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vbProArcade Beta 2 Details »» | |||||||||||||||||||||||||
vbProArcade Beta 2
1/5/03: Beta 2 released 9/12/02: Beta 1.03 zip updated to include safe mode fix 9/3/02: Beta 1.03 released -- small bug fixes, see below 9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions. Background Information vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more. This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect. Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest. Credits This hack materialized thanks to work and help from a number of people and forums. Here they are:
So far, there are FIVE GAMES that work correctly with this hack. They are: Breakout Pacman Snake Space Invaders Tetris All five .SWF files are included in the release archive. There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you. Installation Instructions Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything. There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else. Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here. And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack. Problems and Fixes/Workarounds (as of 1/5)
Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
Here is the list of posts from this thread that contain screen shots for the new version. Check them out!
This is the stuff that is in progress for future release:
All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack. Last but not least, thanks for checking this out! Show Your Support
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#72
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Which all ones you want? Ill d/l them and post each one here for ya. I don't mind sharing them at all. Peace E |
#73
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Well, I only read the first page, and it's a great idea...This is a shot in the dark, but wouldn't it be nice to play Head To Head Tetris w/ other members??
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#74
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This looks wonderful. I can't wait for it!
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#75
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One I get this beta out, I will look into adding that. |
#76
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Just a quick side not, forgive me if it's "off topic". But in Tetris, I have some members who have pretty much mastered it, with scores around 200,000. To make it fair to other members, I have to reset the scores via myphpadmin every other week or so to let them have a go at the Leaderboard. Is there an easier way? And if these other games will have a difficulty cap like Tetris, perhaps there should be some other way of resetting the scores instead of going into myphpadmin?
In any event...those master Tetriticians requested more levels (level 10 is the last level available). Don't know if there is anything that can be done about this...has anyone else experienced a slight "problem" w/ this difficulty cap? Is it possible to add on more levels? Also, what about the new games' cap? Will there be one? Maybe it's not a big deal because I'm in the minority here. I run a gaming community, so of course these guys are going to eat up these games quickly. hehe If so, then it's understandable as it's "not the norm". |
#77
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Apok2002, thats a good point!
something like this maybe could work! when user selects to play a game, say Tetris, they get a high score, say above 100,000 they are enterd into the Pro leaderboard, if less, a beginner leaderboard? get what I mean? look forward to the hack! considering I already have the arcade hack, I will convert to using this one...I have my reasons ! |
#78
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a flashmaster could edit the patern of the stones in a way that the leader of the highscore table will experience strange behavior of the stones, fitting in eachother. A quick vertical turn or so, just enough to find waterloo around the 90.000 score. A new tetris leader will emerge and law and belold...he/she's getting the same problems.
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#79
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I think that a number of diffrent flash files are available in johns original tetris thread that can be downloaded and used with johns system - I dunno if any of the variables have been changed in this new one or not?
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#80
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Apok2002: The ability to reset a scoreboard is already a planned feature, but not in there yet. Depending on how much time it takes me to rip the code and templates out for the install instructions, I may or may not have time to add it for this Beta. It *will* be in the final hack.
Ninth Dimension: The five games that will be "released" along with vbProArcade are: Tetris Breakout Pacman Snake Space Invaders Tetris is a modified version of the original vbTetris, Breakout was found open-source on flashkit and heavily modified by one of my admins, and the other three games were found on some programmer's website (the URL is on the games) and modified by myself to work with this hack. |
#81
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I hate to be a pain in the ass, but I'm wondering if you could estimate an approximate time frame for the release of the first release? Nothing definite; just a scale, like a few days, or a week, or a few weeks.
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