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-   vBulletin 3.5 Add-ons (https://vborg.vbsupport.ru/forumdisplay.php?f=113)
-   -   RPG Integration Hack (https://vborg.vbsupport.ru/showthread.php?t=108790)

Darkfire122333 05-17-2006 01:22 AM

what would you rather revan.. it all in the php file or it in the template still? either/or can be done by me :D

dt~ 05-17-2006 03:44 AM

Hi all,

I have a very cute looking girlfriend, and we have been together for 2 years. Recently, her attitute changed. She began to reply with only a few words through the phone, and sometimes not even online when I attemp to chat with her throughout the night.

Feeling worried, I started to check on her handphone calls oftenly. To my surprise, there is another guy who have kept calling her since the past few months. She explained to me that he is only one of her college friends. My suspicion grew. Worse, she cancelled our date today with a reason that she will be busy.

Frustrated, I drive to her place this morning and parked myself near her apartment. I wish to see what she is doing while playing with my laptop. After a few hours, a handsome guy appeared with a bunch of roses on his hand. To my surprise, he was heading in the direction to my girlfriend's place! I attemp to rush out and dropped my laptop accidentally. I noticed that the laptop screen displayed a "Invalid Battle ID" message.

So besides waiting for the next release is there anything I can do about it?

Revan 05-17-2006 08:50 AM

Quote:

Originally Posted by Darkfire122333
what would you rather revan.. it all in the php file or it in the template still? either/or can be done by me :D

Well if you're talking about the frontend then in the template would be good, if in the AdminCP then obviously in the php file :)
Quote:

Originally Posted by dt~
Hi all,

I have a very cute looking girlfriend, and we have been together for 2 years. Recently, her attitute changed. She began to reply with only a few words through the phone, and sometimes not even online when I attemp to chat with her throughout the night.

Feeling worried, I started to check on her handphone calls oftenly. To my surprise, there is another guy who have kept calling her since the past few months. She explained to me that he is only one of her college friends. My suspicion grew. Worse, she cancelled our date today with a reason that she will be busy.

Frustrated, I drive to her place this morning and parked myself near her apartment. I wish to see what she is doing while playing with my laptop. After a few hours, a handsome guy appeared with a bunch of roses on his hand. To my surprise, he was heading in the direction to my girlfriend's place! I attemp to rush out and dropped my laptop accidentally. I noticed that the laptop screen displayed a "Invalid Battle ID" message.

So besides waiting for the next release is there anything I can do about it?

That depends entirely on where you see this Invalid Battle ID message. Did she attempt to continue an apparently finished Monster Battle after making out with her lover? I'm not sure if I seperated the error messages from the Monster Arena and the Battle Arena.

dt~ 05-17-2006 12:01 PM

Quote:

Originally Posted by Revan
That depends entirely on where you see this Invalid Battle ID message. I'm not sure if I seperated the error messages from the Monster Arena and the Battle Arena.

After adding your hack, there were hundreds of users from my end who support it and invested their time with enthusiasm. Unfortuantely, similiar cases starts appearing - A "Battle no. xx does not exist" message. We could not join a Battle arena nor a monster arena. I don't think it's realistic to sit and wait for the next release, because the heat has only started.

I seek for your kind assistance to offer a help on this problem. For example, maybe you can provide a simple php script which can create battle IDs, or making a user's character 'free' to participate in another battle by dropping his current (invalid) ones. I have read through all user notes from V3.0 to NeoMaterial, hence writing here is the last option.

Looking forward for your reply, Thanks!
Aka.

Darkfire122333 05-17-2006 03:44 PM

Finished the Manual. Have sent Revan a PM with the url to it and a demo. I hope you like it Revan!

jon_argent 05-18-2006 07:45 PM

Quote:

Originally Posted by Darkfire122333
i do not know how to fix number 2, but number one is easy, all you do is go ont your admincp liuke usual, edit the user, there is a new table for the store cash, just edit that, and you will be "awarded" that cash. also if you are running vbplaza, then all you have to do is go to "admin donate" in the vbplaza dropdown in the navbar and you can do it there! ease as pie!

I didn't mean as a one off, I meant to edit the amount of currency each player would start off with? Is this possible?

coRtALoS 05-19-2006 09:27 PM

I'm getting an error when trying to install this on 3.5.3

Code:

Database error in vBulletin 3.5.3:

Invalid SQL:

INSERT INTO rpg_items
        (`categoryid`, `itemname`, `cost`, `description`, `icon`, `stock`, `sold`, `damage`, `itemorder`, `itemtype`, `levelreq`, `extra`)
VALUES
        (1, 'Dagger', 320, 'Weapon used by thieves', 'dagger', 34, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mage Masher', 200, 'Weapon originally used for combating mages', 'dagger', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Dagger', 950, 'Thief dagger made of mythril', 'dagger', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Butterfly Sword', 300, 'Standard thief sword', 'thiefsword', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'The Ogre', 700, 'Standard thief sword', 'thiefsword', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Masamune', 5600, 'Sword from a foreign land', 'thiefsword', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Air Racket', 400, 'Long-range combat racket.', 'racket', 21, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Rod', 260, 'Combat Rod', 'rod', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Rod', 760, 'Rod made of mythril', 'rod', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Broadsword', 330, 'Ordinary sword used in combat', 'blade', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Iron Sword', 660, 'Sword made of iron', 'blade', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Sword', 1300, 'Sword made out of mythril', 'blade', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Blood Sword', 2000, 'Sword varnished with blood', 'blade', 33, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mage Staff', 320, 'Staff used by black mages', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Flame Staff', 1100, 'Staff with a divine fire spirit dwelling inside', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Ice Staff', 980, 'Staff with a divine ice power dwelling inside', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Lightning Staff', 1200, 'Staff with a divine thunder power inside', 'staff', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Javelin', 880, 'Spear used by Dragon Knights', 'polearm', 44, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Spear', 1100, 'Spear made of mythril', 'polearm', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Partisan', 1600, 'Spear adorned with brilliant gems', 'polearm', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Poison Knuckles', 500, 'Combat knuckles', 'fist', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Claws', 750, 'Claws made of mythril', 'fist', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Shirt', 270, 'Clothes made of leather.', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Plate', 530, 'Plate worn for combat', 'shirt', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Vest', 670, 'Plate made of bronze', 'shirt', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Chain Plate', 810, 'Plate that provides brimming strength', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Cotton Robe', 200, 'Ordinary shirt', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Vest', 1180, 'Vest braided with mythril', 'vest', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Armor', 650, 'Armor made of bronze', 'plate', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Linen Cuirass', 800, 'Armor packed with magic', 'plate', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Hat', 150, 'Not a suitable item to wear in combat', 'hat', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Steepled Hat', 260, 'Hat worn by mages.', 'hat', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bandana', 500, 'Mysterious bandana that makes you light-footed', 'hat', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Rubber Helmet', 250, 'Helm worn by soldier trainees', 'helm', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Helmet', 300, 'Helmet made of bronze', 'helm', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Iron Helmet', 400, 'Helmet made of iron', 'helm', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Barbut', 600, 'Headgear that raises Spirit', 'helm', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Helmet', 1000, 'Helmet made of mythril', 'helm', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Pearl Armlet', 100, 'Regular wristlet', 'armgear', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Wrist', 130, 'Regular wristlet', 'armgear', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Glass Armlet', 250, 'Armlet made of glass', 'armgear', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bone Wrist', 330, 'Wristlet made from bones. Raises Earth Elem-Atk', 'armgear', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Armlet', 500, 'Armlet made of mythril', 'armgear', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Wrist', 200, 'Wristlet that raises Spirit when equipped', 'armgear', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Gloves', 480, 'Gloves made of bronze', 'glove', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Gloves', 980, 'Gloves made of mythril', 'glove', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Thunder Gloves', 1200, 'with a thunder god? power dwelling inside', 'glove', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Diamond Gloves', 2000, 'Gloves made of diamond', 'glove', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Hi-Potion', 200, 'Restores 300 HP in the field and 450 HP in battle.', 'vial1', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Potion', 100, 'Restores 100 HP in the field and 150 HP in battle', 'vial1', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Ether', 500, 'Restores 100 MP in the field and 150 MP in battle.', 'vial1', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Elixir', 1500, 'Full restores HP and MP.', 'vial1', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Gysahl Greens', 100, 'Cures Berserk and lures chocobos.', 'greens', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Phoenix Down', 150, 'Recovers a character from KO.', 'feather', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Echo Screen', 50, 'Cures Silence status.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Soft', 50, 'Cures Petrify and Gradual Petrify.', 'vial2', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Antidote', 50, 'Cures Poison and Venom.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Eye Drops', 50, 'Cures Darkness.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Magic Tag', 100, 'Cures Zombie status.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Vaccine', 100, 'Cures Virus.', 'vial2', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Remedy', 300, 'Cures various status abnormalities.', 'vial2', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Annoyntment', 150, 'Cures Trouble status.', 'vial2', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Tent', 800, 'Restores a large amount of HP and MP and removes some status effects.', 'tent', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Ore', 500, 'Restores HP. It cannot be used in field. It radiates a mysterious light.', 'orb', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0');;

MySQL Error  : You have an error in your SQL syntax near ';
' at line 68
Error Number : 1064
Date        : Friday, May 19th 2006 @ 03:28:41 PM
Script      : http://battleforums.com/T35tHaCk5/installer/index.php
Referrer    : http://battleforums.com/T35tHaCk5/installer/index.php
Username    : RoaCh Of DisCord
Classname    : vb_database

Any help, please? Would upgrading to 3.5.4 resolve this?

Darkfire122333 05-19-2006 09:48 PM

From what i can tell at this point, your tabled did not install properly, uninstall the hack and re-install it. Itshuld be fine if there is nothing wrong with your php.

Langly 05-20-2006 12:43 PM

Quote:

Originally Posted by nadanada
in the admin panel you adjust both level and def (it may be called damage) in item manager, just tested and it worked for me

Where in the admin panel is this? All I see is uCash menu, uShop menu and 3 sections under vBulletin Options. None of these show the items.

Langly 05-20-2006 12:55 PM

Quote:

Originally Posted by Travis641
I can also confirm the invalid battleid happening, as the HP/MP/PP not going up when the user levels. Updating the Stats in Admin CP for the user fixes the HP/MP/PP to what they should be though.

Where in admincp is this located?

Cheers

Zowners 05-21-2006 12:36 AM

Hey Great hack but im having a problem when I installed it. Users cant create a rpg character. You can put your name in make your alignment but nothing can be done after that. Please I have no clue what to do Ive reinstalled it twice.

Zowners 05-21-2006 07:39 AM

Ok fixed the problem but I have another for some reason when I buy a weapon in the store and use it in the battle my rpg character drinks it instead of using it. Any help would be great!!!

Revan 05-21-2006 09:09 AM

A milestone has been reached in the development of the RPG Integration Hack. I have pretty much finished the Admin backend for the Effects system.
For those of you that haven't been paying attention to the thread and wondering what the Effects system is, I'll give you a brief summary: Whatever you want it to be. You want the Blood Sword to actually drain damage? Now you can.
The Effects system will replace the generic "buff" you see in the current items, which is highly limiting and doesn't work like it's supposed to. Now, when creating items, you are asked to check boxes marking which effects you want to add to your item. You will of course be able to create these effects through an user-friendly interface on a seperate page.
I'll explain a bit how to create an effect: Say you want to create what makes your item called "X-Potion" heal all HP. First, you click Add New Effect. Then select "Healing" from the dropdown you see. Then select the following: [Increase] [Self] [HP] by {100} [Percent], then click Add New Effect button. The [] brackets indicate dropdown menus where you will be able to select other options for your effect. The {} brackets indicate values you must write in yourself.
You will be able to add effects from three categories: Damage, Healing and Stat Modifier. The Damage is most commonly used for weapons, or items like Grenade. The Healing, as we saw, is most used for potions of various nature and also healing skills. The Stat Modifier is used to increase/decrease the raw stats. Weapons will most likely want to use this primarily to increase Strength/Attack and Armor will want to increase Endurance et cetera. You will also be able to decrease stats, for debuff skills and the likes.

But wait! There's more!
Have you ever been annoyed over the fact that "Two-handed" still allowed you to use a Shield? Then I have good news for you.
In the next version, Equipment Slots are added. These Equipment Slots make sure that Two-Handed Weapons have equip scope (what slots they occupy) to Left and Right, making equipping a shield (which goes into the Right slot) impossible.

The last and also least completed change I will note today is the assigning of Battle Types to items. You know how you previously had to access a page that listed all your items and you must mark the checkbox for all the battletypes you want? Well now you have the option of doing this on a per-item basis. Just click the Edit link on the item as if it you were editing anything else about the item, and you can mark checkboxes for what Battle Types you want to be able to equip this item.


What I will begin working on next is the Skills system. This shouldn't take too long to complete the backend of, and it too will become highly customiseable. I will give a similar summary once I have completed it.

I can't give an ETA as to when this will be ready for Beta, simply because I haven't done anything on the front-end yet, and that's the most extensive part. I have also discovered a bug in the new Level Up system which will be exploitable unless I fix it. Which I will.
Not to mention how I have yet to be able to track down any of the bugs in the current system, though I admit I am guilty of letting this slide as I don't know if I will be changing the stuff that has bugs in it now.


For those of you that are wanting support for this version, I ask you to review the bold text in my signature.
Since the release of this hack, 80% of everybody who posted in this thread has not clicked Install. What's so terrible about showing your support?

Langly 05-21-2006 01:12 PM

Where do you edit the monsters, users, items? I tried in SQL but that didn't do anything. It turns ppl off when they have a blood sword and can't kill a dire wolf to lvl. Plus, the exp goes to zero when you die. In other RPG's you stay the same exp once you heal/resurrect. Only a slight exp decrease.

Revan 05-21-2006 01:33 PM

In your Admin Control Panel, you should see a link to "RPG Integration Hack" menu. If you do not see this, then you need to make yourself Super Administrator and set your Can Administer RPG to Yes.

Dan 05-21-2006 04:49 PM

Quote:

Originally Posted by Revan
A milestone has been reached in the development of the RPG Integration Hack. I have pretty much finished the Admin backend for the Effects system.
For those of you that haven't been paying attention to the thread and wondering what the Effects system is, I'll give you a brief summary: Whatever you want it to be. You want the Blood Sword to actually drain damage? Now you can.
The Effects system will replace the generic "buff" you see in the current items, which is highly limiting and doesn't work like it's supposed to. Now, when creating items, you are asked to check boxes marking which effects you want to add to your item. You will of course be able to create these effects through an user-friendly interface on a seperate page.
I'll explain a bit how to create an effect: Say you want to create what makes your item called "X-Potion" heal all HP. First, you click Add New Effect. Then select "Healing" from the dropdown you see. Then select the following: [Increase] [Self] [HP] by {100} [Percent], then click Add New Effect button. The [] brackets indicate dropdown menus where you will be able to select other options for your effect. The {} brackets indicate values you must write in yourself.
You will be able to add effects from three categories: Damage, Healing and Stat Modifier. The Damage is most commonly used for weapons, or items like Grenade. The Healing, as we saw, is most used for potions of various nature and also healing skills. The Stat Modifier is used to increase/decrease the raw stats. Weapons will most likely want to use this primarily to increase Strength/Attack and Armor will want to increase Endurance et cetera. You will also be able to decrease stats, for debuff skills and the likes.

But wait! There's more!
Have you ever been annoyed over the fact that "Two-handed" still allowed you to use a Shield? Then I have good news for you.
In the next version, Equipment Slots are added. These Equipment Slots make sure that Two-Handed Weapons have equip scope (what slots they occupy) to Left and Right, making equipping a shield (which goes into the Right slot) impossible.

The last and also least completed change I will note today is the assigning of Battle Types to items. You know how you previously had to access a page that listed all your items and you must mark the checkbox for all the battletypes you want? Well now you have the option of doing this on a per-item basis. Just click the Edit link on the item as if it you were editing anything else about the item, and you can mark checkboxes for what Battle Types you want to be able to equip this item.


What I will begin working on next is the Skills system. This shouldn't take too long to complete the backend of, and it too will become highly customiseable. I will give a similar summary once I have completed it.

I can't give an ETA as to when this will be ready for Beta, simply because I haven't done anything on the front-end yet, and that's the most extensive part. I have also discovered a bug in the new Level Up system which will be exploitable unless I fix it. Which I will.
Not to mention how I have yet to be able to track down any of the bugs in the current system, though I admit I am guilty of letting this slide as I don't know if I will be changing the stuff that has bugs in it now.


For those of you that are wanting support for this version, I ask you to review the bold text in my signature.
Since the release of this hack, 80% of everybody who posted in this thread has not clicked Install. What's so terrible about showing your support?

Awsome stuff man awsome stuff :)

Zowners 05-21-2006 07:40 PM

Sorry to post this again but im desperate. When I buy a weapon in the store and use it in the battle my rpg character drinks it instead of using it. Any help would be great!!!

coRtALoS 05-21-2006 09:35 PM

Quote:

Originally Posted by Revan
A milestone has been reached in the development of the RPG Integration Hack. I have pretty much finished the Admin backend for the Effects system.
For those of you that haven't been paying attention to the thread and wondering what the Effects system is, I'll give you a brief summary: Whatever you want it to be. You want the Blood Sword to actually drain damage? Now you can.
The Effects system will replace the generic "buff" you see in the current items, which is highly limiting and doesn't work like it's supposed to. Now, when creating items, you are asked to check boxes marking which effects you want to add to your item. You will of course be able to create these effects through an user-friendly interface on a seperate page.
I'll explain a bit how to create an effect: Say you want to create what makes your item called "X-Potion" heal all HP. First, you click Add New Effect. Then select "Healing" from the dropdown you see. Then select the following: [Increase] [Self] [HP] by {100} [Percent], then click Add New Effect button. The [] brackets indicate dropdown menus where you will be able to select other options for your effect. The {} brackets indicate values you must write in yourself.
You will be able to add effects from three categories: Damage, Healing and Stat Modifier. The Damage is most commonly used for weapons, or items like Grenade. The Healing, as we saw, is most used for potions of various nature and also healing skills. The Stat Modifier is used to increase/decrease the raw stats. Weapons will most likely want to use this primarily to increase Strength/Attack and Armor will want to increase Endurance et cetera. You will also be able to decrease stats, for debuff skills and the likes.

But wait! There's more!
Have you ever been annoyed over the fact that "Two-handed" still allowed you to use a Shield? Then I have good news for you.
In the next version, Equipment Slots are added. These Equipment Slots make sure that Two-Handed Weapons have equip scope (what slots they occupy) to Left and Right, making equipping a shield (which goes into the Right slot) impossible.

The last and also least completed change I will note today is the assigning of Battle Types to items. You know how you previously had to access a page that listed all your items and you must mark the checkbox for all the battletypes you want? Well now you have the option of doing this on a per-item basis. Just click the Edit link on the item as if it you were editing anything else about the item, and you can mark checkboxes for what Battle Types you want to be able to equip this item.


What I will begin working on next is the Skills system. This shouldn't take too long to complete the backend of, and it too will become highly customiseable. I will give a similar summary once I have completed it.

I can't give an ETA as to when this will be ready for Beta, simply because I haven't done anything on the front-end yet, and that's the most extensive part. I have also discovered a bug in the new Level Up system which will be exploitable unless I fix it. Which I will.
Not to mention how I have yet to be able to track down any of the bugs in the current system, though I admit I am guilty of letting this slide as I don't know if I will be changing the stuff that has bugs in it now.


For those of you that are wanting support for this version, I ask you to review the bold text in my signature.
Since the release of this hack, 80% of everybody who posted in this thread has not clicked Install. What's so terrible about showing your support?

I have sir ;). I've clicked 'install' except, I can't seem to get it installed.

coRtALoS 05-21-2006 09:37 PM

Quote:

Originally Posted by Darkfire122333
From what i can tell at this point, your tabled did not install properly, uninstall the hack and re-install it. Itshuld be fine if there is nothing wrong with your php.

I can't uninstall it, because it hasn't been installed.

I am a newer admin at our forums, and I think that we may have had a previous version of this rpg hack installed in the past. Maybe it wasn't uninstalled fully, and this is causing the problem? I am still getting the above error, and can't uninstall because it isn't installed =\.

Still this error:

Code:

INSERT INTO rpg_items
        (`categoryid`, `itemname`, `cost`, `description`, `icon`, `stock`, `sold`, `damage`, `itemorder`, `itemtype`, `levelreq`, `extra`)
VALUES
        (1, 'Dagger', 320, 'Weapon used by thieves', 'dagger', 34, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mage Masher', 200, 'Weapon originally used for combating mages', 'dagger', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Dagger', 950, 'Thief dagger made of mythril', 'dagger', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Butterfly Sword', 300, 'Standard thief sword', 'thiefsword', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'The Ogre', 700, 'Standard thief sword', 'thiefsword', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Masamune', 5600, 'Sword from a foreign land', 'thiefsword', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Air Racket', 400, 'Long-range combat racket.', 'racket', 21, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Rod', 260, 'Combat Rod', 'rod', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Rod', 760, 'Rod made of mythril', 'rod', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Broadsword', 330, 'Ordinary sword used in combat', 'blade', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Iron Sword', 660, 'Sword made of iron', 'blade', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Sword', 1300, 'Sword made out of mythril', 'blade', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Blood Sword', 2000, 'Sword varnished with blood', 'blade', 33, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mage Staff', 320, 'Staff used by black mages', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Flame Staff', 1100, 'Staff with a divine fire spirit dwelling inside', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Ice Staff', 980, 'Staff with a divine ice power dwelling inside', 'staff', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Lightning Staff', 1200, 'Staff with a divine thunder power inside', 'staff', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Javelin', 880, 'Spear used by Dragon Knights', 'polearm', 44, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Spear', 1100, 'Spear made of mythril', 'polearm', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Partisan', 1600, 'Spear adorned with brilliant gems', 'polearm', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Poison Knuckles', 500, 'Combat knuckles', 'fist', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (1, 'Mythril Claws', 750, 'Claws made of mythril', 'fist', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Shirt', 270, 'Clothes made of leather.', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Plate', 530, 'Plate worn for combat', 'shirt', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Vest', 670, 'Plate made of bronze', 'shirt', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Chain Plate', 810, 'Plate that provides brimming strength', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Cotton Robe', 200, 'Ordinary shirt', 'shirt', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Vest', 1180, 'Vest braided with mythril', 'vest', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Armor', 650, 'Armor made of bronze', 'plate', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Linen Cuirass', 800, 'Armor packed with magic', 'plate', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Hat', 150, 'Not a suitable item to wear in combat', 'hat', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Steepled Hat', 260, 'Hat worn by mages.', 'hat', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bandana', 500, 'Mysterious bandana that makes you light-footed', 'hat', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Rubber Helmet', 250, 'Helm worn by soldier trainees', 'helm', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Helmet', 300, 'Helmet made of bronze', 'helm', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Iron Helmet', 400, 'Helmet made of iron', 'helm', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Barbut', 600, 'Headgear that raises Spirit', 'helm', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Helmet', 1000, 'Helmet made of mythril', 'helm', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Pearl Armlet', 100, 'Regular wristlet', 'armgear', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Wrist', 130, 'Regular wristlet', 'armgear', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Glass Armlet', 250, 'Armlet made of glass', 'armgear', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bone Wrist', 330, 'Wristlet made from bones. Raises Earth Elem-Atk', 'armgear', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Armlet', 500, 'Armlet made of mythril', 'armgear', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Leather Wrist', 200, 'Wristlet that raises Spirit when equipped', 'armgear', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Bronze Gloves', 480, 'Gloves made of bronze', 'glove', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Mythril Gloves', 980, 'Gloves made of mythril', 'glove', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Thunder Gloves', 1200, 'with a thunder god? power dwelling inside', 'glove', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (2, 'Diamond Gloves', 2000, 'Gloves made of diamond', 'glove', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Hi-Potion', 200, 'Restores 300 HP in the field and 450 HP in battle.', 'vial1', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Potion', 100, 'Restores 100 HP in the field and 150 HP in battle', 'vial1', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Ether', 500, 'Restores 100 MP in the field and 150 MP in battle.', 'vial1', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Elixir', 1500, 'Full restores HP and MP.', 'vial1', 6, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Gysahl Greens', 100, 'Cures Berserk and lures chocobos.', 'greens', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Phoenix Down', 150, 'Recovers a character from KO.', 'feather', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Echo Screen', 50, 'Cures Silence status.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Soft', 50, 'Cures Petrify and Gradual Petrify.', 'vial2', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Antidote', 50, 'Cures Poison and Venom.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Eye Drops', 50, 'Cures Darkness.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Magic Tag', 100, 'Cures Zombie status.', 'vial2', 4, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Vaccine', 100, 'Cures Virus.', 'vial2', 7, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Remedy', 300, 'Cures various status abnormalities.', 'vial2', 5, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Annoyntment', 150, 'Cures Trouble status.', 'vial2', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Tent', 800, 'Restores a large amount of HP and MP and removes some status effects.', 'tent', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0'),
        (3, 'Ore', 500, 'Restores HP. It cannot be used in field. It radiates a mysterious light.', 'orb', 0, 0, 0, 0, '1', 0, '0,0,0,0,0,0');;

MySQL Error  : You have an error in your SQL syntax near ';
' at line 68
Error Number : 1064


Don-King 05-22-2006 01:27 PM

Hello

I have a small problem with this hack.Now i will give you a few informations:
vBulletin Version:vBulletin 3.5.4.
Description:
After I have tryed to installed this hack ,i have got the following error:
Error:
Code:

Datenbankfehler in vBulletin 3.5.4:

Invalid SQL:

                                SELECT `userid`, `rpg`, `items`, `inventory`, `AS` AS `points`
                                FROM `vbuser`
                                WHERE `userid` = '97';

MySQL-Fehler : Unknown column 'AS' in 'field list'
Fehler-Nr.  : 1054
Datum        : Monday, May 22nd 2006 @ 04:20:15 PM
Skript      : http://www.greatgamers.de/forum/showthread.php?t=798
Referrer    : http://www.greatgamers.de/forum/forumdisplay.php?f=43
IP-Adresse  : **.***.***.***
Benutzername : Don-King
Klassenname  : vB_Database

Edit: There's a option in the admin menue:
Quote:

Point Field:
This should be set to the same value as whatever Cash hack you are using.
and i don't know what it is meaning.

I Hope anybody can help me :confused:

Revan 05-22-2006 01:44 PM

Quote:

Originally Posted by coRtALoS
I can't uninstall it, because it hasn't been installed.

I am a newer admin at our forums, and I think that we may have had a previous version of this rpg hack installed in the past. Maybe it wasn't uninstalled fully, and this is causing the problem? I am still getting the above error, and can't uninstall because it isn't installed =\.

Open ./installer/hacks/rpg_integr_hack/mysql-schema.php and find:
Code:

'0,0,0,0,0,0');
Change to:
Code:

'0,0,0,0,0,0')
Older MySQL versions have problems with that line.

coRtALoS 05-22-2006 02:52 PM

Thank you! I saw that earlier and fixed it, worked. :)

coRtALoS 05-22-2006 02:57 PM

Ack, however..now I have a new problem. Possibly a file I didn't upload? I'm checking now..

Here is the issue, though

Revan 05-22-2006 05:16 PM

Okay that looks like your tables didn't get populated properly.
Id just uninstall it and reinstall, due to that mysql bug major bugs arose and your best bet would be a clean install.
Sorry for the trouble, Ill have that file fixed for the next version.

Just for the record, what version of mysql are you running?

oninuva 05-22-2006 06:29 PM

every time i enter battle i get a mysql error

here
Quote:

Invalid SQL:

UPDATE `user`
SET `uttpoints` = `uttpoints` - '0'
WHERE `userid` = '1';

MySQL Error : Unknown column 'uttpoints' in 'field list'
help?

and how do i make the nav bar a drop down list?

coRtALoS 05-22-2006 07:35 PM

Quote:

Originally Posted by Revan
Okay that looks like your tables didn't get populated properly.
Id just uninstall it and reinstall, due to that mysql bug major bugs arose and your best bet would be a clean install.
Sorry for the trouble, Ill have that file fixed for the next version.

Just for the record, what version of mysql are you running?

Hey, no problem. Thank you for the help so far.

I uninstalled, and reinstalled it, but still no luck.

I am using MySQL version 3.23.58

Revan 05-23-2006 12:30 PM

Hmm, then I don't know what could be wrong... Only other thing I can think of is if you fire every bit of Maintenance off and see if that does bugger all...
If that doesn't do anything, try running soemthing like
[sql]SELECT classid FROM rpg_classes [/sql]
And see if that returns any rows.

And for the record, you might want to contact your host about upgrading MySQL. That version is 4 years old and will not be supported by the next version of vBulletin.
You will need MySQL 4.0 or newer, personally I suggest 4.1 for a good, stable release that won't need too much reconfiguration to work properly with vBulletin.

oninuva 05-23-2006 06:13 PM

if i die how do i ressurect?

Zidane007nl 05-23-2006 07:33 PM

Quote:

Originally Posted by oninuva
if i die how do i ressurect?

Heal yourself at the Healing Center for a small price.

And Revan, nice new features you announced. Really looking forward to it.

oninuva 05-23-2006 08:12 PM

i did but its in grey so i cant buy it,.

coRtALoS 05-23-2006 08:26 PM

Quote:

Originally Posted by Revan
Hmm, then I don't know what could be wrong... Only other thing I can think of is if you fire every bit of Maintenance off and see if that does bugger all...
If that doesn't do anything, try running soemthing like
[sql]SELECT classid FROM rpg_classes [/sql]
And see if that returns any rows.

And for the record, you might want to contact your host about upgrading MySQL. That version is 4 years old and will not be supported by the next version of vBulletin.
You will need MySQL 4.0 or newer, personally I suggest 4.1 for a good, stable release that won't need too much reconfiguration to work properly with vBulletin.

I did that query, and it did pull up results. It seems the tables are populated, noot sure what the problem is. I will definitely talk to the owner about upgrading mysql though, thanks. :)

-edit

Yeah, I checked the database, and everything seems fine. The tables have all the information. Must be a PHP problem, or something! I think i'll try updating vbulletin to the latest this weekend, and see if that does anything.

Oddjob 05-24-2006 02:41 AM

I uninstalled this a long while back, i tried to re-install it tonight. I get this error in step 4 of the installation.

Database error in vBulletin 3.5.4:

Invalid SQL:

ALTER TABLE `administrator`
ADD `rpgadminperms` INT( 10 ) UNSIGNED NOT NULL DEFAULT '0';

MySQL Error : Duplicate column name 'rpgadminperms'
Error Number : 1060
Date : Tuesday, May 23rd 2006 @ 11:30:37 PM
Script : http://www.xx.com/forums//installer/index.php
Referrer : http://www.xx.com/forums//installer/index.php
IP Address : **(
Username : ***
Classname : vb_database

Ive searched this but have not found an answer.

Help.

Revan 05-24-2006 04:59 AM

Quote:

Originally Posted by coRtALoS
I did that query, and it did pull up results. It seems the tables are populated, noot sure what the problem is. I will definitely talk to the owner about upgrading mysql though, thanks. :)

-edit

Yeah, I checked the database, and everything seems fine. The tables have all the information. Must be a PHP problem, or something! I think i'll try updating vbulletin to the latest this weekend, and see if that does anything.

Did you try running the maintenance functions? Seems like either your cache is not built or not built properly.
[sql]SELECT * FROM datastore WHERE title = 'rpg_classes'[/sql] See what that gives, should pull up a serialised string.
You might be using a php version with a bugged unserialize() function, I dunno.

oninuva 05-24-2006 09:45 AM

ahhh! how do i fix this?

Quote:

Database error in vBulletin 3.5.4:

Invalid SQL:

SELECT languageid,
phrasegroup_arcade AS phrasegroup_arcade,
phrasegroup_global AS phrasegroup_global,
options AS lang_options,
languagecode AS lang_code,
charset AS lang_charset,
locale AS lang_locale,
imagesoverride AS lang_imagesoverride,
dateoverride AS lang_dateoverride,
timeoverride AS lang_timeoverride,
registereddateoverride AS lang_registereddateoverride,
calformat1override AS lang_calformat1override,
calformat2override AS lang_calformat2override,
logdateoverride AS lang_logdateoverride,
decimalsep AS lang_decimalsep,
thousandsep AS lang_thousandsep
FROM language
WHERE languageid = 1;

MySQL Error : Unknown column 'phrasegroup_arcade' in 'field list'
Error Number : 1054
Date : Wednesday, May 24th 2006 @ 05:32:27 AM
Script : http://www.wow-elite.org/forum/arcad...ores&gameid=98
Referrer :
IP Address : 65.54.188.99
Username :
Classname : vb_database
it came up after i installed this

coRtALoS 05-24-2006 03:09 PM

Quote:

Originally Posted by Revan
Did you try running the maintenance functions? Seems like either your cache is not built or not built properly.
[sql]SELECT * FROM datastore WHERE title = 'rpg_classes'[/sql] See what that gives, should pull up a serialised string.
You might be using a php version with a bugged unserialize() function, I dunno.

I did this, and got:

Code:

a:132:{i:1;a:12:{s:7:"classid";s:1:"1";s:9:"classname";s:7:"Unknown";s:11:"classfolder";s:14:"mclasses/nonem";s:11:"classregatt";s:1:"1";s:13:"classmagicatt";s:1:"1";s:13:"classmagicdef";s:1:"1";s:11:"classregdef";s:1:"1";s:9:"classpeed";s:1:"1";s:10:"classevade";s:1:"1";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"1";s:7:"visible";s:1:"1";}i:2;a:12:{s:7:"classid";s:1:"2";s:9:"classname";s:6:"Amazon";s:11:"classfolder";s:16:"fclasses/amazonf";s:11:"classregatt";s:1:"8";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:1:"8";s:9:"classpeed";s:1:"5";s:10:"classevade";s:1:"5";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:3;a:12:{s:7:"classid";s:1:"3";s:9:"classname";s:6:"Archer";s:11:"classfolder";s:16:"fclasses/archerf";s:11:"classregatt";s:1:"9";s:13:"classmagicatt";s:1:"7";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:1:"8";s:9:"classpeed";s:1:"5";s:10:"classevade";s:1:"5";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:4;a:12:{s:7:"classid";s:1:"4";s:9:"classname";s:8:"Archmage";s:11:"classfolder";s:18:"fclasses/archmagef";s:11:"classregatt";s:1:"6";s:13:"classmagicatt";s:2:"10";s:13:"classmagicdef";s:1:"8";s:11:"classregdef";s:1:"7";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:5;a:12:{s:7:"classid";s:1:"5";s:9:"classname";s:8:"Assassin";s:11:"classfolder";s:18:"fclasses/assassinf";s:11:"classregatt";s:2:"10";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"7";s:11:"classregdef";s:1:"6";s:9:"classpeed";s:1:"5";s:10:"classevade";s:1:"5";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:6;a:12:{s:7:"classid";s:1:"6";s:9:"classname";s:10:"Black Mage";s:11:"classfolder";s:19:"fclasses/blackmagef";s:11:"classregatt";s:1:"6";s:13:"classmagicatt";s:2:"10";s:13:"classmagicdef";s:2:"10";s:11:"classregdef";s:1:"7";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:7;a:12:{s:7:"classid";s:1:"7";s:9:"classname";s:10:"Blacksmith";s:11:"classfolder";s:20:"fclasses/blacksmithf";s:11:"classregatt";s:1:"8";s:13:"classmagicatt";s:1:"7";s:13:"classmagicdef";s:1:"8";s:11:"classregdef";s:1:"9";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:8;a:12:{s:7:"classid";s:1:"8";s:9:"classname";s:10:"Calculator";s:11:"classfolder";s:20:"fclasses/calculatorf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"7";s:13:"classmagicdef";s:1:"8";s:11:"classregdef";s:1:"8";s:9:"classpeed";s:1:"5";s:10:"classevade";s:1:"5";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:9;a:12:{s:7:"classid";s:1:"9";s:9:"classname";s:7:"Captain";s:11:"classfolder";s:17:"fclasses/captainf";s:11:"classregatt";s:2:"10";s:13:"classmagicatt";s:1:"6";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:2:"10";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:10;a:12:{s:7:"classid";s:2:"10";s:9:"classname";s:7:"Chemist";s:11:"classfolder";s:17:"fclasses/chemistf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"8";s:11:"classregdef";s:1:"9";s:9:"classpeed";s:1:"5";s:10:"classevade";s:1:"5";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:11;a:12:{s:7:"classid";s:2:"11";s:9:"classname";s:11:"Dark 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Soldier";s:11:"classfolder";s:21:"fclasses/footsoldierf";s:11:"classregatt";s:1:"9";s:13:"classmagicatt";s:1:"7";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:2:"10";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:15;a:12:{s:7:"classid";s:2:"15";s:9:"classname";s:7:"Gambler";s:11:"classfolder";s:17:"fclasses/gamblerf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:1:"9";s:9:"classpeed";s:1:"6";s:10:"classevade";s:1:"6";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:16;a:12:{s:7:"classid";s:2:"16";s:9:"classname";s:9:"Geomancer";s:11:"classfolder";s:19:"fclasses/geomancerf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"9";s:11:"classregdef";s:1:"8";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:17;a:12:{s:7:"classid";s:2:"17";s:9:"classname";s:11:"Holy Knight";s:11:"classfolder";s:20:"fclasses/holyknightf";s:11:"classregatt";s:1:"9";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"7";s:11:"classregdef";s:1:"7";s:9:"
That's about half of the code, there's more..but it's all in that format.

Oddjob 05-24-2006 08:50 PM

Revan can i please have some help on how to re-install this...........

Oddjob 05-25-2006 01:25 AM

Still seeking help.......

Revan 05-25-2006 03:25 PM

Quote:

Originally Posted by oninuva
ahhh! how do i fix this?



it came up after i installed this

As you can see from the error, it's a problem with the Arcade.
Quote:

Originally Posted by coRtALoS
I did this, and got:

Code:

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Soldier";s:11:"classfolder";s:21:"fclasses/footsoldierf";s:11:"classregatt";s:1:"9";s:13:"classmagicatt";s:1:"7";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:2:"10";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:15;a:12:{s:7:"classid";s:2:"15";s:9:"classname";s:7:"Gambler";s:11:"classfolder";s:17:"fclasses/gamblerf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"6";s:11:"classregdef";s:1:"9";s:9:"classpeed";s:1:"6";s:10:"classevade";s:1:"6";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:16;a:12:{s:7:"classid";s:2:"16";s:9:"classname";s:9:"Geomancer";s:11:"classfolder";s:19:"fclasses/geomancerf";s:11:"classregatt";s:1:"7";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"9";s:11:"classregdef";s:1:"8";s:9:"classpeed";s:1:"4";s:10:"classevade";s:1:"4";s:6:"typeid";s:1:"1";s:8:"genderid";s:1:"2";s:7:"visible";s:1:"1";}i:17;a:12:{s:7:"classid";s:2:"17";s:9:"classname";s:11:"Holy Knight";s:11:"classfolder";s:20:"fclasses/holyknightf";s:11:"classregatt";s:1:"9";s:13:"classmagicatt";s:1:"8";s:13:"classmagicdef";s:1:"7";s:11:"classregdef";s:1:"7";s:9:"
That's about half of the code, there's more..but it's all in that format.

Okay, then we have established that the database is OK.
Are you sure the templates are all reverted, if you had edited them?

Oddjob 05-25-2006 05:06 PM

Hey Revan.....do you not give support?

Im trying to re-install your mod and your just ignoring me.

Oddjob 05-26-2006 10:29 AM

....guess not.

thats a shame.


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