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vbProArcade Beta 2 Details »» | |||||||||||||||||||||||||
vbProArcade Beta 2
1/5/03: Beta 2 released 9/12/02: Beta 1.03 zip updated to include safe mode fix 9/3/02: Beta 1.03 released -- small bug fixes, see below 9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions. Background Information vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more. This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect. Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest. Credits This hack materialized thanks to work and help from a number of people and forums. Here they are:
So far, there are FIVE GAMES that work correctly with this hack. They are: Breakout Pacman Snake Space Invaders Tetris All five .SWF files are included in the release archive. There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you. Installation Instructions Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything. There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else. Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here. And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack. Problems and Fixes/Workarounds (as of 1/5)
Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
Here is the list of posts from this thread that contain screen shots for the new version. Check them out!
This is the stuff that is in progress for future release:
All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack. Last but not least, thanks for checking this out! Show Your Support
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#62
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Re: the multi-player chess (Humpa-Chess)
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#63
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#64
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Apok2002: Well done on the chess integration. It looks and works great!
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#65
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Thank you, but I didn't do anything but beg my buddy KhanSW to get it integrated correctly. He's the brain behind it.
There are few changes (aesthetically) I'd like to see, but it's further down on the priority list. I'm looking forward to this ProArcade hack though. My members will love it (esp since they are all gamers). |
#66
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#67
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Progress update: I just finished coding the remainder of the "Champion System" into vbProArcade.
What this basically does is display text under a user's title if they are the champion of one of the games in the arcade. The system can be turned on/off completely, or selectively on/off on a per-game basis. The champion text and color can also be changed on a per-game basis, and when a new game is added, they are set to default values of "Gamename Champion" and your forum default font color for that game. Just like (most) of the rest of the hack, the system is all automated, and will automatically move from user-to-user as champions change. There are probably a few more places in the forum where this can be added -- right now it is only in showthread/postbit. Attached is an example screenshot of the admin panel and a "champion" user's post. |
#68
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Other stuff I did today:
- fixed the number format so it displays correctly with commas - implemented the admin-selectable scoreboard icons for the main arcade - implemented the admin-selectable king icons for the main arcade & scoreboards - updated the Who's Online display to include users in the main arcade page - reordered and cleaned up some stuff in the admin panel - renamed and reorganized the templates to make them easier to figure out - added links back to the main arcade page from the play/scoreboard pages - removed a few redundant queries and broke some code into separate functions So that's where we're at right now. There are only a couple more minor things to take care of and then I can start packaging the code for a full beta release. I would anticipate no later than Saturday night for getting that out there, maybe Sunday daytime at the absolute latest. |
#69
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Looking forward to it.
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#70
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Is there a way to make it also put a crown beside their champion title that is inserted below the user title ? I've added the crown-addon for tetris and that keeps everyone fighting over it , the crown graphic.
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#71
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yeah the crown thing is v. cool, that would be good for this
I can't wait for this to be released, looks so promising! |
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