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Extended Reputation Display
Version: 3.7.002, by Paul M Paul M is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Category: Show Thread Enhancements - Version: 3.7.x Rating:
Released: 01-07-2008 Last Update: 05-03-2008 Installs: 294
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This modification is no longer available or supported.

This hack extends the existing reputation display system from just the light/dark green pips to green and golden pips, and then a series of bronze, silver and gold stars as the pips limit is reached.

The dark green pips are followed by light green pips, which are then followed by gold pips. When the limit these can display is reached, the (prefix) display of stars begins - starting with the bronze stars, then silver stars and finally gold Stars. If your reputation is zero then the neutral grey pip is displayed. Negative reputations are displayed in a similar manner using light and dark red pips and red stars - however, there is only one star level for negative reputation.

Each time you 'lap' the limit of the pips display, another star is added. The number of each star is limited by an ACP option (by default, 5 bronze = 1 silver, and 5 silver = 1 gold). The number and value of the pips in each group of pips is defined by six settings in the vboptions > reputation options. A line break can be inserted after the stars. The extended display system can be enabled/disabled in the options.

Just follow the install instructions in the zip file to install this product.


History:

v3.7.001 : First Release for vb 3.7
v3.7.002 : Bronze and Silver stars added to make three star levels.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #62  
Old 01-05-2009, 03:43 PM
wundermummy wundermummy is offline
 
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How do I upload the images....and to where. thanks
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  #63  
Old 02-05-2009, 11:01 PM
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BigJohnny BigJohnny is offline
 
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Hi Paul, I have some replacement star images I'd like to use on my board, but the problem is that they are png files and not gifs like the original files.

There are only 3 of them. How would I go about making this hack use png files for those 3 images instead of gifs? Ive looked through plugins and stuff and couldnt find anything.
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  #64  
Old 02-05-2009, 11:02 PM
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BigJohnny BigJohnny is offline
 
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Quote:
Originally Posted by wundermummy View Post
How do I upload the images....and to where. thanks
You upload them with FTP to your server, in your /images/reputation/ folder.
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  #65  
Old 02-06-2009, 07:14 AM
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Paul M Paul M is offline
 
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vbulletin is hard coded to use gifs (in one of the templates I believe). You would need to edit that template and the plugin code - or re-save your images as gifs.
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  #66  
Old 02-06-2009, 10:42 AM
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BigJohnny BigJohnny is offline
 
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Yes, i think ive seen the template, it has one reference to gif files, which tells me that it will only look for/use one type of file.

From looking at it I would say that if I changed the reference to png, it would need all of the reputation images to be png files.

How would I need to modify it to use png files for only those 3 stars, do you know?
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  #67  
Old 02-06-2009, 10:55 AM
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Paul M Paul M is offline
 
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Take the gif/png reference out of the template and add them to the names in the plugin code.
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  #68  
Old 02-07-2009, 03:28 AM
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BigJohnny BigJohnny is offline
 
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what names in the plugin code am I changing? Im not quite sure what your referring to.
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  #69  
Old 02-07-2009, 03:24 PM
Adeawan Adeawan is offline
 
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Thanks Alot
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  #70  
Old 07-01-2009, 06:46 AM
xGriffin xGriffin is offline
 
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Hey, Paul.

I've edited the settings a little bit for it to work the way i need it to, but what i want is, once a user reaches the required amount of green pips, say 10. Once they do that, i want them to have a bar, and not the green pips next to the bar.

Is there anyway i can remove the green pips once the user reaches the required amount of rep? Thanks.



There's a image of what i mean, i need to remove the pips on the left. Cheers.
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  #71  
Old 01-01-2010, 09:35 AM
Sworm Sworm is offline
 
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Hi Paul,
this mod will be supported by vb4 too?

TX
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