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Realm Conquest System Details »»
Realm Conquest System
Version: 1.3.0, by Jaxel Jaxel is offline
Developer Last Online: Sep 2013 Show Printable Version Email this Page

Category: Major Additions - Version: 3.8.x Rating:
Released: 04-21-2009 Last Update: 04-28-2009 Installs: 211
DB Changes Uses Plugins
Additional Files  
No support by the author.

This Conquest System is very similar to the vBarmy system, except it has a few specific fundamental changes. Instead of every player working alone to fight other players, players work together as a single nation to fight other players who are members of different nations. Everything else in the system is pretty much self-explanitory.

Product Demo:
http://www.8wayrun.com/conquest.php
Installation Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. CHMOD /conquest/nations to 777.
  3. Import the product "product-conquest.xml" in your Product Manager.
Upgrade Procedure:
  1. Upload all files in the "upload" directory to your forum root.
  2. Import the product "product-conquest.xml" in your Product Manager.

Don't forget to click INSTALL!

If you want to donate, I'm all for it... as I'm an unemployed computer programmer...

Download Now

File Type: zip Conquest-1.3.0.zip (208.2 KB, 1187 views)

Screenshots

File Type: jpg conquest-index.jpg (259.9 KB, 0 views)
File Type: jpg conquest-home.jpg (222.8 KB, 0 views)
File Type: jpg conquest-armory.jpg (212.6 KB, 0 views)
File Type: jpg conquest-barracks.jpg (258.6 KB, 0 views)
File Type: jpg conquest-scout.jpg (218.4 KB, 0 views)
File Type: jpg conquest-admin-settings.jpg (238.0 KB, 0 views)
File Type: jpg conquest-admin-nations.jpg (217.8 KB, 0 views)
File Type: jpg conquest-admin-armor.jpg (190.7 KB, 0 views)
File Type: jpg conquest-admin-reset.jpg (217.4 KB, 0 views)

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.
2 благодарности(ей) от:
Developerz, kevin.kool

Comments
  #352  
Old 06-02-2009, 04:23 PM
Sugoi na Sugoi na is offline
 
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Quote:
Originally Posted by Megatr0n View Post
How would we know what the user's ForumID is? I'm confused, wouldn't ut be UserID?

Jaxel, it's June now. Can we expect a next release soon?
When you create the forum in the admin panel it says "ID:#". The # represents the forum ID.

For example. If you only had 2 forums on your site,

News
Updates

Depending on which one you created first, the ID's would be

News - ID:1
Updates - ID:2

The ID's also display in the link for example:

http://360-tourney.com/forum/forumdisplay.php?f=2

Quote:
F=2
That forum ID = 2
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  #353  
Old 06-02-2009, 04:55 PM
Megatr0n Megatr0n is offline
 
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Quote:
Originally Posted by Sugoi na View Post
When you create the forum in the admin panel it says "ID:#". The # represents the forum ID.

For example. If you only had 2 forums on your site,

News
Updates

Depending on which one you created first, the ID's would be

News - ID:1
Updates - ID:2

The ID's also display in the link for example:

http://360-tourney.com/forum/forumdisplay.php?f=2



That forum ID = 2
Sugoi na, thanks for explaining that but I pretty much understand all that.

What's confusing me in this is how're we suppose to determine what the user's forumID if we're wanting to remove him from the game? It's confusing since you just said a forumID represents a particular forum and not a user.

Normally, I just compare the stats I see on the conquest page and in the db-table then work it out that way then remove him/her accordingly.
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  #354  
Old 06-02-2009, 08:20 PM
Collussus Collussus is offline
 
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Quote:
Originally Posted by Megatr0n View Post
Sugoi na, thanks for explaining that but I pretty much understand all that.

What's confusing me in this is how're we suppose to determine what the user's forumID if we're wanting to remove him from the game? It's confusing since you just said a forumID represents a particular forum and not a user.

Normally, I just compare the stats I see on the conquest page and in the db-table then work it out that way then remove him/her accordingly.
What sugoi na said was entirely incorrect.

When you visit a users profile it shows the link as "member.php?u=6". In this bit, 6 is the forumID.
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  #355  
Old 06-02-2009, 09:14 PM
Sugoi na Sugoi na is offline
 
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Quote:
Originally Posted by Collussus View Post
What sugoi na said was entirely incorrect.

When you visit a users profile it shows the link as "member.php?u=6". In this bit, 6 is the forumID.
U= User my friend.

Good try though!

UserID & ForumID are 2 different things.
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  #356  
Old 06-03-2009, 02:09 AM
manutdvn manutdvn is offline
 
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Quote:
Originally Posted by Collussus View Post
use the sql tool in your admin cp.

depending on your table names:

Code:
DELETE FROM conquest_players WHERE forumID = <forumidhere>
Thank you but sorry for stupid question, how do forumid and member in this game relate each other?
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  #357  
Old 06-04-2009, 07:39 PM
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Gamelobby Gamelobby is offline
 
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Quote:
Originally Posted by manutdvn View Post
Thank you. But we have to wait until they are weak. Is there another way?
That doesn't work either, i haven't played or logged in in a month, but i stil get attacked & emailed to remind me every other day from 8way.com

It will get worked out in time im sure, but for now no you cant quit or stop getting attacked..
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  #358  
Old 06-04-2009, 07:45 PM
Gamelobby's Avatar
Gamelobby Gamelobby is offline
 
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Quote:
Originally Posted by Collussus View Post
What sugoi na said was entirely incorrect.

When you visit a users profile it shows the link as "member.php?u=6". In this bit, 6 is the ForumID.
Quote:
Originally Posted by Sugoi na View Post
U= User my friend.

Good try though!

UserID & ForumID are 2 different things.
Yea, way off. lol


For example this section we are discussing in is Forum ID #235
vBulletin 3.8 Add-ons: vB3.8 Products, Plug-ins, and code modifications. - https://vborg.vbsupport.ru/forumdisplay.php?f=235
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  #359  
Old 06-04-2009, 09:31 PM
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Digital Jedi Digital Jedi is offline
 
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Okay, I don't know where you folks are getting your info.

Yes, a Forum ID is indeed the number found after f=.

IN A FORUM.

And an ID number of a User is a User ID. The ID of a a thread is a Thread ID. The ID of a post is a Post ID. Threads? Thread ID. Groups?. Group ID. None of them have anything to do with the other, and you could very well have the same number across all of them.

The sixth post ever made on your forum will be p=6. The sixth forum you ever set up on your forums will be f=6. The sixth user to ever join your forums will be u=6. The sixth thread ever started will be t=6. None of them have anything to do with the other. Run a query to delete a Forum ID, and you delete a FORUM, not a user.

And since Forum IDs have nothing to do with the Conquest System, I'm hard pressed to understand how the query would even find anything, much less delete anything.
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  #360  
Old 06-04-2009, 10:43 PM
Sugoi na Sugoi na is offline
 
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Quote:
Originally Posted by Digital Jedi View Post
Okay, I don't know where you folks are getting your info.

Yes, a Forum ID is indeed the number found after f=.

IN A FORUM.

And an ID number of a User is a User ID. The ID of a a thread is a Thread ID. The ID of a post is a Post ID. Threads? Thread ID. Groups?. Group ID. None of them have anything to do with the other, and you could very well have the same number across all of them.

The sixth post ever made on your forum will be p=6. The sixth forum you ever set up on your forums will be f=6. The sixth user to ever join your forums will be u=6. The sixth thread ever started will be t=6. None of them have anything to do with the other. Run a query to delete a Forum ID, and you delete a FORUM, not a user.

And since Forum IDs have nothing to do with the Conquest System, I'm hard pressed to understand how the query would even find anything, much less delete anything.
/claps for the fourth person to say the same thing as the previous people including myself.

Good work!
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  #361  
Old 06-05-2009, 02:17 AM
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zombietom zombietom is offline
 
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Quote:
Originally Posted by PixelFx View Post
We recently added support for vbarmy, we'll see what we can do about vbcredits support for this mod as well. No eta though,

I haven't had a chance to try it out yet. But looks great and fun system for users from what I can see. May try it on my personal site. Love the layout, very clean

Any word on vbcredits working with conquest?
thanks
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