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RPG Integration Hack /w Battle (BETA) Details »»
RPG Integration Hack /w Battle (BETA)
Version: 1.00, by Bitsys Bitsys is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-05-2002 Last Update: Never Installs: 278
Is in Beta Stage  
No support by the author.

RPG Integration Hack BETA by Bitsys
(vBulletin versions 2.2.6?, 2.2.7, 2.2.8, 2.2.9, and 2.3.0)

This hack combines several RPG hacks into one and adds a battle hack. The hacks included in this hack are:

In addition to re-releasing thse hacks, I have added features to all of them (or else there would be no point in re-releasing).
  • The RPG hacks are now all editable via the admin control panel.
  • The itemshop has been somewhat optimized and some fixes are included that reduce queries in showthread.php and itemshop.php . Also, Lesane's Store Hack has been integrated with the Itemshop. This can be toggled in the admin cp.

This means that the RPG hacks are database driven and have been partially integrated with the Itemshop. This was necessary in order to make a battle hack, which is also included.

Since most people are familiar with the RPG and Itemshop hacks, I will give a brief description of the Battle hack. If you want more information about either of the other two hacks, then refer to their original posts or download the .zip file and read the "readme.txt". If you are a visual learner, then you can scroll down to the second post in this thread, which contains the pictures of all of these hacks.


Battle Features:
  • The battle format is turn-based.
  • HP, AP, PP, and MA are automatically deducted based on what action a user takes, the damage dealt to an opponent, etc.
  • Opponents in battle can use spells, one-handed weapons, two-handed weapons, shields, potions, or their fists.
  • A battle is over when a combatant dies, retreats, or there is a draw. Battles can also be ended via the admin control panel.
  • A wager can be set on a battle. Whoever wins the battle recieves the amount of money as specified in the wager. Outside bets are not supported yet.
  • Battles can be either public or private, as determined by the admin control panel. If private, battles require a password and battles can not be browsed. If public, then any user can view any battle, but only the original combatants can fight.
  • The results of a battle can be posted into a designated "Battle" forum, as specified in the admin control panel.
  • Inactive battles can be pruned.

Getting started with the battle hack:
  • In order to get items to disply in the item shop, you must select which items go with which RPG Type in the "Edit Item Type" Menu of the admin cp.
  • In order to assign which weapon categories do what kind of damage in battle, you must go to the "Edit Category" link located in the "Edit Items" menu of the admin cp. Select a Battle type for the category and save changes.
  • In order to do damage to your opponent when in battle, you must assign the amount of damage each weapon does in the "Edit Items" menu of the admin cp. The default damage is set to 0. The same principle goes for armor, potions, spells, shields, etc.
Please refer to the screenshots or "readme.txt" for more information.


Why is this a BETA hack?

I have tested the installation of this hack on vBulletin versions 2.2.7, 2.2.8, 2.2.9, and 2.3.0. However, because of the scale of this hack, there is plenty of room for errors. Therefore I am making the following disclaimer while this hack is in the BETA stage:


WARNINGS:
  • Do not install this hack on a production board. Please keep this hack, while in the BETA stage, to a test board. The reason for not installing this on a production board is that I cannot provide upgrade instructions for going from one version of the beta hack to the next version of the beta hack. Also, this hack does not have an un-install script yet. So please remember, if you decide to install this on a production board, you are doing so at your own risk.
  • Do not apply this hack if you already have ANY of the included hacks installed. Please refer to the list at the top to see if you have any of the conflicting hacks installed. Since I am asking that you install this on a test board right now, this should not be a problem since you can re-install a fresh copy of vBulletin in under 5 minutes, as a test board of course.
  • There is currently no upgrade script for installing this over any of the included hacks. I will make one when this beta is completed.
  • If you choose to install the postbit features, then an additional query will be added to showthread.php. This query is a SELECT COUNT(*) query and adds around .001 seconds to the page generation. If you don't like the idea of adding an additional query to showthread.php, then you have the option of not installing that part of the hack. See the install file for more information.


Miscellaneous:

The beta of this hack is free. The full/final release will also be free.

All installation instructions and credits are included in the attachment. If you find a bug or have problems, feel free to post them here and I will try to fix them. Please read the included readme file if you have questions. If you can't find the answer, then post your question here and I will answer it.

All hacks included in this hack have been re-released with permission of their original creators.

Screenshots are in the second post of this thread.


Installation:

Installation instructions are included in the .zip file.


ACKK! I NEED HELP!!!

If you are having trouble and need some help, please refer to the help documentation included in the .zip file. It is located in the "extra" directory.

If you need help and you have already installed the hack, make sure you check the RPG Manual link in the admin cp. Also, make sure you read the FAQ included with the manual.

MY THREADS STOPPED DISPLAYING CORRECTLY!!!
See if you are experiencing one of the following symptoms:
  • All of my users are being labeled as "Guest" in the postbit template.
  • No posts are showing up.
  • None of the RPG variables will display in the postbit. The element/gender/class images are broken.
  • I get database errors when I go to showthread.php

If you are experiencing one or more of the above problems, then your showthread.php file was not edited correctly by the installer. This problem usually occurs on boards with other hacks installed that modify the queries in showthread.php. Please go to https://vborg.vbsupport.ru/showpost....postcount=2261 and follow the instructions there.


Add-ons:
The following add-ons are not included in the default installation. You must apply these add-ons after you have installed the hack successfully.

Member profile add-on
This add-on let's you display the user's RPG Stats in their member profile. See the .zip file for the add-on. It is located in the "Member Profile Add-on" directory.

Auto-update stats after posting
This add-on automatically updates the user's stats after they make a post, instead of having to click on the update stats button in the user cp. This add-on involves 2 file edits. The add-on is located at https://vborg.vbsupport.ru/showthrea...452#post356452

Donation Queue by Darkwaltz4
Moderate all Donations. See Who is Donating to Who. All Donations go through Admins or Mods. The add-on is located at https://vborg.vbsupport.ru/showthrea...652#post408652

Battle Background Midi System by Darkwaltz4
Full control over the music that plays during your battles! The add-on is located at https://vborg.vbsupport.ru/showthrea...530#post410530

Randomized First Turn Addon by Moreliator
"The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. ". The add-on is located at https://vborg.vbsupport.ru/showthrea...614#post410614

Lock RPG Options at a Specified Level Addon by Moreliator
This addon allows you to lock all users' RPG options in their USER CP when they reach a certain level. This add-on is located at https://vborg.vbsupport.ru/showthrea...111#post411111

Personal Shop Items Have Battle Bonuses by Triade
The original personal shop, allows to have an item the don't do nothing in battle. With this add-on, you can build items with bonus in battle (the bonus is in the attack now). This add-on is located at https://vborg.vbsupport.ru/showthrea...328#post426328

Challengable Option by Darkwaltz4
Allows users to set themselves against recieving battle challenges. This add-on can be found at https://vborg.vbsupport.ru/showthrea...143#post411143


Contact Info:
Bitsys
Email: bitsys AT mail DOT com
PM me for a faster response. I prefer PMs.

~~~~~~~~~~~~
Update 09/04/03 @ 1:46pm
v0.68c

Battle debug messages were accidentally left on.
Minor shield bug was fixed in battlefight.php (Thanks Telchar).

Re-upload battleupdate.php and battlefight.php.

The new .zip file is located at the bottom of this post.


Finally, here is the .zip file (v0.68c):

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #2312  
Old 10-09-2003, 03:07 AM
deathemperor's Avatar
deathemperor deathemperor is offline
 
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well, about those things: I am having the same problem.
but, do your weapons work ?
if there is nothing works, then go to your ACP, edit items, chose the catagory that they should be in. Something like: Swords: in Weapon cuz they are used to attacked....
and, you should read the RPG admin Manual, it's very useful for these help.
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  #2313  
Old 10-11-2003, 04:55 PM
sweet22 sweet22 is offline
 
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Quote:
Originally Posted by deathemperor1st
u dont know what I MEANT ? ohhhhh, poor me.
let's me say it again:
IF you want your status like HP, MP, AP, PP, EXP and your level show correctly in postbit after you gain EXP and/or level up. then YOU MUST, yes, sorry but i said you MUST update your stats by modify your profile and check the box "Update Stats" , then click the Submit Modifications button. After that, your things will be changed for sure.
And, Please Please make sure that you put in code in postbit all correct.
And, as I've mentioned above, you could let your stats auto up-to-date by doing the THIS:
Code:
In newreply.php and newthread.php, between

    // End Itemshop code by Mewtwo and Battle Code by Bitsys

and

    // send email to moderators

in both files, place the following code:

  //begin auto-update stats add-on for the RPG Integration Hack by Bitsys
    $userstats = $DB_site->query_first("SELECT inbattle, hp, maxhp, element, ma, maxma, pp, maxpp, ap, posts, xp FROM user WHERE userid='$bbuserinfo[userid]'");
    if ($userstats[inbattle] == 0) {
      //$debugmessage .= "You must be out of a battle in order to update your stats.  Please exit or complete battle $userinbattle[inbattle] and try again.";
      //exit;
      $extrastats = $DB_site->query_first("SELECT rpg_element.hp AS elehp, rpg_element.ma AS elema, rpg_element.pp AS elepp, rpg_element.ap AS eleap,
                                        battle_options.exprate, battle_options.hpmodifier, battle_options.mamodifier, battle_options.ppmodifier
                                        FROM battle_options, rpg_element
                                        WHERE rpg_element.elementid = $userstats[element]
                                        ");
      $hp = $userstats[hp];
      $maxhp = $userstats[maxhp];
      $ele = $userstats[element];
      $ma = $userstats[ma];
      $maxma = $userstats[maxma];
      $pp = $userstats[pp];
      $maxpp = $userstats[maxpp];
      $ap = $userstats[ap];
      $posts = $userstats[posts];
      $debugmessage .=  "HP: $hp | MaxHP: $maxhp | Element: $ele | MA: $ma | MaxMA: $maxma | PP: $pp | MaxPP: $maxpp | AP: $ap | Posts: $posts<br>\n";
      $jointime = (time() - $bbuserinfo[joindate]) / 86400;
      if ($jointime < 1) {
        $postsperday = "$posts";
      } else {
        $postsperday = sprintf("%.2f",($posts / $jointime));
      }
      $debugmessage .=  "Jointime: $jointime<br>\n";
      //$battleopt = $DB_site->query_first("SELECT * FROM battle_options");
        $level = getlevel($userstats[xp], $extrastats[exprate], 1);
        $ep = floor (100 * ($level - floor ($level)));
        $showlevel = floor ($level + 1);
      $debugmessage .=  "Level: $level | Showlevel: $showlevel<br>\n";
      $hpmulti =round ($postsperday / 4, 1);
      if ($hpmulti > 7.5)
        $hpmulti = 3;
      if ($hpmulti > 2.5)
        $hpmulti = 1.5;
      if ($hpmulti < 1)
        $hpmulti = 1;
      $debugmessage .=  "HPMulti: $hpmulti<br>\n";
      //$element = $DB_site->query_first("SELECT * FROM rpg_element WHERE elementid='$ele'");
      $hpmodifier = $extrastats[elehp];
      $mamodifier = $extrastats[elema];
      $ppmodifier = $extrastats[elepp];
      $apmodifier = $extrastats[eleap];
      $debugmessage .=  "HPmodifier: $hpmodifier | MAmodifier:  $mamodifier | PPmodifier: $ppmodifier | APmodifier: $apmodifier<br>\n";
      $maxhpupdate = ( $level * $extrastats[hpmodifier] * $hpmulti) + $hpmodifier;
      $maxhpupdate= floor ($maxhpupdate);
      $maxmaupdate = $mamodifier + ($jointime * $level * $extrastats[mamodifier]) / 5;
      $maxmaupdate = floor ($maxmaupdate);
      $maxppupdate = $ppmodifier + ($jointime * $level * $extrastats[ppmodifier]) / 3;
      $maxppupdate = floor ($maxppupdate);
      If ($maxhpupdate < 0)
        $maxhpupdate = 0;
      If ($maxmaupdate < 0)
        $maxmaupdate = 0;
      If ($maxppupdate < 0)
        $maxppupdate = 0;
      If ($apmodifier < 0)
        $apmodifier = 0;
      If ($maxhp != 0 && $maxhpupdate != 0)
        $newhp = $hp * ($maxhpupdate / $maxhp);
      else
        $newhp = $maxhpupdate;
      If ($maxma != 0 && $maxmaupdate != 0)
        $newma = $ma * ($maxmaupdate / $maxma);
      else
        $newma = $maxmaupdate;
      If ($maxpp != 0 && $maxppupdate != 0)
        $newpp = $pp * ($maxppupdate / $maxpp);
      else
        $newpp = $maxppupdate;
      $debugmessage .=  "MaxHPupdate: $maxhpupdate | MaxMAupdate: $maxmaupdate | MaxPPupdate: $maxppupdate<br>\n";
      $debugmessage .=  "NewHP: $newhp | NewMA: $newma | NewPP: $newpp<br>\n";
      $DB_site->query("UPDATE user SET maxhp='$maxhpupdate', hp='$newhp', maxma='$maxmaupdate', ma='$newma', maxpp='$maxppupdate', pp='$newpp' WHERE userid='$bbuserinfo[userid]'");

      $debugmessage .=  "Stats Updated.";
    } else {
      $debugmessage .=  "You are in Battle.";
    }

    //end auto-update stats add-on for the RPG Integration Hack by Bitsys



That's it!
P.S: this is going to be my last time to guide u something very easy understanding like this, sorry, but if go on, I'll go MAD
this doesnt solve the problem that the user's rpg cash and battle info doesnt show up.
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  #2314  
Old 10-11-2003, 11:38 PM
Darkwaltz4's Avatar
Darkwaltz4 Darkwaltz4 is offline
 
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Quote:
Originally Posted by Darkwaltz
okay a few questions.

ummm why dont potions work?

armour doesnt seem to do anything neither do any oth the other accessories.

when i add sheilds how do they work?

and is this hack still being worked on...as in more features being added...

that is all for now...
eh, havent been here in an incredibly long time (been workin on tt)

and i guess ive been bored so i might help a few strugglers a bit :-p so, to answer the first thing i saw when logged here (posted by...Darkwaltz...(wtf??))

shields (which i did) deflect damage based on their buff when you set them at battle (if however you changed this bitsys, forgive me, i havent been paying any attention :-p) then when you use a shield in battle, it will deflect any attack under that amount. (magical or physcial or both, i dont know what bitsys installed it as)

and im gunna go lok through some of these pages to see if i can answer anything else :-p so i might edit this..
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  #2315  
Old 10-12-2003, 08:39 AM
Darkwaltz Darkwaltz is offline
 
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does armour act the same as a sheild then or something or does it not do anything? and potions still dont work :s
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  #2316  
Old 10-12-2003, 11:06 AM
sweet22 sweet22 is offline
 
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I think a sheild gives to defense and gives you a chance to block. im not sure really>_>
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  #2317  
Old 10-12-2003, 07:18 PM
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mr e mr e is offline
 
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As far as I know armor reduces the damage while the shield will prevent all damage if the damage is under a certain amount.
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  #2318  
Old 10-14-2003, 08:21 PM
sweet22 sweet22 is offline
 
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can anyone help me fix my rpg hack?
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  #2319  
Old 10-17-2003, 10:48 PM
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Darkwaltz4 Darkwaltz4 is offline
 
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does sound too hard. probably just a rendered list based on categories when you run a serach for a user (if i do it i might link it to already-there edit users screen)

then with the dropdowns you pick available items, or no items. and then when you submit it updates accordingly....hmm, doesnt sound overly depressing to do:-p when i have time i might do it
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  #2320  
Old 10-18-2003, 10:41 PM
Darkwaltz Darkwaltz is offline
 
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this hack seems to have stopped completly. i know Bitsys is working on vb 3 hacks but is he going to come back to this?
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  #2321  
Old 10-18-2003, 11:19 PM
legendarysk8er legendarysk8er is offline
 
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I think in the admin cp you should be able to edit the user's items too.
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