Go Back   vb.org Archive > vBulletin Modifications > vBulletin 4.x Modifications > vBulletin 4.x Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
Steam Connect - Sign in with your Steam Account! [RC3] Details »»
Steam Connect - Sign in with your Steam Account! [RC3]
Version: 1.4.5, by Disasterpiece Disasterpiece is offline
Developer Last Online: Oct 2019 Show Printable Version Email this Page

Category: Integration with vBulletin - Version: 4.2.x Rating:
Released: 07-14-2011 Last Update: 11-06-2012 Installs: 239
DB Changes Uses Plugins Template Edits
Additional Files  
No support by the author.

Steam Connect



INFO


-- Steam Connect Addon for vBulletin 4.2.x;
Development Platform := vBulletin 4.1.3 - 4.2.0, Debian Linux, PHP5, MySQL5, apache2;

Dependencies := lib cUrl (PHP), openid (included);

Author := Andreas "Radon" Rudolph, Disasterpiece;

Contact := radon@purgatory-labs.de, https://vborg.vbsupport.ru/member.php?u=198844

Homepage := http://purgatory-labs.de


WHAT YOU SHOULD KNOW BEFORE INSTALLING

This addon is Unsupported as of 2015 until further notice. I have not enough time or interest in vbulletin to keep this alive.

This addon provides a framework for future extensions which make use of the Steam API.
It helps to determine the SteamID of an user. Unless older methods of inserting the steam
id into a user field, the addon lets the user authenticate with Steam OpenID, therefore
you can trust 100%, that this particular user is the same user as the Steam-ID provided.

Users can link their Steam ID to their forum account or they can create a new account
using details pulled from their Steam Profile.
Like the Facebook connect plugin, it allows users to quickly set up a forum account without
having to define a password or an email address. This option can be disabled in the AdminCP,
however it is encouraged to allow users to use this quick-register feature, since they
already authenticated themselves through steam, so any additional password or email
authentication is just unnecessary.

If the user decides to un-link his forum account with his steam-profile, he has to set up
a password and email first, so the forum account remains usable after this.

At the moment, the addon is in its second RC state, which means that the current versions contain mostly bugfixes and are candidates for a full release.
Until now, the product worked without major problems in productive environments.
Although it is stable as is, the author doesn't provide any guarantee.
Due to the nature of the addon and how vBulletin manages 3rd party code inclusion, additional
login and register methods have been provided by the plugin. It is discouraged to use the
plugin on high profile communities in this early development state.

If you have any further questions, feel free to post in this thread.


F.A.Q. / General Issues / Error Messages

"There has been a problem with the OpenID libary: No OpenID Server found at http://steamcommunity.com/openid"
- Additionally, a 503 HTTP error is thrown. Simple solution: Wait. Steam Community servers are overloaded/down right now, there's nothing you can do about it

Do NOT uninstall the mod if you want to keep the linked users records. Upgrading means uploading the new product xml file for the new version and choose "overwrite" in the upload dialog.
The Installer will handle the update process by its own. Uninstalling the product will erase all the table fields which contain the steam link data.



STEAM CONNECT ADDONS

- Steam Mini Profiles


INSTALL HOWTO

Download Now

File Type: zip product_steamconnect_1_4_2rc2.zip (65.1 KB, 424 views)
File Type: zip product-steamconnect_1_4_4rc3.zip (68.8 KB, 107 views)
File Type: zip product-steamconnect_1_4_5rc3.zip (71.1 KB, 1401 views)

Screenshots

File Type: jpg scr1.JPG (145.1 KB, 0 views)
File Type: jpg scr2.JPG (78.3 KB, 0 views)
File Type: jpg scr3.JPG (65.2 KB, 0 views)
File Type: jpg scr4.JPG (103.9 KB, 0 views)
File Type: jpg scr5.JPG (81.6 KB, 0 views)
File Type: jpg stc_steamicon.JPG (11.4 KB, 0 views)
File Type: jpg stc_adminoption.JPG (75.6 KB, 0 views)

Supporters / CoAuthors

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.
7 благодарности(ей) от:
Anbieter, bounty7565, dark alex, Dinnoosaur, mohammadxxx, Popa Andrei, ukhostz

Comments
  #122  
Old 11-25-2011, 12:49 PM
Disasterpiece's Avatar
Disasterpiece Disasterpiece is offline
 
Join Date: Apr 2007
Location: GER
Posts: 765
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Strategos View Post
This would be very cool. Sadly, I cant get it working with the latest VB.
"doesn't work" doesn't help me much... could you elaborate plz?
Reply With Quote
  #123  
Old 11-30-2011, 05:20 AM
Strategos Strategos is offline
 
Join Date: Nov 2011
Posts: 24
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Disasterpiece View Post
"doesn't work" doesn't help me much... could you elaborate plz?
Actually I messed up or did something wrong. Got it working now though!

Amazing mod. 5/5 and nominated. I hope to see the updated with more organizational features and is there a way to retrieve the steam id from a user registered through openid for say use with a donation system, etc?
Reply With Quote
  #124  
Old 11-30-2011, 08:33 AM
Skyrider Skyrider is offline
 
Join Date: Feb 2006
Location: Netherlands
Posts: 1,392
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Can this mod take over the registration page? So no one can register anymore using the original/normal registration page? So people go to register.php and they have to login/register using steam. I'd also like to see the feature that only administrators can unlink people's account, rather than the user.

PS.. Is there anyway that already registered usersgroups can be forced to another usergroup if they use steam login?

Example: If I move everyone to "Need steam login validation" usergroup I want them after they used the steam login link to the usergroup "Registered users".
Reply With Quote
  #125  
Old 11-30-2011, 06:59 PM
wtfaatp wtfaatp is offline
 
Join Date: Jan 2011
Posts: 81
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Hey disaster you figure anything out about the steam ID problem when an admin auto links the accounts?
Reply With Quote
  #126  
Old 12-01-2011, 04:56 PM
Disasterpiece's Avatar
Disasterpiece Disasterpiece is offline
 
Join Date: Apr 2007
Location: GER
Posts: 765
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by FF|Skyrider View Post
Can this mod take over the registration page? So no one can register anymore using the original/normal registration page? So people go to register.php and they have to login/register using steam. I'd also like to see the feature that only administrators can unlink people's account, rather than the user.
No.
It is not intended to replace the vBulletin registration system. The mod is made to extend the current one.

You could however set vbulletin to put new registered users in another usergroup and move them to the registered usergroup as soon as they linked their useraccount. This would require some coding however.

Quote:
Originally Posted by FF|Skyrider View Post
PS.. Is there anyway that already registered usersgroups can be forced to another usergroup if they use steam login?
Depending on your PHP skills, you could simply add a line to the link process code, which puts the user into an additional usergroup. If you can't do this on your own, send me a PM i might find some time to help you out with it.

Quote:
Originally Posted by wtfaatp View Post
Hey disaster you figure anything out about the steam ID problem when an admin auto links the accounts?
Not yet, in all cases where I modified the steamid manually, it worked without problems.

I got the algorithm from steam friend id => steam64 id from this page: http://forums.alliedmods.net/showthread.php?t=60899
Maybe there's a bug in the code itself?

Sorry, can't reproduce it... if all else fails and they're only a few, you can edit the steam64 id manually in the vbulletin user table.
Reply With Quote
  #127  
Old 12-02-2011, 01:29 AM
Strategos Strategos is offline
 
Join Date: Nov 2011
Posts: 24
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by FF|Skyrider View Post
Can this mod take over the registration page? So no one can register anymore using the original/normal registration page? So people go to register.php and they have to login/register using steam. I'd also like to see the feature that only administrators can unlink people's account, rather than the user.

PS.. Is there anyway that already registered usersgroups can be forced to another usergroup if they use steam login?

Example: If I move everyone to "Need steam login validation" usergroup I want them after they used the steam login link to the usergroup "Registered users".
I like this too. I think there should be an option to require it on registration, since alot of people run forums that solely relate to only steam games.
Reply With Quote
  #128  
Old 12-02-2011, 12:34 PM
Disasterpiece's Avatar
Disasterpiece Disasterpiece is offline
 
Join Date: Apr 2007
Location: GER
Posts: 765
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I'll see what I can do.

Problem is that the vbulletin registration script itself is very isolated and hard to modify without modifying the vb core files which is an absolute no-go.
The way the steam authentication works, is by using its own login script (login2.php) and creating a session via the vbulletin API by itself.
There's no way to completely alter the core vbulletin login script, that's why the mod can only function as an extension instead of a replacement.

However, it might be possible to work something out with usergroups being assigned on registration, I'll see to it as soon as I get some time.
Reply With Quote
  #129  
Old 12-02-2011, 01:41 PM
Skyrider Skyrider is offline
 
Join Date: Feb 2006
Location: Netherlands
Posts: 1,392
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Disasterpiece View Post
I'll see what I can do.

Problem is that the vbulletin registration script itself is very isolated and hard to modify without modifying the vb core files which is an absolute no-go.
The way the steam authentication works, is by using its own login script (login2.php) and creating a session via the vbulletin API by itself.
There's no way to completely alter the core vbulletin login script, that's why the mod can only function as an extension instead of a replacement.

However, it might be possible to work something out with usergroups being assigned on registration, I'll see to it as soon as I get some time.
With your current system if you create a forum account you can still login normally which I really like. Isn't it just possible to replace the register.php file solely to use the steam login? Which makes it possible to both use login and login2.
Reply With Quote
  #130  
Old 12-02-2011, 01:54 PM
Disasterpiece's Avatar
Disasterpiece Disasterpiece is offline
 
Join Date: Apr 2007
Location: GER
Posts: 765
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Yes you can do that. However, I won't build this into my mod, because I refuse to build mods which urge users to replace/modify vbulletin core files. That's just bad style and produces more support queries as soon as a vb update comes live.

Everyone is welcome to alter/remove the register.php file by their own, unfortunately I can't provide support for that.
The login2.php has all the necessary steps to register an account with the steam login, so the register/login process should work even without the register.php file. No guarantee on that tho, I haven't checked that possibility yet.
Reply With Quote
  #131  
Old 12-02-2011, 02:41 PM
wtfaatp wtfaatp is offline
 
Join Date: Jan 2011
Posts: 81
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Disaster would you like to do some testing with my fourms to see for yourself?

It's just really weird I see no reason for the added "-" or the improper math :\.
What really gets me if they do it comes out 100% perfect :\
Ugh I'm so lost.

Also about people wanting to use the steamid for other hacks. Maybe make it so that the admin has the option to create a custom user table and direct this to pust the steam id (maybe even any other information) in each table!? Thought maybe something you could offer up!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:15 AM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.06531 seconds
  • Memory Usage 2,374KB
  • Queries Executed 27 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (7)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (4)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (2)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (7)post_thanks_box_bit
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (1)post_thanks_postbit
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (10)postbit_attachment
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • fetch_musername
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • post_thanks_function_fetch_thanks_bit_start
  • post_thanks_function_show_thanks_date_start
  • post_thanks_function_show_thanks_date_end
  • post_thanks_function_fetch_thanks_bit_end
  • post_thanks_function_fetch_post_thanks_template_start
  • post_thanks_function_fetch_post_thanks_template_end
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_attachment
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete