:

1. The invalid battle bug users get, when they get stuck in a battle with monster in the monsterarena

2. The invalid battle bug users get when they can't battle another person

3. And one of the biggest, the fact that any secondary categories don't work. For example, I have created 3 additional Spell Slots for the users, so they can have a choice of 4 different spells at one time. The first spell category works great...but every additional spell slot doesn't work. That goes for potions, items, etc. If I have more than one, no dice. This is kinda frustrating, as I think the base number is kinda limited since they can't select more than one item in battle.

If anyone has any fixes to this....I would appreciate the help. And obviously, there's other people that need to know as well, so if you know how to handle these situations, then please feel free to help us out.
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