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vbProArcade Beta 2 Details »» | |||||||||||||||||||||||||
vbProArcade Beta 2
1/5/03: Beta 2 released 9/12/02: Beta 1.03 zip updated to include safe mode fix 9/3/02: Beta 1.03 released -- small bug fixes, see below 9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions. Background Information vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more. This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect. Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest. Credits This hack materialized thanks to work and help from a number of people and forums. Here they are:
So far, there are FIVE GAMES that work correctly with this hack. They are: Breakout Pacman Snake Space Invaders Tetris All five .SWF files are included in the release archive. There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you. Installation Instructions Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything. There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else. Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here. And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack. Problems and Fixes/Workarounds (as of 1/5)
Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
Here is the list of posts from this thread that contain screen shots for the new version. Check them out!
This is the stuff that is in progress for future release:
All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack. Last but not least, thanks for checking this out! Show Your Support
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#42
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This looks amazing futureal, I can't wait to install this when it is released, congrats on all the hard work and making it a free hack
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#43
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I have a multi-player game on my forum
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#44
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Before I say anything I?d just like to say that I might not be appreciated around here because of the way I was defending John. This is only because I felt that selling hacks via vB.org is OK, and nothing else.
I?m all for improving hacks, etc, and as this hack is not even going to be sold, I don?t feel that any ?bad words? between myself and anyone else in this thread is needed. What has happened in the past has happened, and there is nothing we can do about that now, but I?m more than happy to forgive and forget if anyone that opposed me is? Anyway, my suggestion is this, I like the idea of each user having his/her own personal high score which will be overwritten if they beat it, or left as it is if they don?t. I feel that something like this would help to save database space, and would give the users two things to work towards, getting the highest score on the board, but also beating there own personal best without recording all the failed attempts. Maybe this can be an option that can be turned on and off? Another suggestion I have is that you should have an arcade main page, showing all the high scores and games available (like in johns hack). However I don?t feel that the whole thing should be blocked out to unregistered users, instead (like I?ve done on my site) only playing the games and recording the scores should be locked out. This way the unregistered users get to see what they are missing out on, and sign-up rather that just seeing a no permissions page and leaving. The only other thing I can suggest is that you make it easy to be placed into directories other than the forum one (using the chdir() functions) and making sure the templates reflect this. (I've almost finished my vBstory hack, so if you would like any help or suggestions, please feel free to contact me) |
#45
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So far we have 8 games in development, including 2 player air hockey! Of course, with server side security in place it'll be possible to link it all in with Lesane's Store. If anyone wants to have a look through my old and tattered Arcade Hack code, just ask. If enough people want to have a look I'll upload it somewhere. futureal - I noticed you included a date field in the scoreboards. I was thinking about doing the same, but I didn't bother because I didn't know how the vB timezone system worked. How do you make the GMT +/- adjustment? |
#46
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Looks amazing futureal!
And since we're rehasing this: has anyone put any thought into the Lesane Store integration? I know that there is an interest in it from John's Tetris thread, but I think it got lost in all the other... debates... in those threads. Any ideas? |
#47
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#48
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What I'd like to know is what a store hack verson of this would do? Give you points the more you play or something?
Don't get me wrong, I like the idea, but would it not be better to leave a feature like that off? after all, this is a reward for your loyal users, you can't really give them more points for doing something like playing games when they should/could be posting messages? Maybe it's just me? What I can see being popular is some type of points casino where you gamble your current points on the slots, or some type of card game - now that would be cool, I can see my users going for that IN A BIG WAY!!! |
#49
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Database space is not a huge issue. On my main site that is running the arcade already, games have been played 3,636 times, and the total space taken up the table is 224KB. That is very, very small. Quote:
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Thanks for the input! |
#50
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<font size="4">OR!!!</font>
Depending on how mean you are you could get your users to gamble a number of points on one of the game, and then choose a level/score. If that user reaches that score during that game, then they receive more points, if they fail they loose them.. Obviously each of the 5 current games have seperate scoring systems, so it would need to be customisable depending on each game, or even go as far as have multipul levels: i.e. if on snake they choose, and get more than 50, they double the number of points, if they choose and get 150, they get triple points, etc... The only problem I can see with this (or the whole points system) is that there are a number of diffrent points systems available, and I believe it would be prefrable to support all of them (or at least most). e.g. I'm not going to install the store hack cos I have no need for it, but I might re-install the itemshop or the gold hack). |
#51
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As for the multiplayer engine, it sounds great! If you don't mind me asking, what kind of technology are you using for the games? Flash or Java, maybe? |
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