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RPG Integration Hack v3 Details »» | |||||||||||||||||||||||||
RPG Integration Hack v3 RPG Integration Hack (RPG hack for short) v3 is the latest version of the wBB convert of Bitsys' hack with the same name. For those that are unfamiliar with any of what I mentioned above, heres a quick rundown of what this hack is and does. The RPG hack adds a whole new level of fun to a forum, by allowing uses to duke it out in a fierce battle. Use items to turn the tide of the battle, or use powerful spells to bring down an opponent. Or you can just rely on the good old sword to cut your enemy down to size! Create or join a clan to amass an army and conquer the boards. Patch yourself up after a hard battle. Feeling lucky? Go bet on the lottery! No RPG forum should be without. Administrator controls every single aspect of how the hack works, right down to every item and an user's level/stat gains. Requirements/Limitations: You NEED the uCS hack (uCash & uShop) installed for this hack to work. Included there is a Features List, which contains a basic lowdown on the current features, so no need for me to list them all here. Credits:
IMPORTANT NOTICE! Due to the Edit Thread Title time has run out, I will use the last number in the Mod Version to indicate Beta and/or Minor build number. I will also indicate what the current version is in the Post Title. IMPORTANT NOTICE #2! The way the RPG Stats are calculated changed radically for this version. Your settings will most likely not work as you expect. Please enter your AdminCP, then Edit Options under Battle, and change the Modifier to something else. Recommended values:
The future I am currently working on v4 of this hack, as revealed in my signature. I have chosen to brand it v4 because it will be a major recode of the core functions of this hack. Not only will it contain all the features listed in the Feature Suggestions thread corresponding to this version, but it will (as the next major vB) be more OOP oriented. If this doesn't make sense to you, then don't worry. For you, the end-user, this will only mean a faster and more feature packed RPG Integration Hack. I have chosen to set its ETA that far off into the future because I personally have a problem with deadlines for coding projects, especially one as expansive as this. Secondly, it would only be worse if I set it to "Summer 2005" and then fail to deliver, or have to deliver a half-finished, half-featured product. I have every reason to believe I will be able to keep this deadline, because so far, the development is going great. This version will also contain majorly tweaked templates, as I have recently severely improved my template skills. The announcement of this development means that with each proceeding file, my ability to provide support for v3 of this file will be lessened. So I suggest you go find those last bugs ASAP If the onslaught of bugs that are still to be found proves to be larger than what I expect, I will make a "middle-release" branded 3.5, which would contain no new features. How this plays out, is yet to be seen. What's new in v3?
Last Update of this hack: 26th June 2005 12:32 GMT+1 Changelog For support, please visit the RPG Integration Hack Support Forums All support queries in this thread will be ignored by me. Supporters / CoAuthors Show Your Support
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#12
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Good Mod I still love it
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#13
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v3 Beta 1 is released
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#14
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Quote:
Post about this in the support forum linked in the first post and i will help you there. |
#15
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Sweeeet.
I thought this mod was dead. |
#16
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Too many errors in too many places .. instructions need updating to advise which old code needs deleting in ALL files, not just the profile.php .. If deleting all code in profile, how does member update info ?
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#17
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First of all, errors are to be expected in a Beta version. I stated this thoroughly in the first post, I also stated why I released this here and not in Beta forums.
Second, I feel the instructions are (finally) completely up to date, because the Upgrade instructions states to redo all edits mentioned in the Install readme. This will update all coding to get it working. Provided the user is smart enough to understand that the previous coding is to be replaced... And we update stats in the headquarters.php, as per the new USERCP_SHELL edit to link to this page. |
#18
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As Revan mentions this code is in beta still. There's alot being moved and switched around
And the general rule of thumb for doing a modification this size is to wait a day or two after it comes out before you install it if you want to avoid alot of minor bugs. Myself, I like to help out with the lil bugs and get those buggers squashed , so I uploaded asap and sorted through them Revan - Awesome work man, my users are absolutely loving it and sheer number of settings from classes to backgrounds to items to midi files allows us to make this hack work just how we want Totally appreciate your work! |
#19
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What's the diff between this and the other rpg hack?
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#20
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The two are developed by different people, for one
But the main difference is that this hack will ALWAYS be free, no matter how many features I add into it that would qualify the hack as a paid mod. As for the feature aspect, Inferno has the advantage due to its development starting sooner than this mod, but in the future, this hack will at least rival Inferno in features |
#21
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Revan when do you think full version will be ready cause i'm still holding to upgrade as this is a beta version.
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