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RPG Integration Hack /w Battle (BETA) Details »»
RPG Integration Hack /w Battle (BETA)
Version: 1.00, by Bitsys Bitsys is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-05-2002 Last Update: Never Installs: 278
Is in Beta Stage  
No support by the author.

RPG Integration Hack BETA by Bitsys
(vBulletin versions 2.2.6?, 2.2.7, 2.2.8, 2.2.9, and 2.3.0)

This hack combines several RPG hacks into one and adds a battle hack. The hacks included in this hack are:

In addition to re-releasing thse hacks, I have added features to all of them (or else there would be no point in re-releasing).
  • The RPG hacks are now all editable via the admin control panel.
  • The itemshop has been somewhat optimized and some fixes are included that reduce queries in showthread.php and itemshop.php . Also, Lesane's Store Hack has been integrated with the Itemshop. This can be toggled in the admin cp.

This means that the RPG hacks are database driven and have been partially integrated with the Itemshop. This was necessary in order to make a battle hack, which is also included.

Since most people are familiar with the RPG and Itemshop hacks, I will give a brief description of the Battle hack. If you want more information about either of the other two hacks, then refer to their original posts or download the .zip file and read the "readme.txt". If you are a visual learner, then you can scroll down to the second post in this thread, which contains the pictures of all of these hacks.


Battle Features:
  • The battle format is turn-based.
  • HP, AP, PP, and MA are automatically deducted based on what action a user takes, the damage dealt to an opponent, etc.
  • Opponents in battle can use spells, one-handed weapons, two-handed weapons, shields, potions, or their fists.
  • A battle is over when a combatant dies, retreats, or there is a draw. Battles can also be ended via the admin control panel.
  • A wager can be set on a battle. Whoever wins the battle recieves the amount of money as specified in the wager. Outside bets are not supported yet.
  • Battles can be either public or private, as determined by the admin control panel. If private, battles require a password and battles can not be browsed. If public, then any user can view any battle, but only the original combatants can fight.
  • The results of a battle can be posted into a designated "Battle" forum, as specified in the admin control panel.
  • Inactive battles can be pruned.

Getting started with the battle hack:
  • In order to get items to disply in the item shop, you must select which items go with which RPG Type in the "Edit Item Type" Menu of the admin cp.
  • In order to assign which weapon categories do what kind of damage in battle, you must go to the "Edit Category" link located in the "Edit Items" menu of the admin cp. Select a Battle type for the category and save changes.
  • In order to do damage to your opponent when in battle, you must assign the amount of damage each weapon does in the "Edit Items" menu of the admin cp. The default damage is set to 0. The same principle goes for armor, potions, spells, shields, etc.
Please refer to the screenshots or "readme.txt" for more information.


Why is this a BETA hack?

I have tested the installation of this hack on vBulletin versions 2.2.7, 2.2.8, 2.2.9, and 2.3.0. However, because of the scale of this hack, there is plenty of room for errors. Therefore I am making the following disclaimer while this hack is in the BETA stage:


WARNINGS:
  • Do not install this hack on a production board. Please keep this hack, while in the BETA stage, to a test board. The reason for not installing this on a production board is that I cannot provide upgrade instructions for going from one version of the beta hack to the next version of the beta hack. Also, this hack does not have an un-install script yet. So please remember, if you decide to install this on a production board, you are doing so at your own risk.
  • Do not apply this hack if you already have ANY of the included hacks installed. Please refer to the list at the top to see if you have any of the conflicting hacks installed. Since I am asking that you install this on a test board right now, this should not be a problem since you can re-install a fresh copy of vBulletin in under 5 minutes, as a test board of course.
  • There is currently no upgrade script for installing this over any of the included hacks. I will make one when this beta is completed.
  • If you choose to install the postbit features, then an additional query will be added to showthread.php. This query is a SELECT COUNT(*) query and adds around .001 seconds to the page generation. If you don't like the idea of adding an additional query to showthread.php, then you have the option of not installing that part of the hack. See the install file for more information.


Miscellaneous:

The beta of this hack is free. The full/final release will also be free.

All installation instructions and credits are included in the attachment. If you find a bug or have problems, feel free to post them here and I will try to fix them. Please read the included readme file if you have questions. If you can't find the answer, then post your question here and I will answer it.

All hacks included in this hack have been re-released with permission of their original creators.

Screenshots are in the second post of this thread.


Installation:

Installation instructions are included in the .zip file.


ACKK! I NEED HELP!!!

If you are having trouble and need some help, please refer to the help documentation included in the .zip file. It is located in the "extra" directory.

If you need help and you have already installed the hack, make sure you check the RPG Manual link in the admin cp. Also, make sure you read the FAQ included with the manual.

MY THREADS STOPPED DISPLAYING CORRECTLY!!!
See if you are experiencing one of the following symptoms:
  • All of my users are being labeled as "Guest" in the postbit template.
  • No posts are showing up.
  • None of the RPG variables will display in the postbit. The element/gender/class images are broken.
  • I get database errors when I go to showthread.php

If you are experiencing one or more of the above problems, then your showthread.php file was not edited correctly by the installer. This problem usually occurs on boards with other hacks installed that modify the queries in showthread.php. Please go to https://vborg.vbsupport.ru/showpost....postcount=2261 and follow the instructions there.


Add-ons:
The following add-ons are not included in the default installation. You must apply these add-ons after you have installed the hack successfully.

Member profile add-on
This add-on let's you display the user's RPG Stats in their member profile. See the .zip file for the add-on. It is located in the "Member Profile Add-on" directory.

Auto-update stats after posting
This add-on automatically updates the user's stats after they make a post, instead of having to click on the update stats button in the user cp. This add-on involves 2 file edits. The add-on is located at https://vborg.vbsupport.ru/showthrea...452#post356452

Donation Queue by Darkwaltz4
Moderate all Donations. See Who is Donating to Who. All Donations go through Admins or Mods. The add-on is located at https://vborg.vbsupport.ru/showthrea...652#post408652

Battle Background Midi System by Darkwaltz4
Full control over the music that plays during your battles! The add-on is located at https://vborg.vbsupport.ru/showthrea...530#post410530

Randomized First Turn Addon by Moreliator
"The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. ". The add-on is located at https://vborg.vbsupport.ru/showthrea...614#post410614

Lock RPG Options at a Specified Level Addon by Moreliator
This addon allows you to lock all users' RPG options in their USER CP when they reach a certain level. This add-on is located at https://vborg.vbsupport.ru/showthrea...111#post411111

Personal Shop Items Have Battle Bonuses by Triade
The original personal shop, allows to have an item the don't do nothing in battle. With this add-on, you can build items with bonus in battle (the bonus is in the attack now). This add-on is located at https://vborg.vbsupport.ru/showthrea...328#post426328

Challengable Option by Darkwaltz4
Allows users to set themselves against recieving battle challenges. This add-on can be found at https://vborg.vbsupport.ru/showthrea...143#post411143


Contact Info:
Bitsys
Email: bitsys AT mail DOT com
PM me for a faster response. I prefer PMs.

~~~~~~~~~~~~
Update 09/04/03 @ 1:46pm
v0.68c

Battle debug messages were accidentally left on.
Minor shield bug was fixed in battlefight.php (Thanks Telchar).

Re-upload battleupdate.php and battlefight.php.

The new .zip file is located at the bottom of this post.


Finally, here is the .zip file (v0.68c):

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #2012  
Old 07-31-2003, 06:20 PM
Bitsys's Avatar
Bitsys Bitsys is offline
 
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Quote:
Yesterday at 03:21 AM Areku said this in Post #2037
Woops! Already translated it...

Now I'm just missing how to translate the name of the months and the "th" besides the DATE (already modified the th,rd on the positions).

SInce I guess it's the system Date, how could I modify this?

And oh yes, I use the Today/Yesterday hack... is it possible to use this on the Arcade?


Thanks!
Umm, I am not sure about how to do that.

Quote:
Yesterday at 05:36 AM Triade said this in Post #2038
I installed the hack but that's an odd thing. Some users told me that in battle they do always 5 hit damage.
They are at level 1 and fight with fists.
3 battles always with 5 hit each one.

Why? there's a way to modify it?
i modifyed the .15 in the battleupdate.php but nothing happened.

Can you help me?

Edit to add:

There's a way to give an ampount of money to a new member when he signs in the forum?

Fist damage is based on the user's level. Once they level up a few times they should be doing more damage and it should be more random.

Quote:
Yesterday at 04:38 PM VeoMorphine said this in Post #2045
wow, back after a huge vacation. Nice to see this hack is still in development. When is it going final? ANd im going to put this on my new site.

No estimate for final.

Quote:
Yesterday at 08:11 PM chrisz said this in Post #2046
I have a suggestion for an addon.
I tried it myself and no luck. (I might stick to gfx lol)
Well what I want it to do is, when you pick a race, you have certain class types, with certain classes.
So each race has its own class types/ classes.
DW if you want me to explain more I can talk to you lataz on msn.
And bitsys your aim is messing with me your always afk! lol.
Anyways I have gotten emails about making more battle scenes.
If you like my battle scenes (the ones in the hack) PM me if you want more. I have about 50 unreleased.

Hmm, I always get your messages an hour after I go to sleep and an hour before I wake up. Kind of odd. You can always try PMing me here.

Quote:
Today at 07:38 AM Me! said this in Post #2047
Hmm an interesting idea someone gave to me today. To have certain gender-specific items. Like hairbow for women and such. That would be a cool idea ^^

Interesting indeed.
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  #2013  
Old 07-31-2003, 06:34 PM
Areku Areku is offline
 
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Bitsys, my apologies, my message was for another hack (the Arcade )
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  #2014  
Old 08-01-2003, 12:54 AM
legendarysk8er legendarysk8er is offline
 
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I've recently had a problem. On my forums I have about 3,400 posts and I'm about 1500 more than the second top poster. My character was 12,000 hp when we first made the rpg, and a few days ago he dropped to 7,000. Most other members that our like 20 levels below have like more hp than me, I didn't edit my account or anything, and I dont know whats wrong.
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  #2015  
Old 08-01-2003, 03:45 AM
Wedge Wedge is offline
 
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Hey, I just installed it on my board... but the itemshop.php won't load. and I get a mysql error.. the battle page works as does the cp page... but itemshop and heal get:

Database error in vBulletin 2.2.7:

Invalid SQL: SELECT items_user.bankval, userfield.field5 FROM items_user, userfield WHERE items_user.userid='1' AND userfield.userid='1'
mysql error: Unknown column 'userfield.field5' in 'field list'

mysql error number: 1054

Can someone help me?
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  #2016  
Old 08-01-2003, 09:36 AM
Triade
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Little problem with weapons... they do a lot of miss...
here a log of a battle...

Quote:

Morkai tried to use his fists. Luck was with him, and he dealt Mikael 31 points of damage.
Morkai shouts:
ma il forum era andato down ??
Debug Variables:
Damage Done ($damagedone): 31
New HP ($newhp): 51



Uh-oh, looks like someone got mad. Mikael used his Spada Katana to deal 2 points of damage. Morkai tried to dodge, but was not successful.
Mikael shouts:
ehm, te lo richiedo, mi aiuti a testare o no? Il tutto ? ancore in fase di test e se non si testa non si mette a posto.
Debug Variables:
Anger ($anger): 1.5
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 71
Regular Attack Bonus ($regattbonus): 293.971251475
Regular Defense Minus ($regdefminus): 219.048115334
Damage Done ($damagedone): 2 == [floor((2 + 293.971251475) * 0.5 * 1.5 + 0 - 0 - 219.048115334)]
Dodge Chance ($dodgechance): 100
New HP ($newhp): 249



Morkai used his Ascia di ghiaccio, but Mikael dodged! Morkai's anger grows by 13.
Morkai blasts:
si ma cosa vuoi testare ??
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 90
Random Mad ($randmad): 13



Mikael used his Spada Katana, but failed to do any damage to Morkai. Morkai begins to taunt Mikael! Mikael's anger grows by 15.
Mikael shouts:
le armi, le stiamo ancora mettendo a posto... devo capire com'? possibile che ho missato per 17 volte di seguito con te quando con triade lo colpivo ad ogni colpo...
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 82
Regular Attack Bonus ($regattbonus): 293.971251475
Regular Defense Minus ($regdefminus): 219.048115334
Damage Done ($damagedone): -58 == [floor((2 + 293.971251475) * 0.5 * 1 + 0 - 0 - 219.048115334)]
Random Mad ($randmad): 15



Morkai used his Ascia di ghiaccio, but failed to do any damage to Mikael. Mikael begins to taunt Morkai! Morkai's anger grows by 12.
Morkai blasts:
anche io misso sempre... le uniche volte che tu non missi ? quando usi berserek
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 87
Regular Attack Bonus ($regattbonus): 147.345643761
Regular Defense Minus ($regdefminus): 153.696337936
Damage Done ($damagedone): -68 == [floor((0 + 147.345643761) * 0.5 * 1 + 0 - 0 - 153.696337936)]
Random Mad ($randmad): 12



Mikael used his Spada Katana, but failed to do any damage to Morkai. Morkai begins to taunt Mikael! Mikael's anger grows by 13.
Mikael shouts:
ma tu leggi le mosse normalmente o vedi anchei messaggi di debug? ho messo su il debug per capire il problema..
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 65
Regular Attack Bonus ($regattbonus): 293.971251475
Regular Defense Minus ($regdefminus): 219.048115334
Damage Done ($damagedone): -60 == [floor((2 + 293.971251475) * 0.5 * 1 + 0 - 0 - 219.048115334)]
Random Mad ($randmad): 13



Morkai used the potion "Potion" to gain 100 HP. "I've never felt better", says Morkai.
Morkai taunts:
si lo vedo il debug..
capisco solo che la chance per colpire ? 0.9 quindi sotto 1 forse ? per quello..
Debug Variables:



Mikael used his Spada Katana, but failed to do any damage to Morkai. Morkai begins to taunt Mikael! Mikael's anger grows by 15.
Mikael shouts:
no, probabilmente ? nella formula lunga.. quello 0.5 che divide la prima parte a met? e ci sottrae la seconda parte.. risultato: danno negativo e quindi miss
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 82
Regular Attack Bonus ($regattbonus): 293.971251475
Regular Defense Minus ($regdefminus): 219.048115334
Damage Done ($damagedone): -70 == [floor((2 + 293.971251475) * 0.5 * 1 + 0 - 0 - 219.048115334)]
Random Mad ($randmad): 15



Morkai used his Ascia di ghiaccio, but failed to do any damage to Mikael. Mikael begins to taunt Morkai! Morkai's anger grows by 10.
Morkai taunts:
non so..

cmq ho usato per sbaglio la pozione 100gil buttati
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 80
Regular Attack Bonus ($regattbonus): 147.345643761
Regular Defense Minus ($regdefminus): 153.696337936
Damage Done ($damagedone): -65 == [floor((0 + 147.345643761) * 0.5 * 1 + 0 - 0 - 153.696337936)]
Random Mad ($randmad): 10



Mikael tried to use his fists. Luck was with him, and he dealt Morkai 35 points of damage.
Mikael taunts:
LOL. Uso un secondo il pugno per vedere la differenza... te usa katana mi raccomando... anche perch? intanto expi visto che ogni mossa ? 2 px
Debug Variables:
Damage Done ($damagedone): 35
New HP ($newhp): 216



Morkai used his Ascia di ghiaccio, but failed to do any damage to Mikael. Mikael begins to taunt Morkai! Morkai's anger grows by 14.
Morkai shouts:
usando l'arma viene | bonus attacco * 0.5 * 1 + 0 - 0 - malus difesa |
quindi avendo attacco maggiore dovrebbe riuscire..

cmq non usare pi? pugno se no mi fai secco
Debug Variables:
Anger ($anger): 1
Hit Chance ($hitchance): 0.9
Random Number ($randnum): 83
Regular Attack Bonus ($regattbonus): 147.345643761
Regular Defense Minus ($regdefminus): 153.696337936
Damage Done ($damagedone): -64 == [floor((0 + 147.345643761) * 0.5 * 1 + 0 - 0 - 153.696337936)]
Random Mad ($randmad): 14
As you see, there's worse chance of hit with weapons and a good one with fists

It a buff weapon problem? or something else?
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  #2017  
Old 08-01-2003, 01:07 PM
Bitsys's Avatar
Bitsys Bitsys is offline
 
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Quote:
Yesterday at 08:54 PM legendarysk8er said this in Post #2050
I've recently had a problem. On my forums I have about 3,400 posts and I'm about 1500 more than the second top poster. My character was 12,000 hp when we first made the rpg, and a few days ago he dropped to 7,000. Most other members that our like 20 levels below have like more hp than me, I didn't edit my account or anything, and I dont know whats wrong.

Since HP is based on posts per day and the amount of time you have been with the forums, it is possible that your HP went down because you posted less, or the other members have a much higher post per day count. Can you verify this?

Quote:
Yesterday at 11:45 PM Wedge said this in Post #2051
Hey, I just installed it on my board... but the itemshop.php won't load. and I get a mysql error.. the battle page works as does the cp page... but itemshop and heal get:

Database error in vBulletin 2.2.7:

Invalid SQL: SELECT items_user.bankval, userfield.field5 FROM items_user, userfield WHERE items_user.userid='1' AND userfield.userid='1'
mysql error: Unknown column 'userfield.field5' in 'field list'

mysql error number: 1054

Can someone help me?

Did you run install_itemshop_items.php?

Quote:
Today at 03:40 AM Me! said this in Post #2052
I'm having a little problem displaying items. I did as you said about keep adding"AND" statements to only display certain items. However it displays only in text now. For example this is what I did in admin/functions.php:

Code:
 }
        $xc="item$nr";
        if($post[$xc]!="No Item" AND $nr == 1 AND $nr == 2 AND $nr == 3 AND $nr == 4) {
                $xvv = "item$nr";
                $xvvv = "icon$nr";
                if(empty($post[$xvvv])) {
                        $post[items] .= "<a href=\"itemshop.php?action=view&id=$post[$xv]\"><img src=\"https://vborg.vbsupport.ru/images/itemshop/$post[$xvv].gif\" border=\"0\" alt=\"$post[$xvv]\"></a> ";
                } else {
To show the items I used:

Code:
$post[item1]
and in the postbit it doesn't display an image, rather it just says "Cotton Shirt"

Try doing this instead:
Code:
 }
        $xc="item$nr";
        if($post[$xc]!="No Item" AND ($nr == 1 OR $nr == 2 OR $nr == 3 OR $nr == 4)) {
                $xvv = "item$nr";
                $xvvv = "icon$nr";
                if(empty($post[$xvvv])) {
                        $post[items] .= "<a href=\"itemshop.php?action=view&id=$post[$xv]\"><img src=\"https://vborg.vbsupport.ru/images/itemshop/$post[$xvv].gif\" border=\"0\" alt=\"$post[$xvv]\"></a> ";
                } else {
Quote:
Today at 05:36 AM Triade said this in Post #2053
Little problem with weapons... they do a lot of miss...
here a log of a battle...



As you see, there's worse chance of hit with weapons and a good one with fists

It a buff weapon problem? or something else?

I see two problems. First, the armor that each person is wearing is providing a huge defense bonus. Second, the element types of each person are both considered the weaker one to their opponent. This means that all damage is halved. My only suggestion would be to halve the defenses of all armor, but maintain the current prices. Or, you could let people just use their fists when it is a stalemate with weapons.
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  #2018  
Old 08-01-2003, 01:09 PM
Wedge Wedge is offline
 
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Quote:
Today at 03:07 PM Bitsys said this in Post #2054



Did you run install_itemshop_items.php?


Yep. And when I did vbhacker, it didn't require any manual changes... maybe it is because I'm using 2.2.6? If I used 2.3.0 instead, would it work?

-Wedge
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  #2019  
Old 08-01-2003, 09:30 PM
Triade
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Quote:
I see two problems. First, the armor that each person is wearing is providing a huge defense bonus. Second, the element types of each person are both considered the weaker one to their opponent. This means that all damage is halved. My only suggestion would be to halve the defenses of all armor, but maintain the current prices. Or, you could let people just use their fists when it is a stalemate with weapons.

Hmmm the people in this case didn't have any armour...
Only weapons.
one with buff 2 the other with buff 0...

Any suggestion about how to put buffs on items and, the average number to give HP in Elements?
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  #2020  
Old 08-01-2003, 09:36 PM
Darkwaltz4's Avatar
Darkwaltz4 Darkwaltz4 is offline
 
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wow, buffs have to be HUGE becausebuff is about the amount of damage the weapon will be doing....2 just leaves it at such a horribly low amount O.o unless you plan to have like 100x hp or something
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  #2021  
Old 08-02-2003, 01:12 AM
Mistah Roth's Avatar
Mistah Roth Mistah Roth is offline
 
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Hey DarkWaltz, are your addons included in the integration zip? or do we have to install them seperately?
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  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete