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MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO) Details »» | |||||||||||||||||||||||||||
MMO Recruitment (EQ, EQ2, LotR, Vanguard, WoW, Matrix Online, SWG, FFO)
Developer Last Online: Apr 2013
vBadvanced MMO Recruitment Modules Supporting :
Age of Conan, Everquest, Everquest2, Lord of the Rings Online, Vanguard and World of Warcraft, Star Wars Galaxy, Matrix Online, Final Fantasy Online You should remove the current product and import the new file (not overwrite) for best results. Some installs require the update template to have $PHP_SELF, some it breaks on. If you get a double URL when updating then remove $PHP_SELF/ from adv_portal_(game)_recruit_updater Added Age Of Conan Support. Removed the requirement for numbers in the update fields for some games (LOTR and AOC). I will remove the rest shortly, its a lot of template edits and im out of time for this weekend. (you can put html in the boxes now font colors etc) Also added beta multigame support. For this to work you choose the game you want per VBA page as the module so instead of init_recruit.php it would be eq_recruit.php, lotr_recruit.php. You then need to go to the admin CP and switch to each game you want to use and populate the initial data for it. The update form works much the same. Put it on a page as per directions below, use the admincp option to switch between games you want to update. I will be working on multi support more. This is just a beta. If you changed any of your templates you will need to revert them after the product import! This is a VBAdvanced add on for the portal home page.. It will display a list of classes you are recruiting for your selected game, it also provides (a now templated) form to update the status, permissions for the form are controlled via group id's (primary group id) in the admin panel. The zip file has a complete set of instructions for installing and removing the mod. PLEASE CLICK INSTALL FOR SUPPORT (unless you like cannot install it and need that kind of support).. Installing the product: Download recruit.zip from the link provided below.Copy the contents of the upload folder to your forum root, take care not to overwrite directories, but to copy files into them. Import mmoRecruit.xml from the Product Manager Interface. Open the settings menu, select your game and submit the form. Once the game is selected choose the last option to import the initial database. Create the Display vBa CMPS Module: Add a new module from your vBa CMPS menu, select PHP file as the module type. Set Module Title to Recruitment or Recruiting or whatever you would like the heading to say. Select init_recruit.php as the file to include. Leave Initialize BB Code Parser, Initialize Forum Permissions, Initialize Moderator Cache, Initialize Ignored Users and Clean File Output to no Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!! You can set a link for the heading of the module, to point to your recruiting post by filling in Module Link. Make sure all usergroups are selected and save the form. You can now add this as a module to any vBa CMPS page. You will now see the display box on the page you place it on, with each class set to 1. If you do not, go back and check the instructions. Create the Update vBa CMPS Module: Add a new module from your vBa CMPS menu, select PHP file as the module type. Set Module Title to mmoUpdateRecruit. Select update_recruitment.php as the file to include. Leave Initialize BB Code Parser, Initialize Forum Permissions, Initialize Moderator Cache, Initialize Ignored Users and Clean File Output to no Chose Use Module Wrapper Template: Yes (this is important, you will break the page with out it)!! Set Collapse by default to your preference.. You can now add this as a module to any vBa CMPS page. Optional (Add AJAX Support to the updater form): Inside the header OR headerinclude template (where ever your <head> </head> tags exist) Put: <script type="text/javascript" src="http://www.mydomain.com/forum/clientscript/mmoRecruit.js"></script> The AJAX has been tested on Firefox and IE7, if the requestor code fails the form will just submit normally. Troubleshooting: If the product import fails you can still do it by hand. The templates are in forum_templates directory, the name of the file is the template name that needs to be used. Creating the SQL Tables by hand. Code:
CREATE TABLE game_rec_settings( game VARCHAR( 120 ) NOT NULL, enabled INT(2) NOT NULL, groups VARCHAR( 12 ) NOT NULL )ENGINE = MYISAM; Code:
INSERT INTO game_rec_settings(game,enabled,groups)VALUES('','1','6,7,5'); UPDATED: **Beta MultiGame Support **Added Age Of Conan Support **Updated XML typos. pft.. **Added Matrix online, FFO and SWG **In some cases the game would not be set when updating the table, this should not happen anymore. **Now supports Lord of the Rings Online. **Update form can now be set to collapse by default and it will actually stay that way! **Added (optional)AJAX POST support to the update form. **Fixed bad XML in product file. **All modules now use vBa CMPS Shell Module Templates **Added Everquest Live Supporters / CoAuthors Show Your Support
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Comments |
#42
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zip file was updated, this should fix your SQL error above, as well as some template issues all around. additionally we added everquest to the package so people can use it for that now. all templates use the module shell template. so setting a link, collapsing and what not can be set to defaults.
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#43
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Quote:
Anyone know what's wrong? Latest version of vBulletin and CMPS |
#44
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Parse error: parse error, unexpected T_ARRAY, expecting ')' in /homepages/1/d143342951/htdocs/vb367/modules/cls_warcraft_recruit.php on line 26
I followed the directions to the T. That's the error I get. I've tried fresh installs, and tried all of the different cls_game_php files. Unless I just keep missing it, I'm not sure where the problem is exactly. Let me clarify too, that the error only occurs when I add the "Recruitment" module on the portal page. If I remove it, I can see the portal page again. Also, the module for "Updating Recruitment" causes no issues if I add it to the portal page. |
#45
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line 26 in all the cls_*_game files is a function definition. i've gone through the cls files in this zip here to make sure there are no parse errors. Zend Studio and my own web server run these just fine.. Do either of you guys have gzip enabled in the vbulletin options ? can you guys email me the files you have sitting on your server jzakhar at gmail dot com ? I wonder if control characters are being added, how are you copying them to the web server? ? |
#46
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Sorry for the late reply. just got a chance to break away to get on the PC.
Yeah, last night when I was up late working on this, I didn't happen to see anything wrong with your code, I was really tired though. Right now my VB forum has it's GZIP set to 1, enabled, as the default option. I haven't tried installing this addon with it set to 0, but I can give it a try. I had been uploading the files set on auto from my FTP program, but I can also try that in ascii for the php & other non-image files if you'd prefer. I'll try that first and if it's no dice, I'll send you the files. |
#47
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yeah I would start with that, if in fact it is a gzip issue (totally disable it). Then I will look into fixing it, otherwise. I will send ya a new file with some debug print statements and debug_stacktrace() calls to see what is going on.
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#48
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Alright, just had a chance to try everything with gzip disabled and still no luck. I've enclosed all the files (other than the images) that your package contains, from my webhost.
My host is running PHP 4.4.7 with Zend 1.3. If you need any other server info, I can supply that if it would help. For some reason I'm beginning to think it might be some setting my host has setup that's causing the altercation. I'm not extremely savvy on all of that though. Sorry for all this trouble. =/ This is an awesome addon though. |
#49
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I'm having a small issue, I got everything installed and what appears to be working. I'm using the WoW portion of the hack
Prior to putting in the code for the Ajax when I would try and update the numbers in the Updater after hitting the submit button it would simply load me to my main website page (not the forums, but my default home page). And it would not update the numbers at all, they stayed at 1 for all After placing in the Ajax code the updater seems to work properly and updates the numbers but those numbers dont reflect in the viewable module for the general public/users. They all still say 1 next to each class. Any ideas on how to fix this? |
#50
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oh PHP 4 are you positive of that ? if so there is the problem, no support for abstract classes. damnit... maybe i should redo this for php4 support... too many ppl still seem to be running it. |
#51
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unless i am mis-understanding |
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