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Display extra 'Golden' pips when members have large reputations Details »»
Display extra 'Golden' pips when members have large reputations
Version: 1.21, by Paul M Paul M is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 3.0.x Rating:
Released: 09-23-2004 Last Update: 05-08-2005 Installs: 40
 
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This modification is no longer available or supported.

This simple modification extends the existing reputation display system into three flexible groups - dark green & light green pips (similar to the default) followed by 'golden' pips. The number and value of the pips in each group is defined by six variables in the code.

The defaults in the hack make the first 5 pips worth 100, followed by 5 pips worth 200, followed by the golden pips worth 1000 (max 10) - so ;

1 - 100 = 1 Dark green
101 - 200 = 2 Dark green
401 - 500 = 5 Dark green

501 - 700 = 5 Dark green, 1 Light green
701 - 900 = 5 Dark green, 2 Light green
501 - 1500 = 5 Dark green, 5 Light green

1501 - 2500 = 5 Dark green, 5 Light green, 1 Gold
2501 - 3500 = 5 Dark green, 5 Light green, 2 Gold

10501 - onwards = 5 Dark green, 5 Light green, 10 Gold

Negative reputations are similarly displayed in red (no gold). If your reputation is zero then the neutral grey pip is displayed. A screenshot of someone with 5000 points is attached (note: the word "Reputation:" has been removed from our postbit display, so only pips are shown).

v1.1 Minor update: Added missing code for people who disable the display of their reputation. If you don't use or allow members to disable their display then you have nothing to worry about, otherwise just apply the modified hack. Also made the 'golden ball' slightly less dark.

v1.21 Added another level for people who exceed all the pips set in the main three levels - this displays a larger 'star' for each time they have passed the maximum allowed by the three pip levels - and then resets the pips to start again. Another star will be displayed each time they "Lap" the main levels.

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  #52  
Old 05-22-2005, 10:08 AM
Paul M's Avatar
Paul M Paul M is offline
 
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Quote:
Originally Posted by MissKalunji
Hey will this work with 3.5.0? thx
That would be a little hard to answer as 3.5.0 does not come out for a few weeks, and then only as a beta.
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  #53  
Old 05-22-2005, 02:08 PM
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MissKalunji MissKalunji is offline
 
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Quote:
Originally Posted by Paul M
That would be a little hard to answer as 3.5.0 does not come out for a few weeks, and then only as a beta.

thank you :nervous:
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  #54  
Old 05-22-2005, 02:17 PM
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Paul M Paul M is offline
 
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I can tell you that all all my main hacks will be adapted (if necessary) to work on 3.5.x as they are all used on our forum.
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  #55  
Old 06-23-2005, 01:29 PM
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Jamie-UK Jamie-UK is offline
 
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Is there any way I could get this working under 3.0.3 ?
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  #56  
Old 06-23-2005, 08:06 PM
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Paul M Paul M is offline
 
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Quote:
Originally Posted by Jamie-UK
Is there any way I could get this working under 3.0.3 ?
It was written on 3.0.3 so it should work perfectly.
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  #57  
Old 06-23-2005, 09:06 PM
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Jamie-UK Jamie-UK is offline
 
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Quote:
Originally Posted by Paul M
It was written on 3.0.3 so it should work perfectly.
That is strange.. I don't have a functions_reputation.php in vbb installation.

I have a adminfunctions_reputation.php and a reputation.php but neither contain the function needed to replace..

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  #58  
Old 06-23-2005, 09:38 PM
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Paul M Paul M is offline
 
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Quote:
Originally Posted by Jamie-UK
That is strange.. I don't have a functions_reputation.php in vbb installation.

I have a adminfunctions_reputation.php and a reputation.php but neither contain the function needed to replace..

Then you don't have 3.0.3 ......

The code was in functions_showthread in versions prior to 3.0.2
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  #59  
Old 06-23-2005, 10:17 PM
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Jamie-UK Jamie-UK is offline
 
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I do apologise. For some reason, I thought I had installed 3.0.3
I don't. I have 3.0.1

Ho Hum...
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  #60  
Old 06-24-2005, 03:51 AM
Marco van Herwaarden Marco van Herwaarden is offline
 
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Then i would suggest that you upgrade your board or at least apply security patches. Some security holes have been fixed since 3.0.1
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  #61  
Old 07-07-2005, 06:54 PM
The Joint The Joint is offline
 
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this should be a relatively simple question....

how do i get the "line" of "pips" to start a new line after 5 pips....let me explain, i use pot leaves instead of pips, which are bigger, and i only want 5 on a row but instead i get 6 or more, what little piece of code should i edit [tell me what to do, i'm a n00b] to get the rep images to start a new line after 5 pips?

thanks in advance, and excellent hack btw, -luke
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