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Steam Connect - Sign in with your Steam Account! [RC3] Details »» | |||||||||||||||||||||||||||||||||||||||||||||||
Steam Connect - Sign in with your Steam Account! [RC3]
Developer Last Online: Oct 2019
Steam Connect INFO -- Steam Connect Addon for vBulletin 4.2.x; Development Platform := vBulletin 4.1.3 - 4.2.0, Debian Linux, PHP5, MySQL5, apache2; Dependencies := lib cUrl (PHP), openid (included); Author := Andreas "Radon" Rudolph, Disasterpiece; Contact := radon@purgatory-labs.de, https://vborg.vbsupport.ru/member.php?u=198844 Homepage := http://purgatory-labs.de WHAT YOU SHOULD KNOW BEFORE INSTALLING This addon is Unsupported as of 2015 until further notice. I have not enough time or interest in vbulletin to keep this alive. This addon provides a framework for future extensions which make use of the Steam API. It helps to determine the SteamID of an user. Unless older methods of inserting the steam id into a user field, the addon lets the user authenticate with Steam OpenID, therefore you can trust 100%, that this particular user is the same user as the Steam-ID provided. Users can link their Steam ID to their forum account or they can create a new account using details pulled from their Steam Profile. Like the Facebook connect plugin, it allows users to quickly set up a forum account without having to define a password or an email address. This option can be disabled in the AdminCP, however it is encouraged to allow users to use this quick-register feature, since they already authenticated themselves through steam, so any additional password or email authentication is just unnecessary. If the user decides to un-link his forum account with his steam-profile, he has to set up a password and email first, so the forum account remains usable after this. At the moment, the addon is in its second RC state, which means that the current versions contain mostly bugfixes and are candidates for a full release. Until now, the product worked without major problems in productive environments. Although it is stable as is, the author doesn't provide any guarantee. Due to the nature of the addon and how vBulletin manages 3rd party code inclusion, additional login and register methods have been provided by the plugin. It is discouraged to use the plugin on high profile communities in this early development state. If you have any further questions, feel free to post in this thread. F.A.Q. / General Issues / Error Messages "There has been a problem with the OpenID libary: No OpenID Server found at http://steamcommunity.com/openid" - Additionally, a 503 HTTP error is thrown. Simple solution: Wait. Steam Community servers are overloaded/down right now, there's nothing you can do about it Do NOT uninstall the mod if you want to keep the linked users records. Upgrading means uploading the new product xml file for the new version and choose "overwrite" in the upload dialog. The Installer will handle the update process by its own. Uninstalling the product will erase all the table fields which contain the steam link data. STEAM CONNECT ADDONS - Steam Mini Profiles INSTALL HOWTO Download Now
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7 благодарности(ей) от: | ||
Anbieter, bounty7565, dark alex, Dinnoosaur, mohammadxxx, Popa Andrei, ukhostz |
Comments |
#162
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I feel like an idiot for having to ask but why doesn't this work? The default fields work fine but I can't get the additional fields to work.
Code:
$stc_user_info = fetch_userinfo($currentuserid); $additional_fields = array(primaryclanid,lastlogoff); $steam_info = fetch_steam_info(get_user_steamid($stc_user_info), $vbulletin->options['stc_apikey'], $additional_fields); $steamavatar = $steam_info['avatarfull']; $steamusername = $steam_info['personaname']; $visibility = $steam_info['communityvisibilitystate']; $clanid = $steam_info['primaryclanid']; $lastlogoff = $steam_info['lastlogoff']; |
#163
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PHP Code:
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#164
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Hmmm, I was unable to load threads, then i disabled SteamCONNECT and now I am able to D: Why would it be causing so much problems?
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#165
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Steam community is apparently very slow and sometimes down, at least from my location.
I'm still working on a way to solve the problem that steam connect becomes slow too, but that'll take some time. |
#166
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Make it ping steam community, if it becomes X slow, then stop connecting to it.
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#167
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Dependencies := lib cUrl (PHP)
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#168
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It seems like you should only query the Steam APIs on user login (or with a cron job that runs once a day; maybe add a button for users to refresh their own data) and store it in memcache. The forum will then always read the data out of memcache and won't be impacted by slow or failed Steam API requests.
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#169
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+1 the idea for a cache. Perhaps optional?
What about the idea of having a steam icon in the header in a similar way to Facebook Connect as well? Quote:
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#170
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It already has a cache, but apparently there is a small bug which makes the plugin use the cache inefficently.
I'll improve the caching and the steam api query in the next version which will hopefully be done sometime by the end of the week. |
#171
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Had to disable the whole plugin :-\, loading threads is taking so much longer now with the steam login system enabled.
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