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I still havent recieved my email in the support forums. Anyway, I just wanted to tell you that, it won't let me add midis and keeps on saying "The selected Battle Music does not exist." when it does exist.
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Great!
Clicked install before i downloaded! :D Just a question: the sex/class selection is still here? Or you modifyed to fit race/class selection? |
This has got to be the next HOTM.
Suggestion: Add more default items, wepaons, armor, races, classes, etc. :) Also, add an 'auto-refresh' to the arenas. If not, cliking Refresh every 5 seconds would suck. In the battle, this 'Quote:' stuff is very... annoying, sorry. It would be better if it would look soemthing like: U1 attacks U2 with (example) his fists! U2 takes 5332 damage Of course, it would be much more detailed, etc. I can really help you with this project. I love online RPG's and I used to administrate one over at RPG Palace. This one really reminds me of it. It would be nice if each class/race/wahtever had it's own set of customizable 'Skills'. Such as, the 'Ninja' race/whatevr will have a special SKill, called 'Super-Kick,' which will do x2 his normal damage. These skills will be controled by PHP, one example 'modifier' will look like: PHP Code:
Contact me on AIM: eXaulz - I have tons more ideas. |
An AJAX RPG system would be to to die for *drool*
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Aha! Foun dan error... well not a real error, but you forgot to include rpg_misc.php in /admincp/ ... within the provided zip...
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Great work. :)
[high]* projectego clicks install.[/high] |
Awesome stuff!
BUG: When using quotes or "<" ">" and other symbols, it posts the html code and not the symbol... When you said your accept the results of the battle, it redirects you to an "Invalid Battle. Go Back" thing... yet all the winnings are delt with, I'd say just needs a confirm message instead of error message :) Also, how can I get that top RPG menu off? Ty [edit]Nevermind, found that on the Plugin Manager... labled "RPG Navbar Addon". I still smell HTOM approaching ;) |
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For a later version I will use vbcollapse. Quote:
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I plan to majorly revamp pretty much everything in this hack, especially the stats, I just needed to get a foundation ready (ie OOP coding and cache systems) to not take even longer to get the next version out. Quote:
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I'll look into finding a way to avoid that Invalid Battle message - for now just consider it as a glitch. |
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