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vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #502  
Old 04-07-2003, 01:10 PM
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Zelda-King Zelda-King is offline
 
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Hmm, I don't think you really need more than one life. It's a really easy game.
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  #503  
Old 04-07-2003, 01:49 PM
Jakor Sevel Jakor Sevel is offline
 
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i played it on another site and it had 3 lives, and yes it's an easy game if you know the trick, heh. But for those who play it for real it's not THAT easy. And besides, maybe people wanna choose between 1 live and 3 lives, that was there's two versions, lol.
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  #504  
Old 04-07-2003, 02:15 PM
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auz1111 auz1111 is offline
 
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Quote:
04-04-03 at 04:29 AM auz1111 said this in Post #381
I have been unable to fix the problem for about two weeks now. I left a post in the arcade thread, but got no reply.

After finishing any game instead of allowing me to enter in a comment it goe to this page: http://proarcade.php/ which of course doesn't exist. Does anybody have a suggestion that may lead me in the right direction. I haven't altered proarcade.php in any way.

this problem is still killing the arcade on my boards. I have uploaded a new proarcade.php, but it still persist. Does anybody know why it would redirect to: http://proarcade.php/ after playing a game instead of letting the user input a comment?
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  #505  
Old 04-07-2003, 05:17 PM
Jakor Sevel Jakor Sevel is offline
 
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*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.
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  #506  
Old 04-07-2003, 05:18 PM
Jakor Sevel Jakor Sevel is offline
 
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*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.
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  #507  
Old 04-07-2003, 05:18 PM
Jakor Sevel Jakor Sevel is offline
 
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*thinks* i had the same problem.....what was it......ummmm.......delete the game and try again, only put EXACTLY the stuff the person who posted the game says. It's best to just copy and paste each part of the info, cause even a uppercase letter where it shouldn't be could mess it up.
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  #508  
Old 04-07-2003, 06:40 PM
PixelFx PixelFx is offline
 
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anyone had a chance to update or look at Jewels? So that the score tracks properly? I'm able to get to level nine so far, not sure if you can get higher. But once the game is over the score page comes up but isn't tracked yet.

thanks
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  #509  
Old 04-07-2003, 06:42 PM
PixelFx PixelFx is offline
 
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anyone had a chance to look at why the score system in jewels isn't working?
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  #510  
Old 04-07-2003, 07:06 PM
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Link14716 Link14716 is offline
 
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Using an SWF decompiler, I found that the score variable for Jewels is $jewelsscore.
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  #511  
Old 04-07-2003, 08:42 PM
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EvilLS1 EvilLS1 is offline
 
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Quote:
Today at 02:47 PM Jakor Sevel said this in Post #499
thanks for the two new games, i've been wanting kart racer for a while now.....but uh.....could you maybe make it 3 lives instead of one? Should be just the change of a number right?
I can change it so that you have 3 lives. It originally came with several lives but the game is so easy that I figured one life is more than enough. I can't do it right now because I'm at my work computer and have no access to any files or Flash MX, but I'll do it when I get home and post it here for you.
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