The Arcive of Official vBulletin Modifications Site.It is not a VB3 engine, just a parsed copy! |
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vbProArcade Beta 2 Details »» | |||||||||||||||||||||||||
vbProArcade Beta 2
1/5/03: Beta 2 released 9/12/02: Beta 1.03 zip updated to include safe mode fix 9/3/02: Beta 1.03 released -- small bug fixes, see below 9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions. Background Information vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more. This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect. Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest. Credits This hack materialized thanks to work and help from a number of people and forums. Here they are:
So far, there are FIVE GAMES that work correctly with this hack. They are: Breakout Pacman Snake Space Invaders Tetris All five .SWF files are included in the release archive. There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you. Installation Instructions Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything. There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else. Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here. And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack. Problems and Fixes/Workarounds (as of 1/5)
Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
Here is the list of posts from this thread that contain screen shots for the new version. Check them out!
This is the stuff that is in progress for future release:
All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack. Last but not least, thanks for checking this out! Show Your Support
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#522
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Quote:
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#523
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Quote:
2) I have no idea.... |
#524
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If users can't play the games, you may also want to check the if/else statement near the top of proarcade.php to make sure that the correct user groups are given access. A better system has already been implemented in the next Beta.
As for a time frame, I have no idea. I am still playing with security and trying to figure out why some people are having trouble with the redirect. Been perusing forums around the net looking for Flash/ActionScript answers, but not having much luck so far. |
#525
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Ok I installed this GREAT HACK...everything works very well EXCEPT I can not seem to upload thumbnails for the games...
I tried the safe mode fix with no luck. I do not get any errors it just doesnt change the thumb. Any Ideas? Thanks. |
#526
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Also a bug my users have found...They are changing others comments on the scoreboard. Any way to stop this?
Play a game, when it goes to the submit a comment page, save it as test.html then reopen it, look in source, find <input type="text" name="comment" class="txtfield"> <input type="submit" name="Submit" value="This is a test hehe" class="commentbutton"> <input type=hidden name="subaction" value="addcomment"> <input type=hidden name="userid" value="1"> (put in userid to clone) <input type=hidden name="newscoreid" value="293"> near the bottom and modify the newscoreid number, it refers to a position in the scoreboard. Save test.html, open it again, and type the new comment to go at that spot. wallah |
#527
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He'll probably fix it for Beta 2.....
But, you could put an: PHP Code:
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#528
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Everything is running beatifully! Perfect! I love this hack! And so does the users! Can't wait for Beta2
Now I just need to figure out how to add new games... I have no idea of how it's done |
#529
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When is the final version going to be released?? I am iffy on installing Beta hacks :-\
\\ - Speedy - // |
#530
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Working on it.
I will post more screenshots soon of some of the new stuff. Most of the delay has just been design decisions I'm making for added security features and whatnot. Limpkinw: That's new security hole I had actually never thought of. However, it has already been inadvertently fixed in Beta 2 (I think). I will double check that one before I release anything. Thanks. |
#531
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Here's an example of the new Main Arcade page in Beta 2:
http://www.shadowsofnamek.com/forum/...rcade&game=&s= The "Mini Scoreboards" are tied directly to whether a game is active or not active. If you deactivate a game, the boards will not appear. It also handles the logic correctly so that if there is an odd number of games it always centers the last mini-board. Everything is templated out, of course. Another small change is that a user's high score and the current high score are displayed on the page where the game is played. |
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