Go Back   vb.org Archive > vBulletin Modifications > Archive > vB.org Archives > vBulletin 3.5 > vBulletin 3.5 Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
RPG Integration Hack Details »»
RPG Integration Hack
Version: 3.5.1, by Revan Revan is offline
Developer Last Online: Jun 2014 Show Printable Version Email this Page

Version: 3.5.4 Rating:
Released: 02-23-2006 Last Update: 08-12-2006 Installs: 213
DB Changes Uses Plugins Template Edits
Additional Files  
No support by the author.

[high]
RPG Integration Hack v3.5.1 Patch Level 2
[/high]
RPG Integration Hack (RPG hack for short) v3.5.1 is the first step into the next generation of the classic hack compiled by Bitsys. For those that are unfamiliar with any of what I mentioned above, heres a quick rundown of what this hack is and does.
The RPG hack adds a whole new level of fun to a forum, by allowing uses to duke it out in a fierce battle. Use items to turn the tide of the battle, or use powerful spells to bring down an opponent. Or you can just rely on the good old sword to cut your enemy down to size!
Create or join a clan to amass an army and conquer the boards.
Patch yourself up after a hard battle.
Feeling lucky? Go bet on the lottery!

No RPG forum should be without. Administrator controls every single aspect of how the hack works, right down to every item and an user's level/stat gains.


[high]Important Notices:[/high]
  1. You need an external Cash mod installed for this mod to function properly.
    • uCash/uShop or vBPlaza, either will do
    • The Cash mod need to use the `user` table
    • You need to configure a setting in the RPG Integration Hack - Cash Options after install/upgrade
[high]Known Issues:[/high]
  1. Regular postbit doesn't contain RPG info
  2. RPG Manual is still outdated
These are all issues that will be addressed in upcoming versions.



[high]Upgrading Users:[/high]
What's new in v3.5?
  • OOP coding for query efficiency
  • Revamped templates
  • New Battle formulas (Thanks to Decado)
  • Works with AJAX Quick Reply/Quick Edit
  • Reoccurring Lotteries
  • Improved Healing Center
  • Inventory feature for the ability to carry multiple items from same item category
  • RPG Info no longer changeable on the fly
  • And last, but not least: [high]NO FILE EDITS![/high]
For support, please visit the RPG Integration Hack Support Forums
All support queries in this thread will be ignored by me.


If you use this mod,

Click it!


If you wish to support me in the development of the hack,


Your donations are most appreciated

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #752  
Old 01-28-2009, 08:18 PM
Vaupell's Avatar
Vaupell Vaupell is offline
 
Join Date: Apr 2008
Location: Esbjerg, Denmark
Posts: 1,036
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Bro_Joey_Gowdy View Post
*waits for the 3.8.0 release*
ohh will there be one ? would be so sweet.
Dont need the whole graphical fighting but the game and just
a "calculated" list fight

:up::up:


OMG just saw this
Quote:
For support, please visit the RPG Integration Hack Support Forums
All support queries in this thread will be ignored by me.
But that forum dosent work... yay good job..
Reply With Quote
  #753  
Old 02-07-2009, 04:09 AM
shadowevil shadowevil is offline
 
Join Date: Apr 2006
Posts: 172
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Hi Revan,

Can you Upgrade v4 with 3.8.0 ??
Reply With Quote
  #754  
Old 02-07-2009, 11:28 AM
Vaupell's Avatar
Vaupell Vaupell is offline
 
Join Date: Apr 2008
Location: Esbjerg, Denmark
Posts: 1,036
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

edit : nevermind
Reply With Quote
  #755  
Old 02-08-2009, 04:29 PM
Revan's Avatar
Revan Revan is offline
 
Join Date: Jan 2004
Location: Norway
Posts: 1,671
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Wow this thread is still going... I guess I should make some form of announcement...

There's good news, and there's bad news.
The bad news is that it's not going to be freely available here, due to the sheer amount of time I've put in it.

The good news is that I am working on v4, and it is shaping up to be awesome. Not necessarily with features alone, but because it's module based. What it means is that if you want only, say, support for Guilds, and you don't care about Battles or Items or any such things, you can get only those two features.
You're not paying a huge premium for features you don't want, and you're not bogging your forum down with queries for features you don't want.


Since I'm barely done with the Core (which is nothing beyond character creation), and even that's not fully ready for all the modules I'll be writing for it over time, I don't have any time frame or pricing (not that I would be allowed to mention the latter even if ). All I can say is, it's going to be quite reasonable, and you will be able to pick up every single module without feeling like you just bought something that should be delivered to you via a Concorde with fox skin seats and a parade of dancing girls.


v4 is also going to be easier to install, and I've scrapped the installer used in v3 in favour of vBulletin's own product installer system.
Thus far, nothing is requiring template changes either.
Additionally, it's not going to require an external money modification to work (but I'll probably add support for it at some point in the future), so none of the configuration hassle that's apparent in this thread.


You can check the progress on the RPG via the site I have listed as my Home Page. Just keep in mind:
Please don't join there just to PM me asking for details or updates or anything. When there's updates available, a post will be made in the RPG forum on that site.
Oh, and don't join there to tell me I suck for "selling out" either; I have the banhammer and I'm not afraid to use it =P
Reply With Quote
  #756  
Old 02-08-2009, 10:23 PM
ArchangelX ArchangelX is offline
 
Join Date: Feb 2006
Location: Oahu, HI
Posts: 298
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Revan,

I have to say THANK YOU for coming back and letting us know that something is being worked on. Recently, our current verson of your hack has had to be disabled due to it messing with our 3.5 vB showthread.php...and it's one of the most popular features of our board.

If there's any way you can keep it so that it works with the 3.5+ series I would sincerely appreciate it. I'm not sure if that's doable, but there are alot of us still using the older versions.

Still, and regardless, I can only wish you the best...you have truly made an exceptional mod, and I know tons of us are happy to hear this announcement. Good luck, and I'll definetly be paying attention. Mahalo!
Reply With Quote
  #757  
Old 02-25-2009, 03:01 PM
swiftor's Avatar
swiftor swiftor is offline
 
Join Date: Nov 2008
Posts: 118
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I hope there will be a way to migrate users experience points and perhaps automatically sell everyones equipment prior to an upgrade to 4. I will not mind paying for a robust RPG.
Reply With Quote
  #758  
Old 03-01-2009, 05:40 PM
Revan's Avatar
Revan Revan is offline
 
Join Date: Jan 2004
Location: Norway
Posts: 1,671
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I didn't have any immediate plans to provide an upgrade path from v3 to v4, since it's a vastly different mod where very little will actually seamlessly port.

However, I might look into creating some form of importer - though it's going to be filled with a fair amount of default values, I reckon.
Reply With Quote
  #759  
Old 03-02-2009, 06:21 PM
spiegelj spiegelj is offline
 
Join Date: Jul 2008
Posts: 20
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

i am currently running this on vbulletin 3.8.1 without problems
Reply With Quote
  #760  
Old 03-04-2009, 01:09 PM
swiftor's Avatar
swiftor swiftor is offline
 
Join Date: Nov 2008
Posts: 118
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

An importer with many default values or even just a way to initially distribute base exp. based on post count would be fantastic. I just don't want everyone who worked on their existing RPG characters to feel like they've just been wiped.

I'm very much looking forward to the new product!

Quote:
Originally Posted by Revan View Post
I didn't have any immediate plans to provide an upgrade path from v3 to v4, since it's a vastly different mod where very little will actually seamlessly port.

However, I might look into creating some form of importer - though it's going to be filled with a fair amount of default values, I reckon.
Reply With Quote
  #761  
Old 03-06-2009, 04:53 AM
Revan's Avatar
Revan Revan is offline
 
Join Date: Jan 2004
Location: Norway
Posts: 1,671
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by swiftor View Post
An importer with many default values or even just a way to initially distribute base exp. based on post count would be fantastic.
A "Rebuild EXP" feature for re-calculating all users' RPG levels based on their current post count was always going to be included in the new Maintenance area.

Quote:
Originally Posted by swiftor View Post
I just don't want everyone who worked on their existing RPG characters to feel like they've just been wiped.
What I meant was, equipment. Not only does that depend on having the Items plugin installed, but I'm relatively certain that that will be different enough from v3's equipment system (even if we discount the fact that the Stats system - meaning how Defence and such stats are calculated - is 100% different) so that writing an accurate importer is going to be difficult.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:20 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.05922 seconds
  • Memory Usage 2,322KB
  • Queries Executed 25 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (5)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (6)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (2)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete