Class individual spells can be achieved through the ACP, by creating Battle Types for classes, move the class into this, and then create specific spells this class can learn.
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Originally Posted by Blam Forumz
Items which only certain classes /r aces can use
See above, its all about the Battle Types mate.
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Originally Posted by Blam Forumz
Monsters which you can fight (Also drop items / money)
Monster Arena already coming. The guy converting it seems to have fooked off the net as of late though.
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Originally Posted by Blam Forumz
An easier AdminCP interface (i know its easy, but everything takes long )
Im already doing a redesign of the ACP, if it becomes easier well thats not for me to say, it will look neater though.
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Originally Posted by Blam Forumz
Random Events (Money/Items/Exp/Levels)
Not sure I understand what you mean here mate. You mean stuff just comes raining down from the skies at random times?
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Originally Posted by Blam Forumz
Instead of just "Buff" on items, you could have Attack, Defense, Evasion, Speed, Magic power (I know you have them on classes, but items would be cool)
Possibly doable. Would be lots of hassle tho... And the specific categories only buffs whats related to them.
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Originally Posted by Blam Forumz
A place to hang out (A clan house / house where people can hang out and chat and maybe have a shoutbox?)
This was originally in the ClanCP, but too many errors and it was never really used anywhere.
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Originally Posted by Blam Forumz
User Shops (Users can buy / sell what they want)
Totally useless, as these items would not have Buffs so other people would waste their money.
This was also originally in there, same reason for away as above.
Auction where people can sell their own items coming though.
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Originally Posted by Blam Forumz
Summoning Monsters (For use with the monsters you can fight, you get a scroll / book which lets you summon a monster which aids you in battle)
Coming, its currently residing somewhere inside a wBB forum and I cant really be arsed to start picking it out yet.
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Originally Posted by Blam Forumz
Pets (Character can gain pets to aid them in battle, but once they die, thers no coming back)
Like a mini-Petz eh... Nah. Summons will cover this (ony they can be healed).
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Originally Posted by Blam Forumz
New types of weapons (Helmets, Gloves etc) with their own specifications, like speed agility, instead of having them as armour / weapons.
Could also do this.
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Originally Posted by Blam Forumz
Weapons with special abililites such as stealing HP / MA
Im already planning to add Status Effects, admins will be able to create own staus effects and add them to weapons/spells/potions, so with good naming there could be a status called "MP Absorb".....
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Originally Posted by Blam Forumz
Spells which add more defense to you?
This would be abit hassle but ye I think I should be able to pull this one off.
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Originally Posted by Blam Forumz
Items which require spells to be used, such as poisoning(with a poison item), etc
Im not quite sure I understand what you mean here mate.
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Originally Posted by Blam Forumz
Ability to trap an enemy in combat for 2 turns
Same as above.
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Originally Posted by Blam Forumz
Admin configurable events, to double exp (againsed monsters only) for a certain time (hours, mins etc)
Unsure about this... If I do it then it has lower priority, it doesnt really add something all too useful to the hack IMHO.
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Originally Posted by Blam Forumz
Ability to make items using ingerdients / materials (such as timber, steel, poison ingredients which are gainable from defeating monsters / random events)
= Synthesis, which is coming.
Could you PM me these and any additional suggestions as well as posting in here? By the time I finish the rest, I might not be able to find the posts as easy, and I dont fancy filling my bookies with posts..
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Originally Posted by Dark s.s. Trunk
could someone help me with my question in post #491 that would be kewl
not me mate, I suck with html.
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Originally Posted by Dark s.s. Trunk
another idea wold be a Admincp based Tournaments for the battle.... where the admin will put in names in a list and it will randamly match up 2 and if its odd will leave one for the next match and will keep doing it till well you have a winner and then that could also playing into my idea witht he speical item list and the winner could get a prize that you select or somthing.
Ive already got summit like this planned, it would be much more extensive though. I dont know when or how Im gonna find the time, so dont spec to see it by tomorrow :P
Ive already got summit like this planned, it would be much more extensive though. I dont know when or how Im gonna find the time, so dont spec to see it by tomorrow :P
Yea a system of that would take a bit it would almost be as complex if not more then the rpg system itself. so i here ya :nervous:
Not sure if this is allowed but i have some scenes i put together from some stuff i use......... download them if you want.............
and for the owner of the rpg hack if you want to add these to your image sets for it you can but please give some credit though... otherwise i dont care...
Downloaded, and they are very good scenes indeed
Ill note down to give you credit right away, so I dont forget it once this page disappears into the abyss
Downloaded, and they are very good scenes indeed
Ill note down to give you credit right away, so I dont forget it once this page disappears into the abyss
Thanx, I am very glad you like them I will also have more charactors made, and more scenes/weapons and stuff if you want I can post them as i make sets.
Hey Revan, cna't wait to put this up on my boards. I have a question about your update to 3.0. When will that be coming out, and if I decided to go ahead and install the 2.5.3 version, will the 3.0 be tough to put in after I installed the older version?
Hey Revan, cna't wait to put this up on my boards. I have a question about your update to 3.0. When will that be coming out, and if I decided to go ahead and install the 2.5.3 version, will the 3.0 be tough to put in after I installed the older version?
The 3.0 will be fully upgradeable, it will be tested across multiple installations and with both default and customised settings.
There are 2 things (for now) I know that will have to be redone:
* File Edits. Theres too radical changes to be able to say "find this and change to this", so in the upgrade txt file there will be "find this prev file edit and replace with this", if you get what I mean
* Itemshop and Battle settings. Dont worry too much about this until the upgrade tho. There will be a reminder to backup your settings.
And to install the mod, use the RPG SYSTEM INSTALL.txt file and follow it to the letter