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Realm Conquest System Details »» | |||||||||||||||||||||||||||||||||||||||||||||
This Conquest System is very similar to the vBarmy system, except it has a few specific fundamental changes. Instead of every player working alone to fight other players, players work together as a single nation to fight other players who are members of different nations. Everything else in the system is pretty much self-explanitory.
Product Demo: http://www.8wayrun.com/conquest.phpInstallation Procedure:
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2 благодарности(ей) от: | ||
Developerz, kevin.kool |
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#202
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open up conquest.php replace the whole PHP Code:
PHP Code:
In this whole code i set it for 3 nations. Which means that if a nation is bigger than 33.33 percent it will not show on the enlist screen anymore. You can change this setting here: PHP Code:
I know i fixed this up the ugly way, i'm sure the original maker will know a way to do this the good way. This was just my fast fix. |
#203
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Hey it's better then nothing =) I will give it a shot for now & hopefully Jaxel can work his magic! Great job none the less! |
#204
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im still suck on the user privalieges they dont show can any1 give me a screen shot ot tell me what to do?
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#205
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Once your admin rights are all set visit the game at www.yoursite.com/forum/conquest.php Once you choose your nation you will see all of the admin rights on the left side for the game. Simply set all of the rights & choose the reset option. Once that's all set configure the usergroups permissions for registered users & any other user groups you may have. Viola! Enjoy! |
#206
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Quote:
EDIT: This is the new code : PHP Code:
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#207
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Sorry for double post but i wanted to ask if someone was interested in the code modification i made where it makes it impossible for people under 250 troops to be attacked? (Some kind of newbie / raid protection)
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#208
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Very, very good idea Jaxel!!!
Collussus good point. It would be pointless to play a game, where some "highlevel" player is ganking all newbies. |
#209
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Hi. Is there a possibility to just have two nations instead of three? Thanks.
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#210
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All in the Admin Nations option. |
#211
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Suggestion #2
Adding a basic mission / task system This would add a feature much like your already added "Invest Work Force to Generate Income" feature but more complex & rewarding. Instead of just pumping stats into defence & waiting for your cycles to gain more gold & in turn adding even MORE defence, this system should allow for a more strategic & exciting system that will get players involved. If this is possible & could be done, I am willing to start donating to the project. Each mission or tasks will require a player to have X amount of admin specified items (X amount of soldiers, gold, attack items, defence items, etc). So an example mission would be: Title: Rob a bank Requirements: 50 soldiers & 50 Swords Required Turns: 50 Reward: 500 Gold So if the member attempting to do this mission has 49 soldiers it would throw an error stating you do not meet the requirements. If you were able to reward certain items instead of just gold that would make the system even better! Then an admin can create mission only items! I mean the ideas for this would be never ending. You can hide missions until members have X amount of soldiers. You can have missions that award you spies. Like I said, the ideas just keep coming! It is something that I feel could REALLY give more than just attack a person & log off the forum. It gives depth & pretty much could make this an addicting games. If anyone has a better idea I won't be offended at all! I hope this is something we could look forward to in the future! |
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