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-   -   RPG Integration Hack (https://vborg.vbsupport.ru/showthread.php?t=108790)

stickskills 08-13-2008 10:00 PM

I'm actually running 3.7.2, so I'm kind of skeptical to install this because last time I installed it on 3.7.0., and even with the suggested fixes, I saw a few crazy errors.

You have given me some hope though haha, so maybe I'll make another dev board for my forum and test it on that.

tigrattack 11-15-2008 09:30 PM

I have this running great on my forum and my membership is very happy with it.

The only issue I find can be annoying is the fact that a post is needed upon level up to increase HP/MP levels...

Does anyone know a way to bypass this?

Thanks

FYI: Copying the contents of the 'rpg_stats' template into the 'rpg_postbit' or 'rpg_postbit_legacy' template will show stats in your postbit after adding $rpg_postbit or $rpg_postbit_legacy to whichever template your forums draw from :)

Dyrnwyn 11-17-2008 10:21 PM

Hrm. I tried to install it on my forum using the patch, but it actually wound up killing my reply features. It would just go to a blank white page. Same with trying to use any of the other pages that it enables. Any thoughts on how to fix this?

tigrattack 11-19-2008 02:53 PM

I would say a fresh install may help...

I had to do it 3 times before getting it to work properly...had to go into the SQL and remove all instances referring to the rpg hack.

Read back a few pages for help doing this :)

swiftor 12-12-2008 06:45 PM

I have it working so far on 3.7.3, i made sure to append the install files with the files attached earlier.

I've went through a lot of the posts and tried a search, but did anyone post some improved postbit code of their own? The neomateria forums appear to be closed.

gamerfu 12-12-2008 07:05 PM

Anyone try Private Messaging the developer? He was online a while ago. :cool:

swiftor 12-13-2008 01:59 PM


Update: That particular file was not agreeing with some rules on my host (HostGator), and I had to contact them to correct the issue.


Can anyone help, I can't access the Class Manager, I get:

Forbidden

You don't have permission to access /admincp/rpg_classes.php on this server.

I've tried reuploading the file and checking the permissions (which are the same as all the other working files). It's only that section that doesn't work. Any suggestions?

I had supplied the updated class installer patch before doing the fresh install as well.

swiftor 12-14-2008 10:08 PM

Any suggestions for a formula to specify weapon/armor specs?

For instance perhaps weapon Cost/20 = Strength?

EDIT: Also, does anyone know where I can edit or disable this addon giving $10 per post?

My existing money system was handling that and gave me more control, and now my economy is getting a bit off balance with this hack giving relatively large bonuses in all areas of the forum.

Nintendo-Daily 12-18-2008 04:37 AM

Question:

Do we replace original files with the patched files?

Or do we actually create directories and copy the patch files to those directories like this:

\upload\installer\class_installer.php
\upload\installer\hacks\rpg_integr_hack\install.ph p

* also, aren't these supposed to be forward slashes?

swiftor 12-18-2008 02:15 PM

I have a user getting the same Invalid Battle bug, is there any work around?

Quote:

Originally Posted by ArchangelX (Post 1345491)
This mod is pretty much unsupported now, so I guess it's up to us to help keep it going.

From what I understand, 3.6+ has trouble with the mod unless you install it in 3.5, then upgrade to 3.6. Kinda a pain in the butt, but I believe others have it working. I'm still on 3.5, so it's been rather easy for me.

I use iCash and it seems to work fine. It works for any points system as long as you put in the proper "money" names in.

My two biggest concerns are:

1. The invalid battle bug users get, when they get stuck in a battle with monster in the monsterarena

2. The invalid battle bug users get when they can't battle another person

3. And one of the biggest, the fact that any secondary categories don't work. For example, I have created 3 additional Spell Slots for the users, so they can have a choice of 4 different spells at one time. The first spell category works great...but every additional spell slot doesn't work. That goes for potions, items, etc. If I have more than one, no dice. This is kinda frustrating, as I think the base number is kinda limited since they can't select more than one item in battle.

If anyone has any fixes to this....I would appreciate the help. And obviously, there's other people that need to know as well, so if you know how to handle these situations, then please feel free to help us out.



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