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vbProArcade v1.0 Flash Games Development Details »» | |||||||||||||||||||||||||
vbProArcade v1.0 Flash Games Development Thread
This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade. Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another. For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread. For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself. A list of current games can you find in the second post. Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise. As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily. Show Your Support
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#662
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we need multi player games O_O..
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#663
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anyone else any other flash site other than flashkit.com?
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#664
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i don't think it's possible for multiplayer, maybe futureal will have it in the next version, whenever that may be (if it ever happens). Or maybe someone here would be willing to do an addon, but i think for it to happen, it'd be kinda tricky.
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#665
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Along with the tons of queries on the arcade main, I noticed there's a nice amount of queries coming along with showthread now with the champion system.
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#666
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Quote:
You cannot have multiplayer flash games unless you run an XML server. |
#667
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Did anyone manage to change that simpsons game to English?
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#668
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Star Flight
Game Identifer: star_flight Game Hash Offset: 5 Score Return Variable: $scoretxt HTML CODE: Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="350" height="500"> <param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]"> <param name=loop value=false> <param name=menu value=false> <param name=quality value=high> <param name=bgcolor value=#000000> <embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="350" height="500"> </embed> </object> |
#669
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What's that game like?
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#670
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Quote:
its actually called flasteroids, i edited that myself but forgot to post it, oh well.. |
#671
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Pong-Solo
This is similar to the ping pong game except it can be resized to higher resolution. It also has "submit score" and "try again" buttons to keep low scores from being automatically submitted. Game Identifier: pongsolo Filename: pongsolo.swf Game Hash Offset: 5 Score Return Variable: $score Game courtesy of James Drake from Stem Media Gr?ppe. HTML Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="440" height="225"> <param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]"> <param name=loop value=false> <param name=menu value=false> <param name=quality value=high> <param name=bgcolor value=#000000> <embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="400" height="500"> </embed> </object> |
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