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RPG Integration Hack /w Battle (BETA) Details »»
RPG Integration Hack /w Battle (BETA)
Version: 1.00, by Bitsys Bitsys is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-05-2002 Last Update: Never Installs: 278
Is in Beta Stage  
No support by the author.

RPG Integration Hack BETA by Bitsys
(vBulletin versions 2.2.6?, 2.2.7, 2.2.8, 2.2.9, and 2.3.0)

This hack combines several RPG hacks into one and adds a battle hack. The hacks included in this hack are:

In addition to re-releasing thse hacks, I have added features to all of them (or else there would be no point in re-releasing).
  • The RPG hacks are now all editable via the admin control panel.
  • The itemshop has been somewhat optimized and some fixes are included that reduce queries in showthread.php and itemshop.php . Also, Lesane's Store Hack has been integrated with the Itemshop. This can be toggled in the admin cp.

This means that the RPG hacks are database driven and have been partially integrated with the Itemshop. This was necessary in order to make a battle hack, which is also included.

Since most people are familiar with the RPG and Itemshop hacks, I will give a brief description of the Battle hack. If you want more information about either of the other two hacks, then refer to their original posts or download the .zip file and read the "readme.txt". If you are a visual learner, then you can scroll down to the second post in this thread, which contains the pictures of all of these hacks.


Battle Features:
  • The battle format is turn-based.
  • HP, AP, PP, and MA are automatically deducted based on what action a user takes, the damage dealt to an opponent, etc.
  • Opponents in battle can use spells, one-handed weapons, two-handed weapons, shields, potions, or their fists.
  • A battle is over when a combatant dies, retreats, or there is a draw. Battles can also be ended via the admin control panel.
  • A wager can be set on a battle. Whoever wins the battle recieves the amount of money as specified in the wager. Outside bets are not supported yet.
  • Battles can be either public or private, as determined by the admin control panel. If private, battles require a password and battles can not be browsed. If public, then any user can view any battle, but only the original combatants can fight.
  • The results of a battle can be posted into a designated "Battle" forum, as specified in the admin control panel.
  • Inactive battles can be pruned.

Getting started with the battle hack:
  • In order to get items to disply in the item shop, you must select which items go with which RPG Type in the "Edit Item Type" Menu of the admin cp.
  • In order to assign which weapon categories do what kind of damage in battle, you must go to the "Edit Category" link located in the "Edit Items" menu of the admin cp. Select a Battle type for the category and save changes.
  • In order to do damage to your opponent when in battle, you must assign the amount of damage each weapon does in the "Edit Items" menu of the admin cp. The default damage is set to 0. The same principle goes for armor, potions, spells, shields, etc.
Please refer to the screenshots or "readme.txt" for more information.


Why is this a BETA hack?

I have tested the installation of this hack on vBulletin versions 2.2.7, 2.2.8, 2.2.9, and 2.3.0. However, because of the scale of this hack, there is plenty of room for errors. Therefore I am making the following disclaimer while this hack is in the BETA stage:


WARNINGS:
  • Do not install this hack on a production board. Please keep this hack, while in the BETA stage, to a test board. The reason for not installing this on a production board is that I cannot provide upgrade instructions for going from one version of the beta hack to the next version of the beta hack. Also, this hack does not have an un-install script yet. So please remember, if you decide to install this on a production board, you are doing so at your own risk.
  • Do not apply this hack if you already have ANY of the included hacks installed. Please refer to the list at the top to see if you have any of the conflicting hacks installed. Since I am asking that you install this on a test board right now, this should not be a problem since you can re-install a fresh copy of vBulletin in under 5 minutes, as a test board of course.
  • There is currently no upgrade script for installing this over any of the included hacks. I will make one when this beta is completed.
  • If you choose to install the postbit features, then an additional query will be added to showthread.php. This query is a SELECT COUNT(*) query and adds around .001 seconds to the page generation. If you don't like the idea of adding an additional query to showthread.php, then you have the option of not installing that part of the hack. See the install file for more information.


Miscellaneous:

The beta of this hack is free. The full/final release will also be free.

All installation instructions and credits are included in the attachment. If you find a bug or have problems, feel free to post them here and I will try to fix them. Please read the included readme file if you have questions. If you can't find the answer, then post your question here and I will answer it.

All hacks included in this hack have been re-released with permission of their original creators.

Screenshots are in the second post of this thread.


Installation:

Installation instructions are included in the .zip file.


ACKK! I NEED HELP!!!

If you are having trouble and need some help, please refer to the help documentation included in the .zip file. It is located in the "extra" directory.

If you need help and you have already installed the hack, make sure you check the RPG Manual link in the admin cp. Also, make sure you read the FAQ included with the manual.

MY THREADS STOPPED DISPLAYING CORRECTLY!!!
See if you are experiencing one of the following symptoms:
  • All of my users are being labeled as "Guest" in the postbit template.
  • No posts are showing up.
  • None of the RPG variables will display in the postbit. The element/gender/class images are broken.
  • I get database errors when I go to showthread.php

If you are experiencing one or more of the above problems, then your showthread.php file was not edited correctly by the installer. This problem usually occurs on boards with other hacks installed that modify the queries in showthread.php. Please go to https://vborg.vbsupport.ru/showpost....postcount=2261 and follow the instructions there.


Add-ons:
The following add-ons are not included in the default installation. You must apply these add-ons after you have installed the hack successfully.

Member profile add-on
This add-on let's you display the user's RPG Stats in their member profile. See the .zip file for the add-on. It is located in the "Member Profile Add-on" directory.

Auto-update stats after posting
This add-on automatically updates the user's stats after they make a post, instead of having to click on the update stats button in the user cp. This add-on involves 2 file edits. The add-on is located at https://vborg.vbsupport.ru/showthrea...452#post356452

Donation Queue by Darkwaltz4
Moderate all Donations. See Who is Donating to Who. All Donations go through Admins or Mods. The add-on is located at https://vborg.vbsupport.ru/showthrea...652#post408652

Battle Background Midi System by Darkwaltz4
Full control over the music that plays during your battles! The add-on is located at https://vborg.vbsupport.ru/showthrea...530#post410530

Randomized First Turn Addon by Moreliator
"The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. ". The add-on is located at https://vborg.vbsupport.ru/showthrea...614#post410614

Lock RPG Options at a Specified Level Addon by Moreliator
This addon allows you to lock all users' RPG options in their USER CP when they reach a certain level. This add-on is located at https://vborg.vbsupport.ru/showthrea...111#post411111

Personal Shop Items Have Battle Bonuses by Triade
The original personal shop, allows to have an item the don't do nothing in battle. With this add-on, you can build items with bonus in battle (the bonus is in the attack now). This add-on is located at https://vborg.vbsupport.ru/showthrea...328#post426328

Challengable Option by Darkwaltz4
Allows users to set themselves against recieving battle challenges. This add-on can be found at https://vborg.vbsupport.ru/showthrea...143#post411143


Contact Info:
Bitsys
Email: bitsys AT mail DOT com
PM me for a faster response. I prefer PMs.

~~~~~~~~~~~~
Update 09/04/03 @ 1:46pm
v0.68c

Battle debug messages were accidentally left on.
Minor shield bug was fixed in battlefight.php (Thanks Telchar).

Re-upload battleupdate.php and battlefight.php.

The new .zip file is located at the bottom of this post.


Finally, here is the .zip file (v0.68c):

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #462  
Old 01-04-2003, 07:50 PM
Dribbles Dribbles is offline
 
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Does anyone have this installed on a forum that I can check out? thnx
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  #463  
Old 01-04-2003, 08:11 PM
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mr e mr e is offline
 
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bitsys, the new idea sounds great
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  #464  
Old 01-04-2003, 09:41 PM
xxskullxx xxskullxx is offline
 
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I fixed it by rehacking it all, I must have messed up somewhere, but for the life of me I can't find where. I even used file compare and there are no differences.....


I noticed you say to raise the power level modifier to make it harder to gain posts, well for some reason mine works the other way....

At 1 it takes 3 posts to get 1% exp on average. (Where I needed to set it btw because of over zealous users )

Also no matter what I tried I could not get the exp to work with battles only. I have the correct fields put in the battle options. I've tried on my localhost and online several times with 2.2.6 - 2.2.9 and it won't work for me on any of them. I never had a problem with your last version, so I'm kinda stumped.


Anyhow, this is a great hack bitsys. I love it and so do my users.
(yes, I'm one of the idiots with it on a live board).
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  #465  
Old 01-04-2003, 09:50 PM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by xxskullxx
I fixed it by rehacking it all, I must have messed up somewhere, but for the life of me I can't find where. I even used file compare and there are no differences.....


I noticed you say to raise the power level modifier to make it harder to gain posts, well for some reason mine works the other way....

At 1 it takes 3 posts to get 1% exp on average. (Where I needed to set it btw because of over zealous users )

Also no matter what I tried I could not get the exp to work with battles only. I have the correct fields put in the battle options. I've tried on my localhost and online several times with 2.2.6 - 2.2.9 and it won't work for me on any of them. I never had a problem with your last version, so I'm kinda stumped.


Anyhow, this is a great hack bitsys. I love it and so do my users.
(yes, I'm one of the idiots with it on a live board).
Well, since I am going to change everything over to the new idea, I wouldn't worry about the battle problems you are currently having. Wait until the next release. It is going to have plenty of goodies.
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  #466  
Old 01-04-2003, 09:54 PM
xxskullxx xxskullxx is offline
 
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Good to hear. I'll be waiting.

Will I be able to upgrade?

[high]* xxskullxx crosses fingers
[/high]

Once again, great hack!
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  #467  
Old 01-04-2003, 10:00 PM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by xxskullxx
Will I be able to upgrade?
Yeah, I am still practicing my upgrades, so the next version will be upgradeable.
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  #468  
Old 01-04-2003, 11:27 PM
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Xyphen Xyphen is offline
 
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Idea: In Items, when creating a personal itemshop, will it be possible to have sub categories for itemshop categories. If I make a itemshop for a specific group, then I need to make all types of items, but how can without creating a million categories, do you get it? Sub Item Categories. Also RPG Clans, that would be so hot. Like a clan creator, with your own personal items, logo, and other stuff. Im not sure if this has been asked, but it sounds cool to me. So bitsey if your into it, lemme kno. Also, why do all the items have to be generic? can i change that?
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  #469  
Old 01-04-2003, 11:36 PM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by AViO 07
Idea: In Items, when creating a personal itemshop, will it be possible to have sub categories for itemshop categories. If I make a itemshop for a specific group, then I need to make all types of items, but how can without creating a million categories, do you get it? Sub Item Categories. Also RPG Clans, that would be so hot. Like a clan creator, with your own personal items, logo, and other stuff. Im not sure if this has been asked, but it sounds cool to me. So bitsey if your into it, lemme kno. Also, why do all the items have to be generic? can i change that?
Due to the original database strucutre from which my itemshop is based off of, it is not practical to make sub-categories.

Clans have been suggested, but are not at the top of my list right now.

You can change an item's type by going to the "Edit Item Type" menu in the admin cp. If you only see one column, then you must add more RPG Types before you can assign items to mulitple types. After you create this RPG Type, you must put RPG Classes underneath it at the "Edit Classes" Menu in the admin cp.
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  #470  
Old 01-05-2003, 02:19 AM
SpyGuy007 SpyGuy007 is offline
 
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I think a little change to the itemshop is in store for another reason. For item types, two options are One-Handed and Two-Handed Weapons. However, you have to set up two different categories to sell both types. I think it would be better to be able to sell both types in one store, so a user keeps to just one weapon slot. The same goes for accessories, spells, etc. Instead of having things that must be in their own individual store for things that do + to HP, MA, PP, etc., they should all go in one store together.

I don't know if this is just a minor change or a huge alteration, but I think it would make the store more streamlined.
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  #471  
Old 01-05-2003, 02:45 AM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by SpyGuy007
I think a little change to the itemshop is in store for another reason. For item types, two options are One-Handed and Two-Handed Weapons. However, you have to set up two different categories to sell both types. I think it would be better to be able to sell both types in one store, so a user keeps to just one weapon slot. The same goes for accessories, spells, etc. Instead of having things that must be in their own individual store for things that do + to HP, MA, PP, etc., they should all go in one store together.

I don't know if this is just a minor change or a huge alteration, but I think it would make the store more streamlined.
Currently, two-handed and one-handed weapons do the same thing in battle.

The reason I made it so that all items in one category do the same thing in battle is so that you don't have to specify what each individual item does. That seemes tedious. It was also not a part of the original itemshop design. What you are talking about sounds more like an inventory system. Or, a system in which the user must select which items they want to use while in battle, right?

I am not sure about what you meant on the "+ to HP, MA, PP" stuff, but you can put + to HP and/or + to MA potions under the same category.

An inventory system and/or battle weapon selection system would add another level to the complexity of the current system. As such, I don't think it constitutes enough merit for change, but I am always open towards more opinions.
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