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v3 Arcade - Game Modification Guide & Releases
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John
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John John is offline 01-23-2004, 10:00 PM

How v3 Games Work

v3 Arcade games are a little different to those in the original Arcade and futureal's proArcade.

Instead of a simple getURL which sends all of the variables to the next page, the v3 Arcade uses a completely different system - a series of sendAndLoad events where data is sent and received between the Flash file and vBulletin. As a result, converting games for the v3 Arcade is a little more complicated.

To get games working with the v3 Arcade, a piece of code needs to be inserted which will run on every frame of the Flash movie. (I.e. one looped movieclip which is active across all frames.) A variable also needs to be set to tell the v3 Arcade code when to end the game.

EDIT: INSTRUCTIONS UPDATED TO MAKE THE PROCESS A LOT EASIER!

Converting Games

Converting a game is quite simple, providing you have some basic knowledge of Flash.

Step 1.
Create a blank movie clip, containing two keyframes.

Step 2.
On frame 1 of this blank movieclip, insert this code (not forgetting to change the gamename value to something unique - THIS PRESUMES THAT _root.score CONTAINS THE SCORE VALUE!):
Code:
// HERE THE ARCADE SESSION IS INITIATED
// DON'T FORGET TO CHANGE THE GAMENAME VALUE!
if (this.sessionstarted != 1) {
    this.arcade = new LoadVars();
    this.sessionvars = new LoadVars();
    this.arcade.gamename = "towerball";
    this.arcade.sessdo = "sessionstart";
    this.arcade.sendAndLoad("arcade.php", sessionvars, "POST");
    this.sessionstarted = 1;
}

// IF GAMEOVER=1, SUBMIT THE SCORE AND REDIRECT THE PAGE
if (_root.gameover == 1) {
    if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) {
        this.prequestvars = new LoadVars();
        this.pranswer = new LoadVars();
        this.prequestvars.gametime = this.sessionvars.gametime;
        this.prequestvars.fakekey = this.sessionvars.initbar;
        if (_root.score == 0) {
            this.prequestvars.score = -1;
        } else {
            this.prequestvars.score = _root.score;
        }
        this.prequestvars.id = this.sessionvars.lastid;
        this.prequestvars.sessdo = "permrequest";
        this.prequestvars.note = (this.prequestvars.id*this.prequestvars.score*this.prequestvars.fakekey);
        this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST");
        this.askpermission = 1;
    }
    if ((this.pranswer.validate == 1) && (this.finalsent != 1)) {
        this.burnscore = new LoadVars();
        this.burnscore.microone = this.pranswer.microone;
        this.burnscore.gametime = this.prequestvars.gametime;
        this.burnscore.id = this.prequestvars.id;
        if (_root.score == 0) {
            this.burnscore.noscore = 1;
        }
        this.burnscore.sessdo = "burn";
        this.burnscore.send("./arcade.php", "_self", "POST");
        this.finalsent = 1;
    }
}
Step 3.
Now, you need to let the game know when to finish the game and redirect the page. This is done by the setting of a new variable, "gameover". When _root.gameover==1, the game will end.

Find the frame of the "Game Over" page, and add this actionscript to the frame:
Code:
_root.gameover=1;
Save, and export the SWF movie to the appropriate place.

Releasing Games

When releasing a game, please try to stick to the same format as the other games provided below. (I.e. with the installation script.) It should be fairly easy to figure out what goes where. Try to release all games in this thread!


Additional Games So Far

? Pacman (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=102
? Simon (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=130
? Breakout - https://vborg.vbsupport.ru/showpost....&postcount=350
? Target - https://vborg.vbsupport.ru/showpost....&postcount=359
? Maeda Path - https://vborg.vbsupport.ru/showpost....&postcount=469
? Helicopter - https://vborg.vbsupport.ru/showpost....&postcount=504
? Curveball - https://vborg.vbsupport.ru/showpost....&postcount=506
? Miniclip Snake - https://vborg.vbsupport.ru/showpost....&postcount=537
? Towerball - https://vborg.vbsupport.ru/showpost....39&postcount=7
? Alien Clones - https://vborg.vbsupport.ru/showpost....3&postcount=12
? Penguin Bashing - https://vborg.vbsupport.ru/showpost....9&postcount=72
? Mars Rover - https://vborg.vbsupport.ru/showpost....&postcount=109
? Disco Racer - https://vborg.vbsupport.ru/showpost....&postcount=138
? Joust - https://vborg.vbsupport.ru/showpost....&postcount=144
? Hexxagon - https://vborg.vbsupport.ru/showpost....&postcount=938
? Monkey Lander - http://www.v3arcade.com/play/showthread.php?t=55
? Pingu Slap - http://www.v3arcade.com/play/showthread.php?t=53
? Bloody Pingu - https://vborg.vbsupport.ru/showpost....&postcount=295
? Radial Snake - https://vborg.vbsupport.ru/showpost....&postcount=300
? Kill Kenny - https://vborg.vbsupport.ru/showpost....&postcount=304
? Alien Attack - https://vborg.vbsupport.ru/showpost....&postcount=314
? Ron North's Jewels - https://vborg.vbsupport.ru/showpost....&postcount=329
? KickUps - https://vborg.vbsupport.ru/showpost....&postcount=363
? Altex - https://vborg.vbsupport.ru/showpost....&postcount=403
? Enemy Shooting - https://vborg.vbsupport.ru/showpost....&postcount=403
? Jail Break - https://vborg.vbsupport.ru/showpost....&postcount=403
? Snow Paul - https://vborg.vbsupport.ru/showpost....&postcount=403
? Space Hunter - https://vborg.vbsupport.ru/showpost....&postcount=403
? Plasmanaut on Fire - https://vborg.vbsupport.ru/showpost....&postcount=443
? Simpsons Shooter - https://vborg.vbsupport.ru/showpost....&postcount=447
? Plasmanout V2 - https://vborg.vbsupport.ru/showpost....&postcount=464
? Pinball - http://www.v3arcade.com/play/showthread.php?t=182
? Juggler - http://www.v3arcade.com/play/showthread.php?t=207
? Starship Legend - http://www.v3arcade.com/play/showthread.php?t=208
? Aim & Fire - http://www.v3arcade.com/play/showthread.php?t=206
? Plops - http://www.v3arcade.com/play/showthread.php?t=184
? Tie Fighter Shooter - https://vborg.vbsupport.ru/attachmen...chmentid=17650
? Witch Hunt - https://vborg.vbsupport.ru/attachmen...chmentid=17651
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  #22  
Old 01-24-2004, 09:33 PM
MaDCaT75 MaDCaT75 is offline
 
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Quote:
Originally Posted by BillaBongUSA
I have a feeling that even if someone told you, you wouldn't know how to do it.
I appreciate people telling me I'm stupid.
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  #23  
Old 01-24-2004, 09:36 PM
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BillaBongUSA is right, or using the code in the first post you can simple set the gameover variable to equal 1 on (release).
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  #24  
Old 01-24-2004, 09:36 PM
BillaBongUSA BillaBongUSA is offline
 
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That's good, because I enjoy calling people stupid.
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  #25  
Old 01-24-2004, 09:40 PM
MaDCaT75 MaDCaT75 is offline
 
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Quote:
Originally Posted by BillaBongUSA
That's good, because I enjoy calling people stupid.
go to hell.
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  #26  
Old 01-24-2004, 09:41 PM
BillaBongUSA BillaBongUSA is offline
 
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Okay.
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  #27  
Old 01-24-2004, 09:44 PM
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MindTrix MindTrix is offline
 
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Stop the arguments please.
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  #28  
Old 01-24-2004, 09:45 PM
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It's not easy and it is sometimes timeconsuming work. I can't test the games on my pc so i have to upload them, install them and if they don't work i have to start all over again. Confusing part is the _root.score = _root.var.score; where var is the name of the scorevariable. The score could be launched from different gamelevels and without a fla it becomes a hell of a task to find the right scorevariable.

If the scorevariable is 'points' is this the correct first line? : _root.score = points;
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  #29  
Old 01-24-2004, 09:46 PM
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AutomatikStudio AutomatikStudio is offline
 
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What the hades does callling people stupid and people telling others to go to hell have to do with v3 Arcade? Absolutely nothing. Please take pointless bickering elsewhere.
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  #30  
Old 01-24-2004, 09:47 PM
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Sorry Nuclion, you've lost me. Points? What game are you talking about? Or do you just mean in general?
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Old 01-24-2004, 09:49 PM
MaDCaT75 MaDCaT75 is offline
 
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Nuclion can you please PM me!!!
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