Go Back   vb.org Archive > vBulletin Modifications > Archive > vB.org Archives > vBulletin 2.x > vBulletin 2.x Beta Releases
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
vbProArcade v1.0 Flash Games Development Details »»
vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #102  
Old 01-26-2003, 07:53 AM
Ember's Avatar
Ember Ember is offline
 
Join Date: Sep 2002
Location: Hereford, England
Posts: 200
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Either that or turn ya speakers off :P
Reply With Quote
  #103  
Old 01-26-2003, 06:25 PM
N9ne N9ne is offline
 
Join Date: Feb 2002
Posts: 1,495
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Some more games would be great, loads of .fla's have been posted in this thread, but only 2 have been made to work
Reply With Quote
  #104  
Old 01-27-2003, 04:53 AM
futureal futureal is offline
 
Join Date: Feb 2002
Location: Del Mar, CA, USA
Posts: 556
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Yea, and what happened to all the people who were dying to modify the original games? They are hiding!
Reply With Quote
  #105  
Old 01-27-2003, 02:17 PM
Dean C's Avatar
Dean C Dean C is offline
 
Join Date: Jan 2002
Location: England
Posts: 9,071
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Also the links aren't in the first post for them

- miSt
Reply With Quote
  #106  
Old 01-27-2003, 04:17 PM
HardcoreGCKid's Avatar
HardcoreGCKid HardcoreGCKid is offline
 
Join Date: Dec 2001
Location: Canada
Posts: 10
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

<a href="http://www.flashkit.com/movies/Games/Full_Game_Source/Mickeys_-Mickey_D-4016/index.php" target="_blank">http://www.flashkit.com/movies/Games...4016/index.php</a>

Duck hunt is always fun.

~Hardcore
Reply With Quote
  #107  
Old 01-27-2003, 08:36 PM
N9ne N9ne is offline
 
Join Date: Feb 2002
Posts: 1,495
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

How long does it take to modify the files? Do you just add some code to it?
Reply With Quote
  #108  
Old 01-27-2003, 09:41 PM
xxxsaint's Avatar
xxxsaint xxxsaint is offline
 
Join Date: Jun 2002
Posts: 185
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

is anyone working on that hexxagon game , so that if you capture the whole board it won't end , but bring up a new board and keep totaling your score ??
Reply With Quote
  #109  
Old 01-28-2003, 02:24 AM
DarkDraco07's Avatar
DarkDraco07 DarkDraco07 is offline
 
Join Date: Apr 2002
Posts: 414
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

how come when people play snake it give them points even though they dont get 1st. i posted this in 2 other threads cuz i didnt know where to post it
Reply With Quote
  #110  
Old 01-29-2003, 04:57 AM
futureal futureal is offline
 
Join Date: Feb 2002
Location: Del Mar, CA, USA
Posts: 556
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

They get points, even if they don't get first?

I don't understand what you mean...
Reply With Quote
  #111  
Old 01-29-2003, 07:15 AM
DarkDraco07's Avatar
DarkDraco07 DarkDraco07 is offline
 
Join Date: Apr 2002
Posts: 414
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

nm, problem was fixed in the "arcade pass" thread
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:27 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.08255 seconds
  • Memory Usage 2,302KB
  • Queries Executed 25 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (6)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (3)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete