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vbProArcade v1.0 Flash Games Development Details »»
vbProArcade v1.0 Flash Games Development
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-31-2002 Last Update: Never Installs: 83
Is in Beta Stage  
No support by the author.

vbProArcade v1.0 Flash Games Development Thread

This thread is intended to provide support for those who wish to find new games for their Arcades, or wish to assist in the development of new games for vbProArcade, or wish to modify existing, open-source Flash games for use with vbProArcade.

Note to vbulletin.org moderators: I could not find an appropriate place for this thread, other than the Beta Hacks forum, so here it is. If you feel this should be moved somewhere else, by all means do so. An additional reason I posted it here was because, to my knowledge, only registered users can view this thread, which may contain hack code at one point or another.

For the hack itself, you will need to see this thread. The Flash Development thread that you see here is just that, and should only be for the discussion of creating/modifying games to work with vbProArcade. Any discussion of or support for the hack itself will be conducted in the other thread.

For documentation on how to modify a game to work with vbProArcade, please see the vbProArcade documentation, which will always be contained in this post. I will try and update this post whenever I update the documentation itself.

A list of current games can you find in the second post.

Before you modify ANY game's source or post it here, you must MAKE SURE that you have the author's permission to modify and redistribute the code, compiled or otherwise.

As games are modified and posted, I will update this post to list them, so that people running vbProArcade may find and install them more easily.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #372  
Old 04-02-2003, 10:05 PM
DigitalDesktops DigitalDesktops is offline
 
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atm i'm working on making the two games Hlodder posted(Post 359 & 340) compatible with the arcade.
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  #373  
Old 04-02-2003, 10:29 PM
Mr L Mr L is offline
 
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Quote:
Today at 12:05 AM DigitalDesktops said this in Post #370
atm i'm working on making the two games Hlodder posted(Post 359 & 340) compatible with the arcade.
Digital,

This is great news... ...just wish I had the skillset to do them!

Cheers.

Harvey.
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  #374  
Old 04-02-2003, 10:41 PM
-Sidekick- -Sidekick- is offline
 
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Quote:
Today at 06:28 AM NuclioN said this in Post #368
The amount of games to share for the arcade would improve dramaticly if someone adds a step by step tutorial on how to search the scorevariable and how to implement the final code.
I saw that the code is pretty regular in all the games.

Also, i see that it's a problem for a couple of people to share their new games. That can create a 'if you don't share, i will not share' environment.
Either you know how to modify flash well or you don't. I personally don't know how to modify flash, but my buddy that does knew instantly what the directions for modifying games meant.
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  #375  
Old 04-02-2003, 10:49 PM
gwhooooey gwhooooey is offline
 
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What info would I have to enter for these 2 games?

http://www.flashkit.com/movies/Games...-436/index.php

http://www.flashkit.com/movies/Games...5654/index.php

...and if you can't do a high score board thingy for it, how would I add it anyway so users can play but just not get high scores.

And also how would I add any of the games on....

https://vborg.vbsupport.ru/showthrea...threadid=42196

...there?

Thanks for anyone who can help
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  #376  
Old 04-02-2003, 10:59 PM
DigitalDesktops DigitalDesktops is offline
 
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Quote:
Today at 12:49 AM gwhooooey said this in Post #373
What info would I have to enter for these 2 games?

http://www.flashkit.com/movies/Games...-436/index.php

http://www.flashkit.com/movies/Games...5654/index.php

...and if you can't do a high score board thingy for it, how would I add it anyway so users can play but just not get high scores.

And also how would I add any of the games on....

https://vborg.vbsupport.ru/showthrea...threadid=42196

...there?

Thanks for anyone who can help
you would have to add:

// set up vars to return
vpaver = "100B2";
scorevariable = score;
action = "gameover";
game = gamename;
score_loc = location + "/proarcade.php";

// this needs to match the Admin CP value
// and should be between 0 and 31
hashoffset = 5;

// do security shuffle to return newhash
subhash1 = gamehash.substr(0,hashoffset);
subhash2 = gamehash.substr(hashoffset);
newhash = subhash2.concat(subhash1);

// redirect back to vbProArcade
getURL (score_loc, "_self", "POST");

some where on the Action Layer. but you need to find the score variable first. i'm also working on modifying frogger, but so far no luck.
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  #377  
Old 04-03-2003, 11:52 PM
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Link14716 Link14716 is offline
 
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I have attempted Kill Kenny, however, it redirected to /proarcade.php instead of /forums/proarcade.php and when I got it to redirect properly, it gave me an "Invalid Game Specified" error.
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  #378  
Old 04-04-2003, 12:37 AM
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dstruct2k dstruct2k is offline
 
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I have modified, and am running, the Star Wars: TIE Fighter game... Give me a couple minutes to get it together, and I'll post it up here.
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  #379  
Old 04-04-2003, 12:54 AM
DigitalDesktops DigitalDesktops is offline
 
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Quote:
Today at 01:52 AM Link14716 said this in Post #375
I have attempted Kill Kenny, however, it redirected to /proarcade.php instead of /forums/proarcade.php and when I got it to redirect properly, it gave me an "Invalid Game Specified" error.
make sure you don't change this bit of code:

// set up vars to return
vpaver = "100B2";
scorevariable = score;
action = "gameover";
game = gamename;
score_loc = location + "/proarcade.php";

// this needs to match the Admin CP value
// and should be between 0 and 31
hashoffset = 5;

// do security shuffle to return newhash
subhash1 = gamehash.substr(0,hashoffset);
subhash2 = gamehash.substr(hashoffset);
newhash = subhash2.concat(subhash1);

// redirect back to vbProArcade
getURL (score_loc, "_self", "POST");
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  #380  
Old 04-04-2003, 12:59 AM
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dstruct2k dstruct2k is offline
 
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TIE Fighter

Game Hash Offset: 5
Score Return Variable: $score
HTML Code for Game:
Code:
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="400" height="500">
<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]">
<param name=loop value=false> 
<param name=menu value=false> 
<param name=quality value=high> 
<param name=bgcolor value=#000000>
<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="400" height="500">
</embed>
</object>
Enter this query or add it via Admin CP:
PHP Code:
INSERT INTO arcadegames VALUES (NULL, 'starwars', 'Tie Fighter', 'Shoot down the enemies before they shoot you!', 'starwars.swf', 'starwars.gif', 'GIF89a\0\0?\0\0\0\0??????????????څ????ߔ???????Ƥ????կ????????UVV?????ϰ????????T8F/\r\\@?ͅ?̐۷???t???~U?v.M6??9?f/??U0#??JŗX??X?lE_?Y?vP??q?ǚѵ?????????????    5&7*\Z???             ???\r\n??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????___????????????????????????????????????   ?????????????????????????????????????????????????????????????????????????????????????????????~~~|||{{{yyyxxxwwwvvvuuurrrpppooonnnmmmlllkkkjjjiiihhhgggfffeeecccbbb```^^^]]][[[XXXVVVRRRNNNLLLHHHFFFAAA???>>>999222000///---,,,***)))((($$$    \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0,\0\0\0\0\0\0\0?\0?    dǃ??!??6?!?o??(s?p??Ck??l??e?3?\rYЀ??Ȑ!?J?ąͤC?<ٱR?\ZJ1\n@ab??$???d?? P?DmZ?F\\C!7T?0 ?    ?%M?0?#??Q????ɓ?1?\Z?0?AB?+R @?"?\nR @m??ɓ?N?:?A֐?\n`&p?R?ʕ.a?l\n%J??Q?@-?4*?+v??\0?\0??2_?t????;?B???(T?F?>???h?6R?X g?2U?`qd\nT?Q??t\Z)??O?ޔ?c????ȁ??ȓQ?~??jϝT??`????&4?\\?? ?00Hyر????K.??b?f<??#?Z?\01    8?!???????-?xVt?)??J*r???    9<P    $?$??S .,b??\ZV???(g???SL?? T??%?@b??CK,?    $mp?F ?xBHX?!E$=D`?)jrI$??‹0??2?#??1?~???DRF3???)???\'?TR?0? ??)? ????a    )?Hx?9???*???rJ)?pRJ+??q?!u??!??2J(?$BF4\r?s?1??Š*??"?&?,"??$2    (??&\n ?C?:???I???R?#?8?H$?L2J???5(    ? $??b?\'qpR?\'?<?_Җ?\n:???L#???$?z?\'hx2?)??QM??LsH*?8B*???F%??2?$??R,逼M!?t?f???q\n)? B+?ԡ\r???S?)?t2k*?0??)???-? }?$?h??)???(a?\n#|??\r?Y?H+`?2? ???\n+p????C??$_ ?\n!????(??1?*??͎:?l??)??\n%u?!?2?8?7{L?o?q 6Y{?P:?p?    4??\0;', 1, 1, 10, 'icon-crown-white.gif', 'GIF89a\r\0 \0?\0\0?f\\?++?@A?NP?\0?\0 ?\0?\0?\0\n?\0 ?\0 ??GM?\0?\0\r?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0\r?\0?\0??%?4>?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?\0?%?\0?\0?\0?\0\Z?\0\Z?\0?\0?\0?\0?\0?\0?\0?\0?)??->?<M?\0?\0?\0?\0?\0?\0?3?8F?@T??Ȁ??]??????\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0!?\0\0K\0,\0\0\0\0\r\0 \0\0.\0?Hp ??    2Yh????:?H?"?%+J?8?? 7r I????\0\0;', 'Tie Fighter Champion', '', '$score', 5, '<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="550" height="380">\r\n<param name="movie" value="$vpa_gameurl?location=$vpa_bburl&gamename=$game&gamehash=$gamehash&s=$session[sessionhash]&username=$username&highscore=$highscore&bbtitle=$bbtitle">\r\n<param name="quality" value="high">\r\n<param name=bgcolor value="#576375">\r\n<embed src="$vpa_gameurl" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="550" height="380">\r\n</embed></object>');
This is the Star Wars Shooter that was submitted earler, it was easy to fix up.
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  #381  
Old 04-04-2003, 01:01 AM
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dstruct2k dstruct2k is offline
 
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Remember, you have to QUOTE the SQL Query to get a copy of it that will work.
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