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  #121  
Old 12-06-2002, 01:49 PM
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Ninth Dimension Ninth Dimension is offline
 
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patience young padawan, the jedi master shall provide what you need.
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  #122  
Old 12-06-2002, 11:15 PM
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Zachery Zachery is offline
 
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hehe zajako u kick so much ass, i liked gettin the chance to see it first hand.
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  #123  
Old 12-06-2002, 11:58 PM
countryboy713 countryboy713 is offline
 
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great job zaj, cant wait to play with it.

i got 2 questions for ya though, they are simple though.
1) How much money have you made from donation so far? (just out of curiousity)
2) Is all of this coded in PHP, if not what is it coded in?
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  #124  
Old 12-07-2002, 05:43 AM
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zajako zajako is offline
 
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1: well do to my acount not being verifyed most of the donations i have not been able to accept. but i hope to get my accoutn verrified very soon, so i can. But in total including those i can't accept about 50 or so dollars. i also have not yet gotten one being sent via mail, so im not sure including that one.

2: yes all php, with mysql databasing. Well sides the obvious html and touches of javascript
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  #125  
Old 12-07-2002, 12:48 PM
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zajako zajako is offline
 
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the modifyer system is complete, here is the basic format of the modifyer system as well as a screen shot of the elixer item being used.

PHP Code:
// Elixer modifyer
//fills up hp and mp
If ($modifyer == 22){
        if (
$playeri1 == $itemid)
            
$playeri1 0;
        elseif (
$playeri2 == $itemid)
            
$playeri2 0;
        elseif (
$playeri3 == $itemid)
            
$playeri3 0;
        elseif (
$playeri4 == $itemid)
            
$playeri4 0;
        elseif (
$playeri5 == $itemid)
            
$playeri5 0;
        else
        {
        
rpgerror("You do not have this item");
        exit;
        }
$playernewhp $playerhpmax;
$playernewmp $playermpmax;
$effect "$playername\'s hp and mp is filled up";

that is the basic of the modifers. There is a list of almost 100 variables that can be used in modifyers giving you the ability to make your items do practiccaly whatever you want.

in this example of the elixer modifyer of 22 the first part ensures that the item is removed from the equiment as it is being used in battle. it also verifies the user has that item making sure that he/she does not fake out the browser via url queries.
the 2nd part is the actual proccess of the item.

$playernewhp = $playerhpmax;
(assigns the new value for hp to be the max amount of hp for that character, basicaly filling up his/her hp)
$playernewmp = $playermpmax;
(same as last line eccept for mp)
$effect = "$playername\'s hp and mp is filled up";
(gives the text for the item description, so that it will say the item used then a short description of what it did. In this example it says the users's hp and mp are filled up.)

thats all there is to makeing a modifyer. They are pretty simple file edits which are on the file called rpgmodifyers.php kept in the admin folder.



in the screenshot it shows the item elixer being used.
Attached Images
File Type: jpg elixer.jpg (73.4 KB, 0 views)
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  #126  
Old 12-08-2002, 06:25 AM
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DarkDraco07 DarkDraco07 is offline
 
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percentage wise can we an estimate on how far you are?
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  #127  
Old 12-08-2002, 06:33 AM
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zajako zajako is offline
 
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might want to delete a few of those:P

i hate estimating percentages, well dates as well . Im guessing anywhere from 50-75% done. Thats purely guess work it could be more, could be less. not to mention beta testing usualy makes the 100% turn to 150% . Just how it works
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  #128  
Old 12-08-2002, 06:36 AM
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DarkDraco07 DarkDraco07 is offline
 
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omg, i did that? my connection stopped and i kept hitting submit.
sorry, lol. can someone delete all but one of those?
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  #129  
Old 12-08-2002, 10:17 AM
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zajako zajako is offline
 
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I have finsihed a few more item modifyers.
Outta the 6 starter items made thus far i have 4 of the modifyers.

The 4 items that have modifyers are:

Elixer (fills hp and mp)
Smoke Ball (escapes battle, and declares other person winner)
Steak (fills hp)
Revive (sets characters hp to 1 and removes him/her from dead status)

the 2 not done yet are:
earth book 1 (casts earth 1)
medicine (heals status effects)

I also need to add in the 3 pot types
Lesser(heals 300)
healing(heals 800)
greater(heals 4000)

remeber all these are editable. you can edit the item name image and details in the admin panel, and the item actions in the admin/rpgmodifyers.php file.
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  #130  
Old 12-08-2002, 11:32 PM
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Alchemyst Alchemyst is offline
 
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Did someone mention Beta testing? :| When it's ready for it I must be a beta tester...

*sites down again continuing to drool at hack*
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